The FFR Trading Card Game

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  • awein999
    (ಠ⌣ಠ)
    • Oct 2007
    • 4647

    #5686
    Re: The FFR Trading Card Game

    Originally posted by TheSaxRunner05
    Other than updating card rarity - I had a couple other thoughts.

    1) Non-Song Cards - One of the ideas I've been considering is adding cards for things other than songs, like players. Of course the issue here would be: which players and what rarity? I could use official tournament placers, or the leaderboard potentially to make a pool of cards. A Downside to the leaderboard - players ranks change. The card rarities would only reflect what a players ranking was at a given time.

    I've been thinking about non-song cards for awhile since the reboot, but I haven't really come up with any system I think would be really good yet. There could be different packs for these things potentially.

    2) Genre completion %'s - If I can get the genres onto the spreadsheet, I can show what percentage of each genre has been completed for each player. Then maybe someone can come up with a profile signature or something that shows your collection in terms of percentages on each genre. (X out of Y cards in Z Genre, %). This may also promote trading if people wanted to complete a Genre at a time and give a new way to play. There's not much reason to trade currently unless you have duplicates.

    3) Perhaps I can change the pages on the spreadsheet for our most prolific card collectors to even show the cards they don't have as well as a completion percentage. This would make it easier to know what to trade for. For people with few cards, this would be too cluttered, though.

    Just a few thoughts - I would like to promote trading between players and there's not much incentive to do so right now.
    for point 3 i would personally love that. cool ideas!
    Originally posted by Staiain
    i am super purple hippo

    Comment

    • TheSaxRunner05
      The Doctor
      • Apr 2006
      • 6144

      #5687
      Re: The FFR Trading Card Game

      First pack out of the new balance was a 1 in 300 odds T11 pull, a T11 drop from a Quality pack


      Comment

      • FFR TCG
        Obliterate
        • Mar 2015
        • 530

        #5688
        Re: The FFR Trading Card Game

        sickufully

        You have a new Quality Pack!

        You tear open the package to reveal:

        65 Blue Noah - Tier 7
        100 OWA Raged at Kurorak for Making OWA Raged at Skeletor - Tier 11
        39 Back in the Day - Tier 4


        Sum of card values: 77250
        -----------------------------------


        You have completed the Lucky Achievement and will be awarded 25k credits.
        sickufully

        You have a new Quality Pack!

        You tear open the package to reveal:

        31 Firebird - Tier 4
        68 Gym Training Montage - Tier 7
        36 Tritsch Tratsch Polka [Light] - Tier 4


        Sum of card values: 2900
        -----------------------------------


        sickufully

        You have a new Token Pack!

        You tear open the package to reveal:

        14 Strawberry - Tier 2
        9 I'm Raving (B0UNC3 REMIX) - Tier 1
        7 Crying soul - Tier 1


        -----------------------------------avadram

        You have a new Bronze Pack!

        You tear open the package to reveal:

        16 Libertine - Tier 2
        15 No Money Down, Low Monthly Payments - Tier 2
        8 Above - Tier 1
        34 Song For All Time - Tier 4
        38 Start Something - Tier 4


        Sum of card values: 2900
        -----------------------------------


        awein999

        You have a new Quality Pack!

        You tear open the package to reveal:

        46 Farewell, My Little Basquiat - Tier 5
        49 Vanishing Gungaroon - Tier 5
        66 KlungKung 2004 - Tier 7


        Sum of card values: 3400
        -----------------------------------


        rushyrulz

        You have a new Quality Pack!

        You tear open the package to reveal:

        66 Impulse - Tier 7
        75 PrayStation - Tier 8
        66 jelly - Tier 7


        Sum of card values: 5700
        -----------------------------------


        You have completed the Lucky Achievement and will be awarded 25k credits.
        You have completed the Seeing Double Achievement and will be awarded 10k credits.
        rushyrulz

        You have a new Token Pack!

        You tear open the package to reveal:

        14 Ninjitsu - Tier 2
        8 Do Not Sex To This - Tier 1
        46 Quickdraw - Tier 5


        -----------------------------------


        DDR_Anna

        You have a new Quality Pack!

