02-4-2011, 01:02 AM | #261 |
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Re: Official Tier Point System Thread
so have the tier reqs been announced yet? I want to know where I am now!
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02-4-2011, 01:07 AM | #262 |
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Re: Official Tier Point System Thread
Not yet. It's going to take a while. Stay with us.
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02-4-2011, 01:16 AM | #263 |
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Re: Official Tier Point System Thread
And whats your idea of a while?
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02-8-2011, 11:30 PM | #264 |
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Re: Official Tier Point System Thread
We'll add some feature to the current TP system, still working.
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02-16-2011, 04:11 AM | #265 |
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Re: Official Tier Point System Thread
Ooh. New shiny feature.
So when's it coming? Last edited by T-Force; 02-16-2011 at 01:13 PM.. |
02-16-2011, 11:04 AM | #266 |
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Re: Official Tier Point System Thread
was it implimented already? i dont see anything different
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02-16-2011, 05:09 PM | #267 |
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Re: Official Tier Point System Thread
This would be amazing for people like me. My only three tier points are mashed, but I'm on the edge of being able to AAA some 9's. Maybe you could add 1 TP songs which are 8's and 2 TP songs which are 9's. Some of the easier 10's could be worth 3 TP.
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02-19-2011, 08:09 PM | #268 |
Fractals!
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Re: Official Tier Point System Thread
I dunno how easy/hard/ridiculous this sounds right now, but forgive me because I'm coming down from the high of FCing Marisa (78-7-0-21, which works out to about 92 goods).
You know how we have a TP bonus for certain AAA counts? How about TP bonuses for skill token gets? Some of them are easy as pie, granted, but here's what I'm thinking along the lines of: 60% unlocks - +5 TP 70% unlocks - +10 TP 80% unlocks - +15 TP 90% unlocks - +20 TP 100% unlocks - +25 TP This way, the difficulty of getting the TP stays the same regardless of how many more STs are added to the game. This also has the bonus of not tying TP to certain skill token gets, such as St. Scarhand or [Oni], which just sounds ridonkulously hard to program. Edit: Also, some time ago I worked out that 14 boos is approximately equal to 1 good, but that wasn't enough for me, so I went and found an exact equivalent. It's not likely to matter if you're good enough to get them, but here's the figure anyway: 11 boos = 0.8 goods Have fun.
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03-6-2011, 08:42 PM | #269 |
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Re: Official Tier Point System Thread
For the little league idea, it could easily be implemented. just do a teir point system like we have now, but do them for 6s-9s. like:
6's: aaa-3 5 or fewer-2 10 or fewer-1 7's aaa-4 5-3 10-2 8's aaa-5 5-4 10-3 etc. and just call em something else like... "APs" (amateur points). Then have Amateur Levels like Tier Levels. Then once you hit the last Tier block, your APs no longer matter.
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03-6-2011, 09:57 PM | #270 |
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Re: Official Tier Point System Thread
We're already working on something like that but won't use difficulty 6-7s.
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03-6-2011, 10:12 PM | #271 |
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Re: Official Tier Point System Thread
LOL 6-7s
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03-6-2011, 10:18 PM | #272 |
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Re: Official Tier Point System Thread
lol it was just an example, i wasnt necessarily setting a bar, just stating how easy it would be to convert to a lower system to the TP system.
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03-6-2011, 10:54 PM | #273 |
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Re: Official Tier Point System Thread
determining appropriate songs and reqs of around 100 songs isn't that easy.
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03-6-2011, 11:11 PM | #274 | |
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Re: Official Tier Point System Thread
Quote:
Anyway, I'm sure it will be great when it's done.
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03-6-2011, 11:43 PM | #275 |
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Re: Official Tier Point System Thread
I was thinking of a level up system tier based
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03-7-2011, 10:07 AM | #276 |
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Re: Official Tier Point System Thread
And hopefully, we won't degrade into something like newgrounds.
Or even worse, kongregate. All them peeps loving their rank and points on the site.... wait a sec... |
03-9-2011, 11:10 PM | #277 |
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Re: Official Tier Point System Thread
So a quick question?
What are the requirements of tier levels? Tier 0 Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 ? |
04-14-2011, 08:19 AM | #278 |
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Re: Official Tier Point System Thread
I don't think a strict "100 hardest songs" is a good idea.
My idea for a tier list is a couple songs that stress each type of skill in FFR at each difficulty 8-13. This is a fuzzy limit. There may be a few songs in the list that are less, like a "1 or fewer on 100 bar blackout" being worth 1 TP. If the list is good and short, pro's wont mind PA'ing those few easy songs to boost their TP. Then also noobs can have a few TPs and it allows easier classifications of worse players. 5 difficulties * 9 types of skill * 2 songs per difficulty = 90 songs. Similar number of songs, but more comprehensive. The skills being Blue notes/Background, stream, endurance, jazzlike and confusing rhythm, jumpstream, jumps/triples/quads, jackhammers, rolls/burst, antiskill (token songs). So for example, Blue: Lethal Injection, Uber Rave, Marissa Stole the Precious thing, Flight of the bumblebee... Stream: Purple, Monstrous Turtles, Vertex Beta, Strangeprogram, Reality Jumpstream: Seven, Exciting Hyper Highspeed Star, Kidney Stone Quads: Turkish March, Adventures of Lolo Skill: Nanairopanda v2, OMGWTFT0KEN... ... Last edited by emulord; 04-14-2011 at 08:41 AM.. |
04-14-2011, 09:34 AM | #279 |
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Re: Official Tier Point System Thread
That's a good idea in general, but going for specific skillsets will leave only a few of the topmost FGOs, unless you decide to be really broad. Then the very topmost players won't have enough songs in the list to be able to meaningfully tell each other apart.
This is actually a bigger problem than it sounds, because it's really tough to get a system that is both useful for slower players (that is, not too based on combo/mashing) and relevant for the highest players (it needs to have enough top songs). The only way I've thought of is to have every song start at 1 point for an FC with already decent PA. The idea there is that the difference between a lower player (a few VC AAAs, let's say) who can mash FC the high FGOs, and one who can't, will be very small, because even if they CAN combo a high FGO, they will probably not have good enough PA to net more than one point. This breaks the "N points on a song is constant difficulty" thing, but I think we're actually better off without that, because then we can have relatively easy reqs (1/x on the old system, which if you remember is 2 points easier than the current one) to start people off with, and also have very high reqs (like a RATO one which would be 10 points based on what we have right now), without ever needing to go beyond a single digit for any individual chart.
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04-14-2011, 09:42 AM | #280 | |
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Re: Official Tier Point System Thread
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