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Old 09-13-2008, 01:52 PM   #141
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Default Re: Guitar Hero World Tour

ugh! 3 songs from Tool? lets get some more Metallica, or Sytsem of a Down, or even Alkaline Trio! What the heck!
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Old 09-13-2008, 02:16 PM   #142
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Default Re: Guitar Hero IV upcoming with Fall featuring FULL BAND!

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they still need a gh :metal.

With stuff like dream theater, as i lay dying, all that remains, trivium, dragonforce, ect..

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Old 09-13-2008, 02:29 PM   #143
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Default Re: Guitar Hero World Tour

Really I think both setlists are spectacular. Honestly I might put GHWT's a hair over RB2's but only because there are songs on the list that I wouldn't call great songs but have special meaning to me. I'm still getting both games. All of my Wii GH and RB equipment will be compatible right? I'm running out of room in my apartment =/.
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Old 09-14-2008, 09:49 AM   #144
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Default Re: Guitar Hero World Tour

Well, I talked about which one was better with Gamestop yesterday, and they said that Guitar Hero 4's instruments were way better. They said that Rock Band 2's instruments looked really good, but Guitar Hero: World Tour's instruments actually made the game more realistic. And Guitar Hero 4 has song creator and GH Tunes.

But then Rock Band 2 has WAYYYYY more downloadable content (500+ songs by the end of this year) and online World Tour mode. Plus, they also have drum trainer, HD lag calibrate, Jukebox mode (you can listen to your songs, important, especially if you have a big library of songs, i.e. downloadable content), and flexibility of characters.

This is getting really confusing. I know everyone here in this thread will say to get Guitar Hero: World Tour, but honestly, tell me what you think of this, because I already made a down payment on RB2 kit, but it's not too late to switch.
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Old 09-14-2008, 10:07 AM   #145
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Default Re: Guitar Hero World Tour

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Originally Posted by footbull3196 View Post
Well, I talked about which one was better with Gamestop yesterday, and they said that Guitar Hero 4's instruments were way better. They said that Rock Band 2's instruments looked really good, but Guitar Hero: World Tour's instruments actually made the game more realistic. And Guitar Hero 4 has song creator and GH Tunes.

But then Rock Band 2 has WAYYYYY more downloadable content (500+ songs by the end of this year) and online World Tour mode. Plus, they also have drum trainer, HD lag calibrate, Jukebox mode (you can listen to your songs, important, especially if you have a big library of songs, i.e. downloadable content), and flexibility of characters.

This is getting really confusing. I know everyone here in this thread will say to get Guitar Hero: World Tour, but honestly, tell me what you think of this, because I already made a down payment on RB2 kit, but it's not too late to switch.
Well it really partly depends on you.

If you're one of those people that is actually going to access the 500+ songs available, then that sounds like it'd probably be better for you.

If you're one that would be happy with GH's setlist, then 500+ songs being available doesn't make a hair of difference.
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Old 09-14-2008, 01:23 PM   #146
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Default Re: Guitar Hero World Tour

Here's how I see DLC:

1) I am not going to buy DLC no matter what.
2) GHWT has potentially infinite DLC.

As for the games, RB's characters always looked really bad to me, I hate the rectangle notes, I hate the note explode animation (looks like a miss every time I see it), and I really don't like most of the songs.

As for the instruments, RB has a reputation for terrible stuff. The drums have no cymbals unless you spend $300 more for "good" drums (fat chance). The guitar is basic, standard, and ugly compared to the WT guitar.
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Old 09-14-2008, 01:40 PM   #147
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Default Re: Guitar Hero World Tour

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Originally Posted by Squeek View Post
Here's how I see DLC:

1) I am not going to buy DLC no matter what.
2) GHWT has potentially infinite DLC.
huh

Rock Band's potential is also limitless. Your point is irrelevant.

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As for the games, RB's characters always looked really bad to me,
I can see where you're coming from, but after the ****ing wackjob characters GH3 had, I'm not exactly going to be picky with RB's characters. Anyway, who actually looks at their character while playing? Not really important either way.

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I hate the rectangle notes,
WHAT? That's crazy. I love the rectangular notes. They make more sense anyway, what with there being nothing circular shaped like that on a fretboard anyway.

Quote:
I hate the note explode animation (looks like a miss every time I see it),
:\

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and I really don't like most of the songs.
wut

I haven't been paying much attention to RB2's track list, but RB1 has THE BEST SOUNDTRACK EVER ******

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As for the instruments, RB has a reputation for terrible stuff.
wut no. Just the first couple of runs or something were garbage. Anyway, I got my guitar, drums, and mic the day it came out and mine is still functional in every way, except that my tilt sensor in my guitar MYSTERIOUSLY doesn't work anymore. But like I said, first run was garbage.