        You tear open the package to reveal:

        37 Do-Re-Mi-Fa-Rondo - Tier 4
        67 Counter Strike Gun Sounds - Tier 7
        42 Air Breeze - Tier 5


        Sum of card values: 3150
        -----------------------------------


        DDR_Anna

        You have a new Token Pack!

        You tear open the package to reveal:

        43 MaxX AttaxX - Tier 5
        24 Incognito v2 - Tier 3
        26 Abyss (Downbeat Mix) - Tier 3


        -----------------------------------
        Play the FFR Trading Card Game for your chance to earn credits, tokens, and expand your card collection! Click the image below.

        Comment

        • TheSaxRunner05
          The Doctor
          • Apr 2006
          • 6144

          #5689
          Re: The FFR Trading Card Game

          My formula for completion per genre is picking up duplicates, for example -

          =countif(Jtehanonymous!$F$1:$F, "Dance")&"/"&Countif('Chart Difficulties'!D: D, "Dance")

          Should I change each of our sheets to only have 1 line per card, or is there a way I can adjust this formula to combine "Countunique" with "Countif"? Maybe some version of sumproduct formulas?

          Edit:// I had to make the space in the D: D otherwise FFR forums make it a face
          Last edited by TheSaxRunner05; 03-25-2017, 12:25 PM.


          Comment

          • One Winged Angel
            Anime Avatars ( ◜◡^)っ✂╰⋃╯
            FFR Simfile Author
            • Mar 2007
            • 10837

            #5690
            Re: The FFR Trading Card Game

            oh the cards are still saved, nice (wow I forgot screenshots on this laptop are grossly huge)





            I'll take whatever awein took, I Trust Him
            Last edited by One Winged Angel; 03-25-2017, 12:28 PM.


            Originally posted by ilikexd
            i want to be cucked by cirno

            Comment

            • rushyrulz
              Digital Dancing!
              FFR Simfile Author
              FFR Music Producer
              • Feb 2006
              • 12985

              #5691
              Re: The FFR Trading Card Game

              what so ur not gonna do T&J again? Kappa


              Comment

              • One Winged Angel
                Anime Avatars ( ◜◡^)っ✂╰⋃╯
                FFR Simfile Author
                • Mar 2007
                • 10837

                #5692
                Re: The FFR Trading Card Game

                I can't pinpoint frames on windows 10 like I could on 7 or xp

                My Anti-Skilling Days Are Over


                Originally posted by ilikexd
                i want to be cucked by cirno

                Comment

                • TheSaxRunner05
                  The Doctor
                  • Apr 2006
                  • 6144

                  #5693
                  Re: The FFR Trading Card Game

                  Almost done with the massive updates to the spreadsheet!

                  I'll have to fix the overall card count formula too, that changed when I made one line for each card on the user pages. I'll also need to add a conditional formatting to notify myself when adding duplicate cards.

                  Fun fun!


                  Comment

                  • FFR TCG
                    Obliterate
                    • Mar 2015
                    • 530

                    #5694
                    Re: The FFR Trading Card Game

                    One Winged Angel

                    You have a new Quality Pack!

                    You tear open the package to reveal:

                    51 MAX Forever - Tier 6
                    46 Reading For Days - Tier 5
                    60 Cutting Circles - Tier 7


                    Sum of card values: 3650
                    -----------------------------------


                    One Winged Angel

                    You have a new Quality Pack!

                    You tear open the package to reveal:

                    30 Underground - Tier 4
                    56 Tutti Frutti Summer Love - Tier 6
                    45 Endless Tewi-ma Park - Tier 5


                    Sum of card values: 2700
                    -----------------------------------


                    One Winged Angel

                    You have a new Token Pack!

                    You tear open the package to reveal:

                    35 V1 - Tier 4
                    9 Calm (Short 'n' Slow Mix) - Tier 1
                    11 One More Night (SynthWulf Remix) - Tier 2


                    -----------------------------------
                    Play the FFR Trading Card Game for your chance to earn credits, tokens, and expand your card collection! Click the image below.

                    Comment

                    • TheSaxRunner05
                      The Doctor
                      • Apr 2006
                      • 6144

                      #5695
                      Re: The FFR Trading Card Game

                      OWA

                      You also receive:
                      Up Arrow x1
                      Down Arrow x1




                      Also a new item has been added - a Pack Upgrade. When this is used it can upgrade a T1 pack to a T2 pack, or a T2 pack to a T3 pack.

