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Old 07-21-2008, 01:53 AM   #1301
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Default Re: R1 - Actual Song Difficulties V2

just a small thing but GGC is 160 bpm and not 320 xD
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Old 07-21-2008, 02:30 AM   #1302
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Default Re: R1 - Actual Song Difficulties V2

idk, lethal injection was fairly easy with avmiss fix. i got it in about 4 tries from playing it every once in a while. as long as you know what the file is like, it's a piece of cake really. i'd say keep it at a 8 for sure.
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Old 07-21-2008, 02:42 AM   #1303
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Default Re: R1 - Actual Song Difficulties V2

blind: i'm not talking about FC.... this is in terms of it being a nightmare to PA. as was inferred by all of my commentary above.

put it this way... i have a AAA on all by 6 difficulty 8 songs. 1 booflag, 3 BFed, 3 goods on Max Forever, and then 11 or 12 on Lethal. So ~100 AAAs, 4 BFs or less, 1 3 goods on the hardest 8 there is, and then not even an SDG on Lethal. it doesn't add up.
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Old 07-21-2008, 02:45 AM   #1304
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Default Re: R1 - Actual Song Difficulties V2

oh sorry, i meant to say i AAA'd it in four tries. my bad.
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Old 07-21-2008, 03:00 AM   #1305
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Default Re: R1 - Actual Song Difficulties V2

oh. wow. i mean, there are only 25 AAAs on it... and almost every name on that list is T2 or better. 20+ of the 25, at least. don't know where your skill level falls blind. maybe it's just your type of song?

i mean, 11-0-0-2 is rank 100. that's pretty damn hard for an 8.
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Old 07-21-2008, 03:02 AM   #1306
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Default Re: R1 - Actual Song Difficulties V2

well, i guess your kind of right. i don't know why it seems so hard to everyone? it's just kind of long. nothing too big =/ like you said though, it's probably my type of song.
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Old 07-21-2008, 03:13 AM   #1307
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Default Re: R1 - Actual Song Difficulties V2

Hm, is Monstrous Turtles a VC because of the stream?
Just wondering, I think it's a lot easier than almost all VC's.
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Old 07-21-2008, 03:25 AM   #1308
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Default Re: R1 - Actual Song Difficulties V2

The 32nd stream in MT makes it competent as a VC to me. The stream patterns get ugly.
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Old 07-21-2008, 03:27 AM   #1309
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Default Re: R1 - Actual Song Difficulties V2

It must be hard for spread then.

I play index. =|

There's trills I guess, forgot about that.
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Old 07-21-2008, 03:27 AM   #1310
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Default Re: R1 - Actual Song Difficulties V2

yeah, idk why but i haven't been able to get less than four goods. i haven't tried for awhile since my comps are bugged/vista'd, but it's pretty tricky and fast, which is fun. the trills don't really matter tooo much though because they're just mini trills.
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Old 07-21-2008, 03:33 AM   #1311
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Default Re: R1 - Actual Song Difficulties V2

I think most people get goods on the mini runningmen. wut

I still think it should be a challenging anyway. Same reason Vertex BETA dropped from FMO to VC. The stream speed isn't any faster than Over the Frail Dream.
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Old 07-21-2008, 03:48 AM   #1312
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Default Re: R1 - Actual Song Difficulties V2

VB is longer stream. OtFD is short runs of stream.
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Old 07-21-2008, 05:27 AM   #1313
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Default Re: R1 - Actual Song Difficulties V2

Monstrous Turtles is basically as hard as Over the Frail Dream imo. Is all I was saying. I wasn't comparing OtFD to VB. VB dropped from FMO to VC after avmisses disappeared. MT should do the same.

But, probably most people (not including me), have difficulty with Monstrous Turtle's stream patterns which have minitrill/minirunningmen in it. Which is why it's a VC. From my persepctive, it's no different from OtFD now that avmisses are gone.
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Old 07-21-2008, 11:20 AM   #1314
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Default Re: R1 - Actual Song Difficulties V2

MT has way weirder patterns than OTFD.

Considering Carrousel Paradise is a 10, and that's only for weird patterns...I think MT fits as a 10.
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Old 07-21-2008, 12:17 PM   #1315
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Default Re: R1 - Actual Song Difficulties V2

MT is fine as a ten. long stream, weird patterns, and not sure about others... but i find the 32nd stream much harder to read than the identical 16th stream.
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Old 07-21-2008, 12:23 PM   #1316
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Default Re: R1 - Actual Song Difficulties V2

Hmmm, any thoughts on Garyuutensei? (sorry if it's been mentioned before.)

It's really pushy for a VC.
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Old 07-21-2008, 01:08 PM   #1317
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Default Re: R1 - Actual Song Difficulties V2

MT patterns aren't weird......they're index patterns.
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Old 07-21-2008, 02:05 PM   #1318
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Default Re: R1 - Actual Song Difficulties V2

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Hmmm, any thoughts on Garyuutensei? (sorry if it's been mentioned before.)
I feel Garyuutensei and Szerencsetlen should both be low FMO's, but that's just me. They feel around that difficulty.

As for Monstrous, I think it should stay as a 10. Although it is 32nd stream, has short runningmen and awkward patterns in the stream, it's not too hard overall. Plus average-misses are gone, maybe back then it would be a low FMO, but it shall remain a VC IMO.
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Old 07-21-2008, 03:49 PM   #1319
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Default Re: R1 - Actual Song Difficulties V2

Garyuutensei is easier than Xeno-Flow.

Szerencsetlen is like Hajnal minus triple rolls.

Both fine VCs. FMO already scopes too much of a range. Going on -Spring Wind-/Choprite is borderline. There's already a big difference between Choprite and Piano Etude (Gymnastics) you know. But they're both FMOs.

EDIT: What EnR said... I don't find them awkward for spread anyway.
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Old 07-21-2008, 03:52 PM   #1320
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Default Re: R1 - Actual Song Difficulties V2

Ugh, stop calling the MT streams awkward. THEY'RE NOT. They're index streams. For an index player, spread patterns are awkward. so that means every kind of stream is awkward to someone which defeats the purpose of awkward streams.
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