07-25-2021, 01:07 PM | #61 |
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Re: ymotohciD :daerhT emaG 002 GWT
Graph is probably inconsistent in some places and mostly incorrect at the bottom (due to distance from players) but based on proximity you can already make some absolute confirmations with the information currently on the table:
XelNya's neighbor is FG. Xiz's neighbor is Bugkid. funkywong's neighbor is likely spongebobismysenpai. |
07-25-2021, 01:07 PM | #62 | |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
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07-25-2021, 01:08 PM | #63 | |
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Re: ymotohciD :daerhT emaG 002 GWT
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07-25-2021, 01:11 PM | #64 |
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Re: ymotohciD :daerhT emaG 002 GWT
Do you think it's a possibility that wolves may have just killed you off right then and there because you were a likely PR threat? If so, that's cause for alarm in the same boat that I am in right now, with your neighbor possibly being the middle-man moving information to the other team.
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07-25-2021, 01:12 PM | #65 |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
@fatfuck42
This one's a weird one because by the looks of it everyone in game 2's town in some way. I can't speak for log but like I said before I'd love to assume he's town by sole virtue of him being my neighbor, but y'never know. |
07-25-2021, 01:13 PM | #66 |
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Re: ymotohciD :daerhT emaG 002 GWT
I would actually retract my statement about Benguin being the best lynch option for the other thread in this case, since I stated I was strictly vanilla town. blind's partner would be much more sus given this game's setup (and 2nd game) was not made known until after kills were sent, and night actions were taken.
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07-25-2021, 01:13 PM | #67 |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
it was pretty bold tbh; it also didn't really make sense to throw everything like that post 1, regardless of whether it was true or not
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07-25-2021, 01:14 PM | #68 |
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Re: ymotohciD :daerhT emaG 002 GWT
FatFuck's approach on this is correct. It would give the main game extremely valuable information, for which they lack right now (because no cardflips).
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07-25-2021, 01:15 PM | #69 | |
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Re: ymotohciD :daerhT emaG 002 GWT
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07-25-2021, 01:15 PM | #70 |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
It's correct but it's definitely an interesting situation. Cuz it'd be solely based on who would give the most info.
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07-25-2021, 01:16 PM | #71 |
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Re: ymotohciD :daerhT emaG 002 GWT
Tbh, I was relying on my chaotic evil placement to have people scoff at me.
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07-25-2021, 01:17 PM | #72 | |
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Re: ymotohciD :daerhT emaG 002 GWT
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Wolves would have had a confirmed PR target for the night and closed their case on it immediately, and played it off as a kill in regards to joking about power in-thread. But, I don't think ANYONE expected this 2nd game to happen afterwards. |
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07-25-2021, 01:17 PM | #73 |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
@Charu
I only confirmed mine because we both happen to be here, honestly. |
07-25-2021, 01:25 PM | #74 | |
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Re: ymotohciD :daerhT emaG 002 GWT
@Charu
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and openly hardclaiming your role to one specific individual during night phase OOTC where no one else is going to hear unless you decide to spout more stuff off in the coming days. |
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07-25-2021, 01:26 PM | #75 |
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Re: ymotohciD :daerhT emaG 002 GWT
@fatfuck
We chose xiz because they assumed a town role blocked the flip. Town NEEDS flips, that would be so counterproductive. That was the biggest reason.
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07-25-2021, 01:27 PM | #76 |
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Re: ymotohciD :daerhT emaG 002 GWT
why the hell would a town role block a flip what
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07-25-2021, 01:28 PM | #77 |
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Re: ymotohciD :daerhT emaG 002 GWT
This is exactly my point.
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07-25-2021, 01:29 PM | #78 | |
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Re: ymotohciD :daerhT emaG 002 GWT
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07-25-2021, 01:32 PM | #79 |
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Re: ymotohciD :daerhT emaG 002 GWT
I also need to reiterate we were picking someone on the haku train, that is where it started.
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07-25-2021, 01:33 PM | #80 |
da kyo~
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Re: ymotohciD :daerhT emaG 002 GWT
I mean I can understand thinking that cuz it's Xiz we're talking about but a townrole blocking a flip makes absolutely zero sense to me even if it's Xiz doing it. That role would be ultra useless as a town role, unless there's specific scenarios that would warrant blocking a flip from a town perspective.
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