                      Current List of New Items:
                      Card Fragments (Working on something for this)
                      Arrows (Collect 1 of each arrow to receive a T3 Pack, arrows may be bought, traded, or sold from other players)
                      Pack Upgrades (explained above)

                      Challenges may have opportunities to earn these extras from here on out


                      Edit2:// I also missed giving an arrow to Rushy - He receives an Up arrow
                      Last edited by TheSaxRunner05; 03-25-2017, 02:49 PM.


                      Comment

                      • awein999
                        (ಠ⌣ಠ)
                        • Oct 2007
                        • 4647

                        #5696
                        Re: The FFR Trading Card Game

                        don't trust me (makeup) i haven't done the math for whether standard plus or quality has better odds to pull the tier 12s
                        Originally posted by Staiain
                        i am super purple hippo

                        Comment

                        • TheSaxRunner05
                          The Doctor
                          • Apr 2006
                          • 6144

                          #5697
                          Re: The FFR Trading Card Game

                          Originally posted by awein999
                          don't trust me (makeup) i haven't done the math for whether standard plus or quality has better odds to pull the tier 12s
                          The current drop rates are on the last page of the spreadsheet, the math would be pretty simple


                          Comment

                          • Soundwave-
                            Carry your failures proud
                            • Sep 2015
                            • 644

                            #5698
                            Re: The FFR Trading Card Game

                            Originally posted by TheSaxRunner05
                            Other than updating card rarity - I had a couple other thoughts.

                            1) Non-Song Cards - One of the ideas I've been considering is adding cards for things other than songs, like players. Of course the issue here would be: which players and what rarity? I could use official tournament placers, or the leaderboard potentially to make a pool of cards. A Downside to the leaderboard - players ranks change. The card rarities would only reflect what a players ranking was at a given time.

                            I've been thinking about non-song cards for awhile since the reboot, but I haven't really come up with any system I think would be really good yet. There could be different packs for these things potentially.

                            2) Genre completion %'s - If I can get the genres onto the spreadsheet, I can show what percentage of each genre has been completed for each player. Then maybe someone can come up with a profile signature or something that shows your collection in terms of percentages on each genre. (X out of Y cards in Z Genre, %). This may also promote trading if people wanted to complete a Genre at a time and give a new way to play. There's not much reason to trade currently unless you have duplicates.

                            3) Perhaps I can change the pages on the spreadsheet for our most prolific card collectors to even show the cards they don't have as well as a completion percentage. This would make it easier to know what to trade for. For people with few cards, this would be too cluttered, though.

                            Just a few thoughts - I would like to promote trading between players and there's not much incentive to do so right now.
                            I don't think player cards can really be handled in a systematic way without more automation, and there's not really a reason to have them other than novelty, so waiting on adding non-song cards is probably a good idea.

                            As for the second two points, I'm considering making a web app, originally for my own personal tracking, but certainly could be expanded for general use. Features like sig generation are definitely a possibility
                            Originally posted by [11:38 PM] Hakulyte
                            only person who can legit tilt me is like YoshL
                            Originally posted by スンファンさん
                            右に3回回らない限り間違います。

                            Comment

                            • TheSaxRunner05
                              The Doctor
                              • Apr 2006
                              • 6144

                              #5699
                              Re: The FFR Trading Card Game

                              So I've done the math on Standard vs Quality Packs and .....

                              If your goal is to pull a T12 card -

                              Quality Pack is the winner!
                              Typically, the unaltered odds of pulling a T12 card is .02%
                              Quality Pack Odds over 3 Cards - .15% (7.5x Standard Drop Rate)
                              Standard Plus Odds over 4 Cards - .12% (6x Standard Drop Rate)

                              The standard plus pack does net you a greater card count though.

                              I'm not quite sure how to do the math on the gamble packs - I do know you'd have to start with knowing how many Even vs Odd difficulty charts are in tier.


                              Comment

                              • TheSaxRunner05
                                The Doctor
                                • Apr 2006
                                • 6144

                                #5700
                                Re: The FFR Trading Card Game



                                and



                                I'll have two Bronze Packs


                                Comment

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