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Old 05-23-2012, 06:39 AM   #21
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Default Re: New Difficulty System Name Suggestions

unique? :( i like the very difficult and challenging how they are. oh well!
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
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replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
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Title: Popsicle Three

Thousand the farthest
He's gone in an official
Whoop hip hip hooray!
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kjwkjw: "oh my god, Tosh. Post that in the thread."

@popsicle_3000:
Danger incoming
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Three thousand of them
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you got to ease the topic into some conversation and let it go from there

dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
friend: thanks man
dynam0: no problem man
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pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
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Well, Popsicle won every award this year so it was canceled.
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Old 05-23-2012, 06:48 AM   #22
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Default Re: New Difficulty System Name Suggestions

01- Easiest
02- Beginner
03- Very Easy
04- Easy
05- Basic
06- Mediocre
07- Average
08- Intermediate
09- Tricky
10- Very Tricky
---
11- Difficult
12- Very Difficult
13- Challenging
14- Very Challenging
15- Adept
16- For Masters Only
17- For Gurus Only
18- Oni/Brutal
19- What The FFR[WTFFR]
20- ???


lolf, how come everyone keeps trying to name 20 when it states that it's not gonna change? fss. Anyways,
I'm actually not sure where to place "Adept". it kinda seems like it goes anywhere from 11-15. And the color scheme makes it look all weird.

Also, the word "Challenging" looks funny now. just .. look at it.

ps.thistookmelikeanhourtomake
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Old 05-23-2012, 06:57 AM   #23
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Default Re: New Difficulty System Name Suggestions

Quote:
Originally Posted by nois-or-e View Post
nice usage of terms Stinger, my only issue with some of the titles is repetitive acronyms which would make referencing files a little tricky over time. (Though I am confident people would be able to adjust)
Take it as you will, I figured that most of the opinions given would all be used together equally for creating the new system. Hopefully, some of my acronyms will be taken into consideration when creating the final list of difficulties for the new difficulty system. None of the acronyms I've given have a "Very" at the beginning, so it's easy enough to slap one on if it's needed.

People will need to adjust to the new system anyways since it's going from a 1-13 scale to a 1-19 scale. (Excluding vROFL,) I'm certain that people will find it a bit difficult to navigate the songs at first, thinking that an 11-difficulty is an FMO when it actually is a high-end Challenging song, which in fact brings up a question to ask.

Have you given any thought on what difficulty the Otaku Speedvibe [Oni] token will be now in light of this new difficulty system? Will it still be under the For Masters Only difficulty and up (16+ difficulty) or will you be changing it based on the actual difficulty of the songs in each bracket and planned on moving it up or down from FMO? (Had to ask, getting close to the FMO AAA.)
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Old 05-23-2012, 07:36 AM   #24
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Default Re: New Difficulty System Name Suggestions

20 - Silly

or

20 - Rambunctious
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Old 05-23-2012, 07:38 AM   #25
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Default Re: New Difficulty System Name Suggestions

Quote:
Originally Posted by Frank Munoz View Post
lolf, how come everyone keeps trying to name 20 when it states that it's not gonna change? fss.
in light of that:
01- Beginner
02- Very Easy
03- Easy
04- Light
05- Moderate
06- Standard
07- Tricky
08-Very Tricky
09- Heavy?
10- Very Heavy?
---
11- Difficult
12- Very Difficult
13- Challenging
14- Very Challenging
15- For Experts only
16- For Masters only
17- For Gurus only
18-For Legends only
19- Impossible
20- ???
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39,000 popsicles pro bg blue note arrow slayer whoa damn..
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one way to stream them all
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
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replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
Quote:
Originally Posted by reuben_tate View Post
Title: Popsicle Three

Thousand the farthest
He's gone in an official
Whoop hip hip hooray!
Quote:
Originally Posted by U.N. Owen View Post
kjwkjw: "oh my god, Tosh. Post that in the thread."

