11-5-2013, 06:49 PM | #61 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: FFRMania Engine: 1200 songs and counting
I'm hoping the xml file is neatly organized and not just one giant mess of text, lol.
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11-5-2013, 06:51 PM | #62 |
Guest
Posts: n/a
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Re: FFRMania Engine: 1200 songs and counting
Fuck, yes. I see you put amber shores on there too and lots of icy. Fuck, yes. Thank you Tarrik, nice engine
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11-5-2013, 06:52 PM | #63 | |
D7 Elite Keymasher
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Re: FFRMania Engine: 1200 songs and counting
Quote:
Group effort my friend. |
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11-5-2013, 06:57 PM | #64 |
Nescio quid faciam
Join Date: Jul 2004
Location: Edmonton, AB
Posts: 892
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Re: FFRMania Engine: 1200 songs and counting
Amazing!
Everyone involved deserves a medal, all the medals. |
11-5-2013, 06:58 PM | #65 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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Re: FFRMania Engine: 1200 songs and counting
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11-5-2013, 07:00 PM | #66 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: FFRMania Engine: 1200 songs and counting
based FFR master race
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11-5-2013, 07:01 PM | #67 |
⠀
Join Date: Dec 2010
Location: Singapore, SG
Age: 26
Posts: 6,858
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Re: FFRMania Engine: 1200 songs and counting
jesus fucking christ
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11-5-2013, 07:03 PM | #68 |
D7 Elite Keymasher
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Re: ******** Engine: 1200 songs and counting
Rebound Dump Collection Megapack I & II now have simfile authors.
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11-5-2013, 07:07 PM | #69 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: ******** Engine: 1200 songs and counting
either way, this is pretty neat. so many packs to upload though, haha..
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Last edited by justin_ator; 11-5-2013 at 07:34 PM.. |
11-5-2013, 07:09 PM | #70 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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Re: FFRMania Engine: 1200 songs and counting
****
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11-5-2013, 07:10 PM | #71 |
Dan "Razor" Devilz
Join Date: May 2004
Location: Clint, TX
Posts: 1,606
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Re: FFRMania Engine: 1200 songs and counting
**********
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11-5-2013, 07:11 PM | #72 |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: ******** Engine: 1200 songs and counting
He doesn't like ffrmania? Why is that?
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11-5-2013, 07:30 PM | #73 |
Guest
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Re: FFRMania Engine: 1200 songs and counting
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11-5-2013, 07:32 PM | #74 | |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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Re: ******** Engine: 1200 songs and counting
Quote:
ex) a lot of files have mines/freezes for a good reason and now those are all gone |
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11-5-2013, 07:34 PM | #75 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
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Posts: 7,648
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Re: FFRMania Engine: 1200 songs and counting
Point taken
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11-5-2013, 07:34 PM | #76 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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Re: FFRMania Engine: 1200 songs and counting
i mean hey it's great that you guys are playing more files but go give stepmania a shot as well if you liked some of the files in here
cause a lot of em play really differently w/ freezes |
11-5-2013, 07:39 PM | #77 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: FFRMania Engine: 1200 songs and counting
Agreed, but I think it gives the FFR player-base a chance I suppose to just play those files, as unintended as they are, in it's basic raw form. (Granted you can also do that in SM if you turn off everything and put a C-mod on which most do anyways, lol).
I say definitely go play the packs in SM if you want to play the majority of files as intended. |
11-5-2013, 07:43 PM | #78 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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Re: FFRMania Engine: 1200 songs and counting
gg
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11-5-2013, 07:43 PM | #79 |
Nope
Join Date: Nov 2010
Location: London, ON
Age: 29
Posts: 3,772
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Re: FFRMania Engine: 1200 songs and counting
what?
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11-5-2013, 07:44 PM | #80 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: FFRMania Engine: 1200 songs and counting
Um...? I'm going to assume it's due to possibilities of people getting angry about their files somewhere that's not in the pack they agreed to?
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