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#61 |
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FFR Player
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Just because ya patashu doesnt mean ya not gay.
ya gay |
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#62 |
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FFR Simfile Author
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your avatar is of a tattoo of a pokemon that's permanent you know
btw http://www.flashflashrevolution.com/...p?songid=37638 and you can even play it in resonance oh boy
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#63 |
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FFR Player
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whatever patashu. played the pad chart. it actually isnt THAT bad, but it gets kinda repetitive and the beginning has unneeded double steps. just a heads up
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#64 |
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FFR Simfile Author
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ofuc guyz i iz judj. What's more I have reviews. D=
---------- 18.8.2009 -ToKiMoNaTaKaNiMeKaT- APPROVED #Normally I'm not fond of Tell jumps, but what you've done with them is something I find quite intersting: you've made them an important intergral element of accenting in the chart. Your use of them actually fits every time. #The places where you accent the melody in the "choruses" I find quite odd to be honest. What's even stranger is that I like this decision you've made, hands be damned. #I would have liked the slowdown to at least be signaled with mines or something. I didn't see it coming. =( #Measure 46: Bit of a tricky bracket this one I'd say, even if its use as an accent seems appropriate. If it were up to me I would have just done a d.r. jump. #Measure 74: I think instead of a step and jump at the end it should have been a triplet. This chart has many decisions in terms of design that I'd call controversial. I personally think it's quite an interesting (and good quality) piece, if not something I'd usually find myself playing. I think quite a spectrum of opinions will form from this, but I can't be sure. -Colors of Sorrow- REVISE #Somewhat fond of Tells I see, but arguably acceptable at this speed. #Measures 2-8: There's a handful of notes that seem to be going to nothing, and I can count at least one time where you missed the piano. Revise this. #Measures 27-34: imo this should not have been an 8th run. Sure its mapped out fine, but it doesn't seem to go with the song. I'd suggest either stepping solely the piano or the lyrics here (preferably the latter), and possibly the bass drum. It's hard to hear though, so perhaps mines could be used. #Measure 41: Overstepped imo. I'd rather you just followed the lyrics as opposed to keeping up the 8th running. #I personally don't like your use of 64th minifreezes. Apologies, but I simply don't like them. If they were 32nds long though, I wouldn't mind. Overall, I didn't like how often you seemed to step to nothing, and it was a teeny bit repetitive. It's up to you if you want to put gimmicks in, I won't mind either way. Apart from what I mentioned, I'd say this is good to go. -Flowers- REVISE #Didn't really like your use of Tell jumps throughout. I don't feel there's anything in the song that really sounds like a hard enough accent to justify them. #If you're going to follow the bass drum, I'd rather you follow it consistently or don't follow it at all. #I honestly prefer your Hard steps over your Challenge steps. =/ The challenge chart honestly isn't that awful, but to me it doesn't feel up to scratch at the moment. -Mystical Oriental Love Consultant- REVISE #Sync drifts somewhat, but I think that's common knowledge by now. Try and fix it up a little more if you can though. #There's inconsistencies in the following of the snares. Up until measure 26 you're quite happy to step where it deviates out of 4/4 time, which I liked. Onwards though, deviations are usually missed completely. You use mines to fill them in sometimes I see, but I'm seeing missed areas. #Good job following the melody, brah. I failed to find any real mistakes here. #Mine placement is a little evil in the second half. I think mileage will vary over these. #lol bracket at the end Can't think of much more to say on this to be honest. Just that it could be a little better. soz -Daite Senorita- APPROVED #Sync is off. I had to hit F12 on the editor. =( Then again that's something so easy to fix its almost funny. #Measure 45: I feel strongly about putting a freeze on the last note. Do eet #Measure 64: Not sure why the freeze here is an 8th shorter than in the last chorus. =/ #Measure 66-67: Hurhur. I'm sure the "hands" will throw some off. #Last note could have been a jump really. #I actually think the double stepping is a nice touch. Screw you guys. >=((((((( My issues with this are very minor, aside from the sync. I quite liked this, and it should make for a good warm-up file I reckon. I don't think the issues were enough for the to get rejected by the other judges (they'd be so easy to touch up it's almost funny) but I suppose I can't change their minds. -Far East Speedcore- APPROVED #Overall it felt a little overstepped, especially in measures like no. 3 where the music hasn't quite picked up yet. #Some of the gimmicks threw me off, mainly the small slowdowns. I don't see anything inherently wrong with this. The gimmicks will require a little learning time, and the patterns are actually quite considerate to the player's feet in terms of spacing, despite the rating. I probably would have disliked this if the patterns were candlestick spammed. -Monty Mole on the Run- APPROVED I <3 this. I do think the mines are overdone somewhat, and the sudden scroll downs are definitely going to annoy players, I'm sure. Otherwise I have pretty much no complaints about this file at all. AND THEN I LOOKED AT IT AGAIN After I stopped mindlessly drooling over this file (which I still much like, mind), I realised that the length of some of the freezes were actually mixing me up. Measures 1(!), 9 and 78 are the culprits here. For the first two, I'd have held down right instead of left to avoid confusion, and for the last I would have cut the length so that it ends alongside the last red arrow of that measure; it'd help me establish that the left and down arrow need to be alternated rather than double stepped. I dunno, maybe I'm just trying to make things less awkward for myself trying to read this on x3 like I usually would at files of this BPM. Oh, and I don't consider this an 11. ---------- So yeah this is liek the first time I've judged ever. I won't be surprised if any of you have issues with my opinions, so fellow judges feel free to debate with me. BUT SERIOUSLY CUT ME SOME SLACK GUYS GAWD AAARGHHH [/lol]
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Last edited by Wyde; 08-24-2009 at 03:47 AM.. |
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#65 | |
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FFR Veteran
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Quote:
To comment on how the last note should be a jump, I didn't put it as a jump because the notes before it are like the same exact sound and I didn't want a jumpy ending especially since it would seem a bit awkward. Edit: I added ur freeze and fixed the 8th shorter thing, ending is the same. Last edited by ~Zero~; 08-18-2009 at 11:42 AM.. |
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#66 |
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FFR Simfile Author
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'k thnx. Even if for whatever reason the other judges still don't like it, I'll still be playing it on a regular basis. :3
Oh, and Patashoes: I pad stepped Guitar Hero yonks ago. I'm saving it for my own silly minipack. XD
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#67 |
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FFR Veteran
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I might send Trigger to this, expect basis review from wyde
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#68 |
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FFR Player
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Submitted 7 files. Might end up asking you to ignore a couple of them, though.
