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Old 08-6-2013, 03:22 PM   #7061
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Default Re: Queue/Batch Discussion Thread v2

u wont
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Old 08-6-2013, 09:54 PM   #7062
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Default Re: Queue/Batch Discussion Thread v2

Euphoria [Antinomie] v2: 5.375 - I guess this is not a bad start to getting a v2 for Euphoria [Antinomie].

Power, Wisdom, Courage: 5.0 - iirc, the previous version of this file averaged 6.125 I think. Really quite disappointed that after making all those changes that the judges (from the previous batch) suggested, that the file got worse ratings, and I guess I'll have to get DDReam now cause I could've sworn the sync was better on this version (but I guess not) .

Touhou Judgement in the Sixtieth Year - Fate of Sixty Years: 6.375 - This one is getting real close, but I don't think it'll quite make it.

Looks like 0 for 3 for the 3rd straight batch , are my stepping skills really that bad?
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Old 08-6-2013, 11:09 PM   #7063
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Default Re: Queue/Batch Discussion Thread v2

You're getting better
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Old 08-7-2013, 07:38 AM   #7064
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Default Re: Queue/Batch Discussion Thread v2

I've sent in welcome 2 omnicore w/ fixes the judges suggested. Final copy
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39,000 popsicles pro bg blue note arrow slayer whoa damn..
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one way to stream them all
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
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replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
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Title: Popsicle Three

Thousand the farthest
He's gone in an official
Whoop hip hip hooray!
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kjwkjw: "oh my god, Tosh. Post that in the thread."

@popsicle_3000:
Danger incoming
The popsicles are melting
Three thousand of them
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you got to ease the topic into some conversation and let it go from there

dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
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pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
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Well, Popsicle won every award this year so it was canceled.
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Old 08-7-2013, 07:55 AM   #7065
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Default Re: Queue/Batch Discussion Thread v2

waiting for accepted files list still
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Old 08-7-2013, 09:47 AM   #7066
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Default Re: Queue/Batch Discussion Thread v2

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Originally Posted by YoshL View Post
waiting for accepted files list still
accepted files:

[4pts]
A Crimson Rose & A Gin Tonic (MarioNintendo)

[2pts]
Boot (Gradiant)
Casino fire Kotomi-chan (bmah)
Sunshine rainy [Heavy] (bmah)
Wonder World! v2 (bmah)
Future Invasion (icontrolyourworld)
grass-green holiday (Silvuh)
Mirage Garden (ilikexd)
PUNK FLUFFY UNICORNS DANCING .. (Yoshl)
Sonic the Hedgehog Dubstep (TC_Halogen)
to luv me I xxx for u (Reprise) (TC_Halogen)

[1pt]
ORIENTAL SEA!! (bmah)
Pokemon battle imaging - No.3 (Silvuh)
Sagano Rakuyou Emaki (kjwkjw)
Extratone in a Perfect World (DossarLX ODI)
Her Majesty (bmah)
Herbie Goes Ballistic (mi40)
I Can't Wait (gameboy42690)
Kirby Smashed (Xiz)
Medley Rush #2 (Charu)
Eclipse (Luna) (TC_Halogen & WV)
Pollyanna Rocks My World (Yoshl)
S.E.B. in B.E.D (Sanzath)
Shade (XelNya)
Taking Wing (Xiz)
The Steel Monster Above the City (Reshiram)
The Whip (Xiz)
Umlaut Ampersand (trumaestro)
Welcome 2 Omnicore (popsicle_3000)
XTC Hill Zone Act 24.7 (T-Force)

Disclaimer: This list might not include files passed by other judges. If your file isn't on here and it was passed by another judge, you may have to wait.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 08-7-2013, 09:53 AM   #7067
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Default Re: Queue/Batch Discussion Thread v2

clockwork gearman recieved a 27 average score, 1 higher than pollyanna. (with even a 5.5 from kommi in there, if there was judge bias accounted for) and it's not there

?_?
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Old 08-7-2013, 09:56 AM   #7068
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Default Re: Queue/Batch Discussion Thread v2

Normalized ratings change how much a judge's ratings are worth.

In the easy songs batch, a 6 from MarioNintendo was only worth around 5.4 points. That happened to Ascending Hands, so even though one of the ratings it got was a 9, that 6 really hurt. The 9 was only worth around 8 points.

