03-10-2014, 08:20 PM | #541 | |
Celestial Harbor
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Re: TWG CX: Matrix6: Reloaded
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you're now going about with the assumption that you're lock-clear, which again, is really alarming from someone who has had suspiscion from a bunch of people on him. |
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03-10-2014, 08:26 PM | #542 | |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
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Considering I've had V down as a wolf since Day 0 should probably mean I'm not getting lynched tomorrow. But that's good that you picked up on that post; its something you do in your human game.
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03-10-2014, 08:30 PM | #543 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
it is assuming that wolves won't attack each other very hard because there's 2 wolves this game.
I am a ballsy wolf. Were I a wolf this game, I would not be attacking my wolf partner very hard at all. That's why I'm operating this way.
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03-10-2014, 08:31 PM | #544 |
moonchild~
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Re: TWG CX: Matrix6: Reloaded
Night 2 has begun. It will end March 11th, 7PM SERVER TIME
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03-10-2014, 08:56 PM | #545 | |
"Reach For The Stars"
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Re: TWG CX: Matrix6: Reloaded
Hi sun, watching the thread late as usual, hmm?
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03-10-2014, 09:49 PM | #546 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
yeah, just finished lit.
gonna reread the thread in a bit to finalize my thoughts. In my mind, the game is pretty much garunteed to be over, but I'm gonna look back to make sure I'm not overlooking anything.
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03-10-2014, 11:43 PM | #547 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
why is it not fojar?
or charu? or Yoshl?
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03-10-2014, 11:54 PM | #548 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
blues should claim a few seconds before 7PM server tomorrow, and post any incriminating evidence they have recieved thus far. If there are two blues out of the group of Riot, FoJar, mellon and Yoshl (Which is likely), the game is actually impossible to lose, I think.
With one wolf left and likely four townies left alive tomorrow, the odds are pretty good for the humans. having two blues claim out of the lynch pool makes it gg. Its not going to be that easy if we're on row 1 setup, though. That requires us actually having to think(holyshitman). If we're on column B, there's a very small change the wolves can win if the seer has seered too many people that are now dead, but its unlikely and most scenarios involving the cop just end the game faster. IMPORTANT: IF YOU ARE A ROLE THAT IS ON EITHER COLUMN A OR ROW 2, WAIT FOR ANOTHER ROLE TO CLAIM THAT IS NOT INDICATIVE OF A ROLEBLOCKER SETUP. Bullet-proof townie should claim anyways, though. (This is assuming that their power cannot be blocked, I'm awaiting a response from cedo on Skype regarding this matter). THIS APPLIES TO THE FOLLOWING ROLES: JAILER, COP, DOCTOR (maybe 1-shot bulletproof townie as well).
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03-10-2014, 11:57 PM | #549 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
All the reread made me do was clear FoJar a bit more, and clear Yoshl a bit less than that. I feel like FoJar wouldn't have been so persistent in his vote on V if he was his partner, and I feel like Yoshl's interaction with V gives him human points, as well as his tunneling of riot and his reaction to my posts after the lynch (which were done purposefully like a peacock showing off to try and get a reaction out of him. The phrase "Lock-Clear" in the post should tip you all off to who I impersonated to get this reaction). Mellon still has a chance to be a wolf, but its still unlikely. All the signs point to Riotpolice. I'll make a longer post about him when I wake up tomorrow.
Also, I'm throwing out the scenario where FoJar left his vote on V to distance himself from his partner and replacing it with a scenario where V needed so much alcohol to come back to the thread because he constantly had to deal with the bullshit of his fellow wolf, Riotpolice.
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03-11-2014, 12:04 AM | #550 |
Celestial Harbor
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Re: TWG CX: Matrix6: Reloaded
case: row 1 - wolf waits for jailkeeper claim, then claims 1 shot bulletproof townie.
case: column B - wolf waits for cop claim, claims doctor your logic is really badly worded, i think it's right, but really fucking badly worded unless you are jailkeeper or cop, don't claim until someone else has made a claim. and even then, the chances are iffy b/c there's 1/3 chance of getting a setup with only 1 blue power role. still, chances are that one of the roles that are 100% present (jailkeeper, cop, or tracker) so far have yielded some good results, cop being the best, with jailkeeper/tracker being second best (for this night's track/jailkeep) so we'd have that 1 guaranteed power role, + their result, assuming they don't die, plus 1/0 extra power role we have 6 left currently, 5 for next day; we have 2 more lynches left, lots of random possibilities to consider my head hurts lol which means it's time to sleep |
03-11-2014, 12:05 AM | #551 |
Celestial Harbor
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Re: TWG CX: Matrix6: Reloaded
officially dead, lmfaooo
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03-11-2014, 12:08 AM | #552 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
yeah, I do apologize for making that post really strangely, I'm really tired after doing lit for so long and shit. I'm going to bed, night guys, I think we can wrap this one up
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03-11-2014, 01:00 PM | #553 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
bulletproof townie cannot be roleblocked, got a response from cedo while I was asleep.
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03-11-2014, 02:10 PM | #554 |
moonchild~
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Re: TWG CX: Matrix6: Reloaded
Hey guys, some bad news, I was called into work tonight. So unless I can find someone to switch phases for me;
The phase will end 4 hours earlier refer below
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Last edited by cedolad; 03-11-2014 at 02:44 PM.. |
03-11-2014, 02:32 PM | #555 |
moonchild~
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Re: TWG CX: Matrix6: Reloaded
dAnceguy117 has offered to help me out and switch the phases over, Night 2 will end as scheduled at 7pm Server Time.
this also means all role pms should be sent to him in the meantime, if subject to change.
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Last edited by cedolad; 03-11-2014 at 02:35 PM.. |
03-11-2014, 02:55 PM | #556 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
hey mellon, what are your thoughts at the moment?
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03-11-2014, 03:03 PM | #557 |
Sectional Moderator
TGB Queen
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Re: TWG CX: Matrix6: Reloaded
I think that it's night so I will keep my thoughts for later?
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03-11-2014, 03:06 PM | #558 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
no input on the plan for the blues coming out?
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03-11-2014, 04:28 PM | #559 |
Celestial Harbor
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Re: TWG CX: Matrix6: Reloaded
the big thing is, i don't want a blue to get wolved tonight, especially if it's like the cop, that would suck chode really hard.
i'm still really conflicted though as to whether to have the blues take the chance or not |
03-11-2014, 04:30 PM | #560 |
Role Tide
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Re: TWG CX: Matrix6: Reloaded
they can post anything they've done so far that incriminates/clears a player when they claim.
If they want to wait until after the night phase has passed to be sure, I'm fine with that too.
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