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Old 02-6-2011, 03:54 PM   #501
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Default Re: The 100 Doors: [Game On]

PrawnSkunk
============

As the clock hits 6:00:00:00, I thrust open door 6 - prepared to reap the rewards, or face death.
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Old 02-6-2011, 03:57 PM   #502
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Default Re: The 100 Doors: [Game On]

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============

As the clock hits 6:00:00:00, I thrust open door 6 - prepared to reap the rewards, or face death.
The door is thrown open... and it remains open... You are stunned as nothing actually happens when suddenly...

You feel yourself warming... warming... heating... heating... expanding...

People watch in horror as PrawnSkunk literally explodes. It's as if you're watching what normally happened when a door was thrust open, yet in slow motion. You watch in motionless silence as his remains are burnt to ashes...

And in all that action, the door had closed...


Wait, what?
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Old 02-6-2011, 04:06 PM   #503
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Default Re: The 100 Doors: [Game On]

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Helps Bud try and dig Archie out.
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Old 02-6-2011, 04:09 PM   #504
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Default Re: The 100 Doors: [Game On]

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================
Helps T-Force and Bud dig Archie out.
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

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Old 02-6-2011, 04:15 PM   #505
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Default Re: The 100 Doors: [Game On]

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Helps T-Force and Bud and pmonibuv1 dig Archie out.
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Old 02-6-2011, 04:17 PM   #506
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Default Re: The 100 Doors: [Game On]

Soon, all of your combined efforts paid off, and the area of broken wood is cleared off. Archie is nowhere to be found.
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Old 02-6-2011, 04:18 PM   #507
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
Checks the floor around the area where the shack used to be for any signs of a trap door.
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

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Old 02-6-2011, 04:20 PM   #508
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Default Re: The 100 Doors: [Game On]

All that you and the others can see is the broken pieces of wood now littering the floor, and the discoloring of the tiles from the shack being there for a while.

The floor gives a small rumble, nothing too major like the other quake-like occurance.
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Old 02-6-2011, 04:27 PM   #509
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Default Re: The 100 Doors: [Game On]

T-Force
=======
Holds a silent vigil for Archie before attempting to move the wood into the middle of the room.
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Old 02-6-2011, 04:28 PM   #510
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Default Re: The 100 Doors: [Game On]

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Originally Posted by T-Force View Post
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=======
Holds a silent vigil for Archie before attempting to move the wood into the middle of the room.
Might take a while. lots of wood.

Bud - "I...I..."
He kneels by the wreckage and holds his head in his hands
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Old 02-6-2011, 04:30 PM   #511
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Default Re: The 100 Doors: [Game On]

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================
"It's ok bud, everyone is sad right now. Just say what you have to say and let it out."
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-6-2011, 04:47 PM   #512
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Default Re: The 100 Doors: [Game On]

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========
"Yeah, dude. I mean we've only been here a short while, but this is affecting us too. If you have anything to say, feel free."
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Old 02-6-2011, 04:56 PM   #513
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Default Re: The 100 Doors: [Game On]

"I... I just... don't even know anymore..."

His body shakes as if he's crying, but it is evident that he is trying with all his power to mask his *FFR menu music*

lame joke alert.
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Old 02-6-2011, 06:20 PM   #514
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Default Re: The 100 Doors: [Game On]

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================
"We should probably figure out what that shaking was and figure out how to get out of here."
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-6-2011, 10:33 PM   #515
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Default Re: The 100 Doors: [Game On]

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More importantly, we should also see if there's anything else that may fall or break with all of the earthquakes and take precautions against them."
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Old 02-6-2011, 11:41 PM   #516
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
Checks all 4 walls for any damage the shake might have done.
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-7-2011, 10:43 AM   #517
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Default Re: The 100 Doors: [Game On]

From what you and everyone else can observe, only a couple boards from the plywood wall were shaken loose. Nothing else really has majorly changed other than that and the shack that fell.
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Old 02-7-2011, 10:52 AM   #518
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Default Re: The 100 Doors: [Game On]

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Pulls a lego off the lego floor to see if it will react the same way as before
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Old 02-7-2011, 11:13 AM   #519
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
Takes the hammer and hits all 4 walls to see if the shake had any physical effect.
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-7-2011, 02:55 PM   #520
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Default Re: The 100 Doors: [Game On]

T-Force
==========
Continues to pull away all of the plywood in hopes there will be some kind of clue left behind.
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