Edit: Now that you bring that up... I remember that the batch system used to drop the lowest score (and I think the highest one too). So if a file got 3/6/7/8, only the 6 and 7 would count. That doesn't happen anymore
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

Last edited by DossarLX ODI; 08-7-2013 at 10:16 AM..
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Old 08-7-2013, 12:29 PM   #7069
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Default Re: Queue/Batch Discussion Thread v2

whoa 4 points, MN 2 gud

Also nice to see S.E.B in B.E.D there

And yeah the normalized score system can lead to strange stuff -in the easy batch, Atop The World and Crucial both got the same total (/30) but after normalization only World made it in while Crucial missed by like 0.01 lmao. The theory makes sense though.


Is there a list of "free resub" songs?
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Old 08-7-2013, 12:30 PM   #7070
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Default Re: Queue/Batch Discussion Thread v2

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Is there a list of "free resub" songs?
that can probably only be calculated after Passed files have been done
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Old 08-7-2013, 12:31 PM   #7071
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Default Re: Queue/Batch Discussion Thread v2

Batch system dropped the lowest rating if there were 6 full judges per group, iirc.
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Old 08-7-2013, 12:48 PM   #7072
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Default Re: Queue/Batch Discussion Thread v2

i forgot i had a collab in this batch rofl
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Old 08-7-2013, 12:49 PM   #7073
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Default Re: Queue/Batch Discussion Thread v2

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i forgot i had a collab in this batch rofl


I mentioned it to you twice, and then forgot about the file myself sometime in the middle of the batch. It's because we've had the file done for like... forever.
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Old 08-7-2013, 01:07 PM   #7074
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Default Re: Queue/Batch Discussion Thread v2

I'm really iffy on the idea of Steel Monster going into the game as-is. I feel a lot of the judging points made against it were very valid. However, even though the 24th streams are actually 32nds, the point of them being downgraded was to avoid there being three spots of just ridiculous difficulty spikes. Especially if we're dealing with the first one having accents on the 16ths. It just feels wrong to me. I'll take another look at it and try to fix up some of the more unforgiving patterns as well, so yeah, expect fixes.
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Old 08-7-2013, 01:09 PM   #7075
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Default Re: Queue/Batch Discussion Thread v2

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Originally Posted by samurai
Very useless color "quad" trick which glitched my Stepmania.
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Originally Posted by Dossar
The video is divided into four rectangles at the NOOOO! part with each square of Andrew Huang wearing a different colored shirt. Red, yellow, green, and light blue – all these colors are used in that quad. I hope other judges caught this one, haha.
done for a reason~ (thank you dossar reading that really made my day lol)
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Old 08-7-2013, 01:10 PM   #7076
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Default Re: Queue/Batch Discussion Thread v2

@Reshiram: I ran into the same issue when making my chart for Steel Monster on TurdStyle. I initially drafted the first run as 32nds, but the ramp up in pitch was so noticeable and deserved an accent of its own. 48ths were unreasonably fast to have a normal stream, and 64ths were just stupid (the actual synth is 1/64th separated for the second run, iirc). I ended up doing the first stream as 24ths and the second as 32nds, with the first run's base being a trill (with jumps layered in for kicks) and the second run as an Eclipse-esque stream that is pretty automatic in terms of patterning.
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Old 08-7-2013, 01:59 PM   #7077
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Default Re: Queue/Batch Discussion Thread v2

passed file ratings when

also wtf herbie is in, will send fixes for that asap
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Old 08-7-2013, 02:52 PM   #7078
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Default Re: Queue/Batch Discussion Thread v2

Actually I took a look at it recently and figured out a way to alleviate a lot of the problems. Although I really dislike the idea of it being 32nds, still... I see what you mean @Halogen... I think it'll work the way I've fixed it. I think I've managed to keep it closer to the actual rhythms without completely spiking the difficulty to shit levels. (ala Eclipse)
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Old 08-7-2013, 03:18 PM   #7079
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Default Re: Queue/Batch Discussion Thread v2

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Originally Posted by Wayward Vagabond View Post
You're getting better
Well, that is good to hear.
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Old 08-7-2013, 03:29 PM   #7080
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Default Re: Queue/Batch Discussion Thread v2

Fixes sent for XTC. Score for file number 2.5!
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