@popsicle_3000:
Danger incoming
The popsicles are melting
Three thousand of them
Quote:
Originally Posted by Wayward Vagabond View Post
you got to ease the topic into some conversation and let it go from there

dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
friend: thanks man
dynam0: no problem man
Quote:
Originally Posted by One Winged Angel View Post
pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
Quote:
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Well, Popsicle won every award this year so it was canceled.
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Old 05-23-2012, 07:43 AM   #26
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Default Re: New Difficulty System Name Suggestions

I like leaving level 20 as ??? Like it's so hard you can't think of anything to call it
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Old 05-23-2012, 08:00 AM   #27
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Default Re: New Difficulty System Name Suggestions

---------------------------------------

01- Easiest
02- Beginner
03- Very Easy
04- Easy
05- Light
06- Moderate
07- Standard
08- Tricky
09- Very Tricky
10- Heavy
---
11- Difficult
12- Very Difficult
13- Challenging
14- Very Challenging
15- Intense
16- For Experts only
17- For Masters only
18-For Gurus nly
19- Ridiculous
20- Painful


---------------------------------------
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Old 05-23-2012, 08:35 AM   #28
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Default Re: New Difficulty System Name Suggestions

So this is what I've finally come up with after over four hours of deliberation.

---------------------------------------

01- Easiest
02- Novice
03- Basic/Simple
04- Fair
05- Lenient

06- Moderate
07- Tricky
08- Very Tricky
09- Difficult
10- Very Difficult

---
11- Challenging
12- Very Challenging
13- Intense
14- Very Intense
15- Master
16- Guru
17- Relentless
18- Cruel
19- Berserk
20- __


---------------------------------------


May as well keep "Easiest" as the first difficulty ... Used "Novice" instead of "Beginner" to have fewer Bs. I do think "Basic" sounds better than "Simple", but "Simple" would be the only S. Even though "Easiest" sounds out of place, I couldn't think of another good word to fit in here. "Beginner" and "Novice" or "Simple" and "Basic" would have to be ranked arbitrarily to use both.

I took gold stinger's suggestion of "Fair" to use instead of "Easy". But adjectives like "Adequate" and "Mediocre" describe a player's ability to play a file (or the quality of the file), not the difficulty itself.

I think "Lenient" to "Moderate" to "Tricky" is a nice gradient. Don't want to have too many words with a very strong "Easy" connotation which might discourage new players if they're stuck on "Easy" difficulties for too long.
.
I kept "Difficult" and "Challenging" around the same areas they are now. I like the balance of having two sets of "X" and "Very X" on each side of the median. The good thing about "Very" is that it makes the steps much more clear. I don't think having, say, "advanced" be two steps above "intense" is as intuitive.

"Master" and "Guru" are just kind of there. I didn't want another "X" and "Very X" set, but couldn't think of anything else. Because "Novice" is at the top, I left just the singular nouns "Master" and "Guru" there for consistency.

And then at the bottom are the crazy words. For me, files of that difficulty are just ... well, crazy. My fingers can't keep up. That stuff is cruel to my fingers, which go berserk on the keyboard. I believe adjectives like these would be appropriate.

Finally, I'd say leaving difficulty 20 blank would be better than sticking question marks in there.


Another note:
"Light", "Standard", "Heavy", and "Oni" should be avoided because they're used as song title tags that cover ranges of difficulties in relation to other files of only that music, not every file in the game.
sunless daybreak [heavy] 8
sunless daybreak [standard] 6
passage d [heavy] 11
passage d [light] 4
piano etude (demon fire) [oni] 12
piano etude (demon fire) [heavy] 11
ding dong song [standard] 8
ding dong song [light] 5
happy happy shining star!! [light] 5

happy happy shining star!! [heavy] 10
field of snow [light] 4
field of snow [standard] 7
switchback [heavy] 9
switchback [light] 3
red dress [light] 2

red dress [heavy] 7
driveway [light] 2
driveway [standard] 6
driveway [heavy] 8
otaku speedvibe [oni] 11
otaku speedvibe [heavy] 10
roses and butterflies [standard] 5
roses and butterflies [heavy] 7

