01-28-2016, 02:57 AM | #41 |
Banned
Join Date: Nov 2013
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Re: Blade & Soul
izzy plays wow on a private server that just sets him to level cap lmao
will probably install today after work |
01-28-2016, 04:49 AM | #42 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,359
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Re: Blade & Soul
I'm updating atm. Always looking for a game to just sink some random hours into when the boredom sets in.
Anyone got a good recommendation for class for someone who will (most likely) play by them self? Last edited by XelNya; 01-28-2016 at 04:49 AM.. |
01-28-2016, 06:56 AM | #43 |
Celestial Harbor
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Re: Blade & Soul
btw, elite ninja has a character on iksanun called "xelnya" already, sorry middie
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01-28-2016, 09:25 AM | #44 | |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Blade & Soul
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I'd recommend Tera for an action rpg despite its problems. The pvp was terrible, but that is a fun game to play with friends. Plenty of pve content. Also, molten-wow has a lot of issues, but it doesn't set you to level cap "lmao". Last edited by Izzy; 01-28-2016 at 09:29 AM.. |
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01-28-2016, 11:00 AM | #45 |
Celestial Harbor
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Re: Blade & Soul
i mean, you've called it bad, but can you like, elaborate just a little bit on your opinion? It's one thing to say "don't play the game, there's like, x, y, and z wrong with it", but a completely different thing to say "i got to level 3 and think this game is bad, so therefore you shouldn't play it either"
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01-28-2016, 12:13 PM | #46 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Blade & Soul
Huge class imbalances, constant gold spamming, pay to win, broken drop rates on required quests, absurd economy (impossible to buy simple vendor items).
Overall gameplay is not very polished. It could get better, but the whole thing feels too much like a cash grab on sex appeal. |
01-28-2016, 12:35 PM | #47 |
Celestial Harbor
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Re: Blade & Soul
i don't really think it's pay to win at all - you get tons of materials from the surveys and the amount of keys that you can get from doing dailies is pretty astounding as well. I personally disagree with the pay to win, because it's more like "pay to win faster".
In terms of economy, you're not really supposed to be buying from the npcs, because their prices are stupid high, and your stuff sells for stupid low. However, endgame it seems like your gold income is actually fairly reasonable for how marketplace prices are. Also, given that the game literally just came out, the economy being unstable and overpriced is understandable, because prices are still fluctuating and settling all over the place. Also, sex appeal is ??? because later on, many of the outfits that you can get from doing field bosses are like 20x better than the cash shop outfits. The outfits don't even give extra stats either, and are entirely cosmetic so /shrug/ There's never really any farming for any weapons and upgrades, because the best set of accessories/weapon is given to you, it's just a matter of feeding it enough materials until it reaches its cap, then getting the correct item to breakthrough/transform so you can continue to level it up. L.B.D.D. or whoever said it earlier said it well - it's just time that you need to get to endgame and to start all that other stuff. They give out a lot with the daily dash and surveys so you never feel like you're stuck in progression (until you hit level 40 and find that one of the evo mats for your weapon costs like 7 gold on the marketplace fml) but even then i'm not having much trouble solo-ing out in the field. D_C and I tackled the big end of act 1 dungeon as a duo, and encountered a hard as fuq dungeon that we somehow miraculously beat. It's one of the best experiences i've ever had playing an MMO, discovering the boss attack patterns and working around them to not keep dying. It took us around an hour to get through that, as opposed to like a 7 minute run that a party of 6 could have probably done. |
01-28-2016, 12:46 PM | #48 |
sausage
Join Date: Nov 2008
Location: Germany
Posts: 1,630
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Re: Blade & Soul
just tell me how much of the game (aside from item drops obv) contains RNG and I'll give it a try
Ive had bad experiences with ridiculous RNG elements implemented in weapon enhancement systems and the like that really got me frustrated and I want to make sure I dont waste time trying this when at the end maxing out your gear depends on anti proportional success rates vs. exponentially increasing amounts of materials needed to even attempt enhancement gw2 is the only game I've enjoyed all the way to end game pve + pvp so far so let's see if this game can become the second |
01-28-2016, 12:51 PM | #49 |
Celestial Harbor
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Re: Blade & Soul
In terms of RNG, the drop rates (so far, i'm level 40 out of the 45 cap) have been beautiful. One run of a dungeon that you need a set of accessories (ring, earring, necklace) to upgrade your given accessory set will usually drop everything in every run (it's just a matter of bidding and actually getting those items instead of other people in your party). The biggest set of rng is the wheels, which are still really fine. You defeat field bosses which can yield like 1-5 stones, and for each stone, you can spin a wheel of fate. The wheel can either give you a pack of armor pieces, a weapon box, or an outfit box.