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The drums have no cymbals unless you spend $300 more for "good" drums (fat chance).
No, the basic kit has extension ports for cymbals as well.

And the word you're looking for is "premium".

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The guitar is basic, standard, and ugly compared to the WT guitar.
...

http://img254.imageshack.us/img254/2...ldtourpez5.jpg

http://img254.imageshack.us/img254/7...2guitarqr7.jpg

The aesthetic differences are as follows:

GH fretboard is black, RB has simulated woodgrain.
GH has no "pickguard", RB has a white "pickguard"

The functional differences are the shape of the buttons and the fact that GH has that touch board thing that is probably a little fun to fool around with, but not very applicably useful in actual play.
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Old 09-14-2008, 02:16 PM   #148
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Default Re: Guitar Hero World Tour

RB's DLC potential isn't limitless. It's limited to what Harmonix wants to put in the game. Are you ever going to see Bramble Blast in RB? No. Are you going to see it in my copy of World Tour? Hell yes.

The characters have already been fixed. Longjaw doesn't exist anymore. In fact, they have at least half a dozen real people as characters and they look great. And of course it has the custom creator too.

I can't see the rectangle notes. They're too small. I can see the circles just fine.

RB1 and RB2's soundtrack in a nutshell: 20 songs you love, 70 songs you've never heard of.

Sorry, anecdotal evidence isn't evidence. You're the exception, not the rule.

The other differences between the guitars:

Real buttons (don't like the in-laid buttons)
Longer strum bar.
Wide Star Power button (as opposed to apparently NO star power button within reach in RB)
Longer guitar.
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Old 09-14-2008, 02:23 PM   #149
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Default Re: Guitar Hero World Tour

I'm gonna miss Longjaw. He has been a staple in my nightmares for months now.
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Old 09-14-2008, 02:59 PM   #150
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Default Re: Guitar Hero World Tour

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Originally Posted by Squeek View Post
RB's DLC potential isn't limitless. It's limited to what Harmonix wants to put in the game. Are you ever going to see Bramble Blast in RB? No. Are you going to see it in my copy of World Tour? Hell yes.
Given some of the nutty DLC RB has done, I don't think you could really count anything out completely. Some things might be highly unlikely, but nothing is impossible.

also: that song sucks

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The characters have already been fixed. Longjaw doesn't exist anymore. In fact, they have at least half a dozen real people as characters and they look great. And of course it has the custom creator too.
blah blah blah like I said before it doesn't really matter anyway, it's not like this is a game where what you play has anything to do with even seeing your character

In fact, I'd go as far as to say that my character could not even be appearing on screen at all during play and it wouldn't affect gameplay at all for me. And if it would affect it for you, then you suck balls.

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RB1 and RB2's soundtrack in a nutshell: 20 songs you love, 70 songs you've never heard of.
I had heard most of the track list from RB1 (barring the unknown local band tracks of course) and after hearing them all, I love every single one of them, including the Boston locals.

RB2, I'm less familiar with, but I haven't come across a song yet that I could say that I do not like. At least a couple I had never heard before, but they were good anyway.

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Sorry, anecdotal evidence isn't evidence. You're the exception, not the rule.
"I can't see the rectangle notes. They're too small. I can see the circles just fine."

UR THE EXCEPTION NOT THE RUL LOL GTFO anecdote ****

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Real buttons (don't like the in-laid buttons)


Those buttons are the number one reason these guitar controllers look absurd, but I can see where you're coming from. I don't have any trouble at all on the RB buttons when no sliding is involved (i.e. orange button sucks), but I never built up the skill level where I could consistently maintain positions in slides (I had trouble keeping track of where my fingers were because it's harder to distinguish button versus non-button). I do like the RB buttons better anyway though, I just need to work with it more. I was never that hot at sliding on the GH controllers either incidentally.

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Longer strum bar.
Do you play with each one of your phalanges on the strum bar then? I could strum on a bar about 1 inch in length without trouble. You're crazy.

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Wide Star Power button (as opposed to apparently NO star power button within reach in RB)
Huh? The "back" button can be used to activate it. Took a bit of practice, but in this afternoon I was able to adjust to using that instead of tilting. Still had a little trouble maintaining play through activation, but I'd be lying if I didn't admit that I had that problem with tilts too when I first played GH.

hold on... is that thing that looks like it's supposed to be simulating a pickup... is that the star power button? That's a pretty good idea, I must admit, but I don't think it matters either way; I'd prefer tilting myself, if only my guitar worked right.

