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#61 | |||||
TWG Chaos
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Sorry if the roles / rules have been unclear. Please let me know if there are any other questions.
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![]() ![]() Last edited by Xiz; 09-27-2013 at 11:00 PM.. |
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#62 |
FFR Player
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![]() Thanks for the speedy responses.
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#63 |
TWG Chaos
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![]() @James May - Please use actual usernames for your vote to count.
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#64 |
Celestial Harbor
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![]() so james what's up with your random votes looking really not random, a.k.a. scooting around in the shadow of j-rodd's reasoning?
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#65 |
TWG Chaos
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![]() I'm sorry, I never specified this. Wolves CAN talk with their partners. Humans CANNOT. Sorry about the confusion.
I'll get out of the thread now.
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#66 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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![]() Whoa whoops I meant eavesdropper for all the times I said tattletale. I *think* having the eavesdropper as a public figurehead might work as long as the clown is there to... clown around. Not sure.
The tattletale is kind of like a vigi incarnation of a seer. Weird.
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#67 |
FFR Player
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Well that changes things. Seems we've got an uphill battle ahead of us.
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#68 |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() home, svaz I think ur confused the tattletale is a one time role where the person wants to out the role of another player, so they ask the mod and the mod reveals the affiliation of the selected player to the thread, no death involved
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#69 |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() and the eavesdropper/clown would only work for one phase, the wolves target the outed eavesdropper, clown protects them, clown dies then and eavesdropper dies next night phase
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#70 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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![]() Whoops yeah I was definitely thinking of him as a normal guardian figure. Damn.
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#71 |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() it's all good svaz your intentions are pure
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#72 |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() eew you can hardly tell I coloured your name green but I did
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#73 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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![]() I was thinking back to this flash mafia thing I played on for a bit and tactics from there, but I remember what it's called now though. Been too long.
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#74 |
new hand moves = dab
![]() ![]() Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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![]() so when do we bring in pizza?
pizza guy is exactly like an innocent child. wolves choose to either kill off a confirmed human right away or leave pizza guy alone and try to pick off blues. if we bring in pizza early, we have better numbers. if we bring in pizza late, that could be huge if it's neck-and-neck near the end of the game. and we'll know because we have flips. thinking we should get this stuff out of the way so we can start pointing fingers. |
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#75 |
FFR Player
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So fiction'smom also works as a guardian?
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#76 | |
new hand moves = dab
![]() ![]() Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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![]() Quote:
troublemaker is a red miller, yes @Xiz if the tattletale gets seered, what does the result come back as? |
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#77 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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![]() I feel like it's definitely a better move to have THE DUDE WITH THE FOOD in earlier, yeah. That way they can (hopefully) play a little bit and maybe... wait, does clown work on even the pizza guy?
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#78 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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![]()
But also like a roleblocker.
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#79 |
quite clever
Join Date: Oct 2008
Location: Slumberland
Age: 35
Posts: 792
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OP says Tattle reads as non-human.
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#80 | |
TWG Chaos
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Kinda, yeah.
Quote:
In the OP under Tattle Tale I said "Troublemakers will be revealed as 'non-human'" - Troublemakers are NOT Tattle Tales. That was confusing. It was more clarification. If a Tattle Tale catches a Troublemaker, it will reveal as non-human.
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