Weapon boxes are the biggest piece of rng, in that they contain 1 weapon of a random class. You can potentially waste a bunch of keys on this (keys are farmable daily though in the last section, and you get a butt ton from surveys and such) but that's like, the biggest extent for rng. From what I understand, the best equipment and stuff can all be obtained through crafting, and it's just a very long process, rather than a "I'm going to grind this dungeon 1000 times in hopes for a heroic drop with good stats" or something. |
01-28-2016, 12:59 PM | #50 | |||
sausage
Join Date: Nov 2008
Location: Germany
Posts: 1,630
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Re: Blade & Soul
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edit: downloading patch rn Last edited by Xayphon; 01-28-2016 at 01:04 PM.. |
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01-28-2016, 01:07 PM | #51 | ||
Celestial Harbor
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Re: Blade & Soul
when you're in a party, and drops of a certain rarity or higher occur, you bid for the item, highest bidder will get the item, and the rest of the party will get the distributed money that was bid. This is more of a factor when you do something like party finder or cross-server dungeon party finding (actually pretty useful)
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edit - EN correct me if i'm wrong about things lol
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Last edited by YoshL; 01-28-2016 at 01:08 PM.. |
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01-28-2016, 01:08 PM | #52 | |
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Re: Blade & Soul
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01-28-2016, 01:16 PM | #53 |
Kawaii Desu
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Age: 30
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Re: Blade & Soul
Currently there is no currency exchange in the game because of how the economy is still adjusting right now but they said that it will be added in at a later time. Also there is another method of obtaining items from the cash shop without actually paying any cash and that is by getting Hongmoon Coins which can be gotten in-game but I'm not sure what the most valid ways of getting them are yet or if it will change when level 50 content comes. I know you can get it from daily dash and rng chance from daily quest boxes.
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Last edited by Elite Ninja; 01-28-2016 at 01:18 PM.. |
01-28-2016, 01:17 PM | #54 |
Celestial Harbor
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Re: Blade & Soul
#!$$@@@Https://gold4 gAMe.coc - Buy Gold low PRICES0***& !!1!! Hour Delivery guaARANTEEDD!###@@!
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01-28-2016, 01:19 PM | #55 | |
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Re: Blade & Soul
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I'll pass, sorry |
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01-28-2016, 01:20 PM | #56 | |
Kawaii Desu
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Re: Blade & Soul
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Eh I'm not sure if it will make the game pay 2 win at all. Just pay 2 win faster only. I mean Tera is the same way with how you can sell EMP bought items to people for gold and then buy the gear in game with that gold and I run into those people all the time and they suck ass at the game. Tera isn't pay 2 win at all and Blade and Soul might be the same way.
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Last edited by Elite Ninja; 01-28-2016 at 01:28 PM.. |
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01-28-2016, 01:25 PM | #57 | |||
sausage
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Re: Blade & Soul
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probably less of a problem factor when I play with you guys, but with random people I imagine bad things can happen Quote:
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01-28-2016, 01:25 PM | #58 |
VICES
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Re: Blade & Soul
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01-28-2016, 01:30 PM | #59 | |
Banned
Join Date: Nov 2013
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Re: Blade & Soul
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I'm not keen on a game having potential for p2w, that's mostly why I left rift |
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01-28-2016, 01:32 PM | #60 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Blade & Soul
What was wrong? All I'm hearing is excuses as to why it's bad and that I should just ignore it.
There are so many MMO games around that have more refined gameplay and mechanics. I don't see any reason in fooling myself into thinking this is a quality game experience when I could play any number of existing ones. |
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