ochitsukeruwakenaiwayo [standard] 8
turn soonest to the sea [oni] 10
shut up and let me go [heavy] 6
two sisters [heavy] 7
bloodmeat [heavy] 11

here's to life [oni] 9
work [heavy] 7
blooddrunk [heavy] 11
doomsayer [heavy] 10
beauty is in the eyes of the beerholder [heavy] 9
until you leave [heavy] 6
build god, then we'll talk [heavy] 7
between the sheets [heavy] 5
allison [heavy] 4
monster mash [heavy] 7
let it snow, let it snow, let it snow [heavy] 3
the divine suicide of K [heavy] 11
the epidemic of unexpected relapses [hard] 10 (Supposed to be [Heavy]?)
vi sitter i ventrilo och spelar dota [heavy] 7
eternal nightmare [heavy] 7
flying high [heavy] 10
lemonade [heavy] 7
american in amsterdam [heavy] 6
faces [heavy] 9
my darkest hour [heavy] 6
snake devil [heavy] 4
break out! break out! [heavy] 8
brooks was here [heavy] 8
tom savini vs greg nicotero [heavy] 4
your grace [heavy] 7
the moment [heavy] 6
dont breathe a word [heavy] 7 (Is the missing apostrophe on purpose?)
the space between [heavy] 8

Same reason why I'm not using "Easy" or "Hard". Those terms are even stretchier. Look at the ranges of difficulties that were allowed in the Easy and Hard Batches.
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Old 05-23-2012, 08:50 AM   #29
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Default Re: New Difficulty System Name Suggestions

Quote:
Originally Posted by gold stinger View Post
Have you given any thought on what difficulty the Otaku Speedvibe [Oni] token will be now in light of this new difficulty system? Will it still be under the For Masters Only difficulty and up (16+ difficulty) or will you be changing it based on the actual difficulty of the songs in each bracket and planned on moving it up or down from FMO? (Had to ask, getting close to the FMO AAA.)

I am glad someone asked about this, with the heavy/oni 'get' files needing a much overdue overhaul (which I was going to put forward just before I took on co-ordinating this project), I figured that once this system is finally in place, we'll be able to set each one to a range of difficulties in the 1-99 rankings.
(ex. Difficulty 70-75 AAA will award [oni])

Things like this of course will be taken into consideration once it is all finalised. I know for one there is discussions happening about the way those two particular tokens are coded. So all I can say is ~stay tuned~ and as soon as I know what direction we are taking regarding those token 'gets', you guys will be well informed via the front page ;D
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Old 05-23-2012, 09:05 AM   #30
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Default Re: New Difficulty System Name Suggestions

Post from Dossballs
Quote:
Originally Posted by DossarLX ODI
Can you go into that difficulty thread and post this
01- Easiest
02- Novice
03- Basic
04- Easy
05- Fair
06- Light
07- Moderate
08- Tricky
09- Very Tricky
10- Heavy
----------------------
11- Challenging
12- Very Challenging
13- Demanding
14- Very Demanding
15- For Experts Only
16- For Masters Only
17- For Gurus Only
18- For Superiors Only
19- For Champions Only
20- Unreasonable (or For Deities Only or For Lunatics Only etc)

Other suggestions for "For ___ Only" titles could be For Pros Only, For Wizards Only, For Bosses Only (lol), For Legends Only, For Elites Only, and For Aces Only.
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Old 05-23-2012, 09:06 AM   #31
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Default Re: New Difficulty System Name Suggestions

01- Trivial
02- Starter
03- Easier
04- Easy
05- Warmup
06- Intermediate
07- Standard
08- Tricky
09- Trickier
10- Respectable
---
11- Hard
12- Harder
13- Crazy
14- Insane
15- Pro
16- Master
17- Guru
18- Robot
19- Cyborg
20- Wall
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Old 05-23-2012, 09:31 AM   #32
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Default Re: New Difficulty System Name Suggestions

I don't like difficulty ratings like "For Masters Only" or "For Gurus Only." It just makes the files seem designated to specific types of people haha.
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Old 05-23-2012, 09:50 AM   #33
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Default Re: New Difficulty System Name Suggestions