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#69 |
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Rhythm game specialist.
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Alright guys--downloading all of the files now and working on a review batch. Expect reviews up before the end of the night granted that my connection holds.
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#70 |
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FFR Simfile Author
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here's the full 5:51 version of monty on the run. it is <3
http://www.sendspace.com/file/d1s0kr
__________________
Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#71 |
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Rhythm game specialist.
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Files downloaded--working on reviews. I have a handful, so reviews may not be up until tomorrow afternoon unless I do a push to review all of them tonight.
Also--I'd like a list of the files that have been accepted by three judges already because I'd like to make doubles charts for them. Yes, I'm putting a lot of work in, but I'm not going to be like I was in ER where I'm going to put it off this time. 17 files to review. If I do decide to hit them all in one day, I will probably be done around 10 PM CDT (2 hours or so). |
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#72 |
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`~`
Join Date: Oct 2005
Posts: 7,327
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For Colors of Sorrow, I sent in the version without the BPM gimmicks. I need to re-add them to the file still since I only removed it for ER. I'll send in the update .sm whenever I get around to it.
Also forgot to list Far East Speedcore in my review but I reviewed the file last time for Xoon Pad Pack when it was accidentally sent in. That one is listed as Accepted from me.
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#73 |
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FFR Player
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okay, i guess i have some major updating to do.
also, they sync to Mystic Oriental Love Consultant is spot on in my stepmania. Must be a difference with your guys's global offset or something Last edited by buizel8888; 08-18-2009 at 10:24 PM.. |
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#74 |
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Rhythm game specialist.
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Finished 6 files. Not doing anymore tonight. Reviews will be up tomorrow because I'm working on a stepchart right now.
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#75 |
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FFR Player
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I'm done judging everything I was behind on. Everything should be updated as of now. Halogen, make sure you redownload MOLC, okay? Its a fixed up version (though if that one doesnt make it in I really don't want to change any more on it). Also, the list of accepted files is on the first page in the second post.
Last edited by buizel8888; 08-18-2009 at 11:08 PM.. |
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#76 |
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FFR Player
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The forced doublestepping in Beautiful Angel is because those section repeats the same 3 notes over and over. Plus, they're just easy 8th notes.
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#77 |
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FFR Player
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True, but with the mines there they are rather awkward to hit. I mean depending on what the others say, I may let it slide, since overall the file was really cool, but yeah.
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#78 |
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`~`
Join Date: Oct 2005
Posts: 7,327
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(Revolver) Baby P
Pretty creative take on the file. The only part of the file that bugs me is the freeze section because the freezes were way too long but the hands and crossovers more than make up for it. Accepted. (Revolver) Beautiful Angel I understand your use of double-steps however they still kinda irk me. Nothing wrong with the rest of the chart so I'll lightly accept this but I may change it to Maybe/Pending if submissions start flowing in quickly and a lot of files are accepted. (Revolver) Dead End Only thing that bothered me was how much you have to keep tapping 8th jacks with one foot throughout the file. Other than that, this was very fun. 64th section was creative and adds a nice artistic factor to the file. Accepted. Pack needs more fun and hard files anyways. (Revolver) Impronta You stepped this before me ;___; But anyways, chart was very fun. You layered it almost exactly how I'd've layered it except for the second half of the file. Accepted. (Revolver) Kono Spoon, Suteki Desu Ne Cool BPM gimmicks. Mines are abused a bit but overall chart is straightforward and well stepped. Accepted (Revolver) Marisa wa Taihen na Mono wo Nusunde Ikima****a Hmmmmmm yet another Marisa file for pad. Rainbow notes add a nice artistic factor however overall I didn't like this one as much as Xiao's Marisa file in Touhou Pad Pack. But disregarding my bias and personal preference I'll have to say Maybe/Pending. (Revolver) Sogo Kigyo Shugotai Tenpa Solid file. Accepted.
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Last edited by Gundam-Dude; 08-19-2009 at 01:54 AM.. |
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#79 |
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FFR Simfile Author
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cool someone stepped dead end lol
__________________
Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#80 |
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pink dragon irl
Join Date: Aug 2003
Location: pittsburgh
Age: 36
Posts: 828
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got my work cut out for me
I'll hopefully get to reviewing some more stuff by tomorrow night haha |
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