Quote:
Longer guitar.
How do you feel about the RB2 bass then, considering it's noticeably longer? To be honest, I never thought the length was bad (on any of the guitar peripherals), but after fooling around with a real guitar I think I would appreciate more length myself. I believe they'll be doing "premium" guitars eventually, so I'll probably get that. Word is that they'll be converting real guitars rather than creating whole new plastic ****, so that should be good. I just hope they don't do like that other group before where they put GH buttons on there... I don't like GH buttons.
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Old 09-14-2008, 04:12 PM   #151
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Default Re: Guitar Hero World Tour

They said somewhere that they were making "premium" Stratocasters which were just real Strat bodies with the buttons put on 'em.
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Old 09-20-2008, 03:54 PM   #152
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Default Re: Guitar Hero World Tour

Lucky Europeans.

http://www.joystiq.com/2008/09/20/ac...f-guitar-hero/

When you preorder World Tour, you get a free guitar.

So you get all four instruments for the price of three.
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Old 09-20-2008, 10:00 PM   #153
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Default Re: Guitar Hero World Tour

Does anyone know how many downloadable songs are going to be on Guitar Hero: World Tour?

I know Rock Band 2 has over 500 songs available for download, but does Guitar Hero have at least 250 or something like that?
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Old 09-20-2008, 10:05 PM   #154
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Default Re: Guitar Hero World Tour

GHWT currently has 0 songs for download (seeing as, you know, it's not released), and there's obviously no backwards compatibility for old GH songs because there's no vocal charts or drum charts put in.

They'll never catch up to Rock Band's DLC.
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Old 09-20-2008, 10:14 PM   #155
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Default Re: Guitar Hero World Tour

1200 note limit/3:00 length limit on chart creator

means i can't play holy orders or almost any of the other things i wanted to try

means there's a fair chance i won't bother buying this

GHWT would have a pretty limitless number of possibilities if this wasn't the case, but I prefer Rock Band's possibility to have songs that are, y'know, longer than "below average" in length
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Old 09-20-2008, 10:35 PM   #156
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Default Re: Guitar Hero World Tour

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Originally Posted by Shashakiro View Post
1200 note limit/3:00 length limit on chart creator

means i can't play holy orders or almost any of the other things i wanted to try

means there's a fair chance i won't bother buying this

GHWT would have a pretty limitless number of possibilities if this wasn't the case, but I prefer Rock Band's possibility to have songs that are, y'know, longer than "below average" in length
Squeek ownd

And Afrobean for once I absolutely agree with you. Although GH:WT looks to be the better choice in the long run, Squeeks points are ridiculous
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dumps abstractly represent the song with arrows

post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis
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Old 09-20-2008, 10:49 PM   #157
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Default Re: Guitar Hero World Tour

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1200 note limit/3:00 length limit on chart creator
Ugh. This is terrible news.
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Old 09-20-2008, 11:44 PM   #158
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Default Re: Guitar Hero World Tour

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1200 note limit/3:00 length limit on chart creator
okay so apparently you can only fit the average punk song into the chart creator

that or pump up the bpm by several percent
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Old 09-20-2008, 11:55 PM   #159
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Default Re: Guitar Hero World Tour

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* At The Drive-In - "One Armed Scissor"
* Filter - "Hey Man, Nice Shot"
* Steely Dan - "Do It Again"

Holy shit. Holy shit. Do It Again is the greatest song of my childhood, I am so fucking sold now.

Also Filter is awesome, and so is One-Armed Scissor, ****in sweet.

[edit]
3 minutes = not cool = 2 week ban
seriously what the hell
still sold though >_>
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Old 09-21-2008, 08:11 AM   #160
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Default Re: Guitar Hero World Tour

Why on earth would they even institute such a limitation?

"no, your file for a song can only take up x amount on your harddrive"

It's not like it's an abstract **** like "slots" on a Playstation memory card. And it's not like the song's length would ever do serious damage to a ****ING HARDDRIVE, but even if it did, it's our own harddrive, why aren't we allowed to rape it? Furthermore, I imagine the system is midi-like, in that the data is in the form of INSTRUCTIONS to create music, not music itself, and therefore, file size should be incredibly small, particularly compared to DLC tracks.

Seriously. This feature was the ONE thing it had that was cool and unique. I was planning on buying this game basically entirely because it has this feature (basically all my favorite music in this game appears in RB or RB DLC). Major ****ing blow. Wow.

Oh well, at least I can have confidence that when Rock Band '09 comes out, it'll have a similar feature adapted in a more effective manner. Maybe even compatibility with tracks made for Guitar Hero (lol). Hopefully global midi support across all platforms too...
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