I have to agree with iironiic about the "For w/e Only" difficulties because it just sounds dumb and confusing. I think those type of names should be avoided at all times for this new difficulty system. From look at this thread so far, I have to agree with the names that Silvuh suggested from 1-16 and for 20. It definitely looks like something I could remember easily and each of those names actually makes more sense then the rest of the lists that I have seen on this thread. I feel that his 17-19 could be renamed to something better or more "FFRish" if you know what I mean.
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Old 05-23-2012, 09:59 AM   #34
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Default Re: New Difficulty System Name Suggestions

That is definitely one hell of an approach subin hehe. I actually have to agree with your 18 and 19 names. Sounds really creative :o
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Old 05-23-2012, 10:05 AM   #35
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Default Re: New Difficulty System Name Suggestions

Heres my suggestion. Keeps some of the names closer to original names for ~Legacy~ reasons
Maybe reorder Heavy to after Very difficult, I'm not sure

01- Easiest
02- Beginner
03- Easy
04- Basic
05- Light
06- Moderate
07- Standard
08- Tricky
09- Very Tricky
10- Heavy
---
11- Difficult
12- Very Difficult
13- Challenging
14- Very Challenging
15- For Experts only
16- For Masters only
17- For Gurus only
18- Brutal
19- Very Brutal
20- (blank)
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Old 05-23-2012, 10:10 AM   #36
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Default Re: New Difficulty System Name Suggestions

subin's list reminds me a lot of a leveling system of a game like Battlefield (which is a good thing xd)

kinda like a motivation to reach one level higher and keep going

Last edited by Xayphon; 05-23-2012 at 10:13 AM..
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Old 05-23-2012, 10:11 AM   #37
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Default Re: New Difficulty System Name Suggestions

Combining Silvuh/subin and one of the names from indeed engine. I will have to go with this:

01- Easiest
02- Novice
03- Basic/Simple
04- Fair
05- Lenient

06- Moderate
07- Tricky
08- Very Tricky
09- Difficult
10- Very Difficult

---
11- Challenging
12- Very Challenging
13- Intense
14- Very Intense
15- Master
16- Guru
17- Brutal
18- Legend
19- Divine
20- __


Obviously, this is only my opinion.

EDIT: Well...I am still a bit meh about 17 but I will use Brutal as a placement
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Old 05-23-2012, 10:24 AM   #38
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Default Re: New Difficulty System Name Suggestions

01- Easiest
02- Novice
03- Basic
04- Fair
05- Lenient

06- Moderate
07- Tricky
08- Very Tricky
09- Difficult
10- Very Difficult

---
11- Challenging
12- Very Challenging
13- Intense
14- Very Intense
15- Master
16- Guru
17- Brutal
18- Painful
19- Stepman
20- __
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Old 05-23-2012, 10:42 AM   #39
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Default Re: New Difficulty System Name Suggestions

Awesome ideas going around guys, very stoked to see so many people getting on-board to help make this a community based decision. A lot of the OP names were selected to maintain the 'harder' sounding difficulties in the upper half. Have noticed some distaste to the 'Demanding' and 'Very Demanding' titles. Though 'Demanding' has a slightly more difficult sound to it than 'Challenging', I am wondering if it is the unfamiliarity of the name that is causing this. Some great stuff suggested already in any case ;D

Feel free to discuss in-depth any suggestions, and you aren't limited to one post or suggestion. (ex. If you see a list that has some good ideas and want to combine some of it with your own to update your suggestion.)
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Old 05-23-2012, 10:53 AM   #40
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Default Re: New Difficulty System Name Suggestions

01- Easiest
02- Beginner
03- Very Easy
04- Easy
05- Light
06- Moderate
07- Standard
08- Tricky
09- Very Tricky
10- Heavy
---
11- Challenging
12- Very Challenging
13- Demanding
14- Very Demanding
15- For Experts only
16- For Masters only
17- For Gurus only
18- For Stepmen only
19- Ridiculous
20- Dossar only!

lol
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