EDIT: Not arguing Time to Eye anymore. I'm going to be the only one who thinks differently. In fact, the reason it was docked to an 11 was because I told NSane about it. If everyone is going to complain about it though, I guess he can bump it back to a 12.
Time to Eye is a FMO, the rolls are the only thing making it that, if those werent in it, that song could get away with a high VC, but those rolls are what makes it a FMO. They can easily be hit as jumps, but overall, the song isnt that bad that it has to be a FGO.
Time to Eye is a FMO, the rolls are the only thing making it that, if those werent in it, that song could get away with a high VC, but those rolls are what makes it a FMO. They can easily be hit as jumps, but overall, the song isnt that bad that it has to be a FGO.
12th jacks followed by 32ths, followed by 48ths, right at the begginning. Then, jumpstream followed by some 32ths, 24ths and more 48ths.
There are easier FGOs than that.
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0
Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)
Resting. I might restart playing FFR seriously someday.
Well, Time To Eye is easier than Tageri in my opinion. The bursts in Tageri aren't that bad. Most of them are easy patterns. (In my opinion, obviously) But I found Time To Eye a lot harder.
12th jacks followed by 32ths, followed by 48ths, right at the begginning. Then, jumpstream followed by some 32ths, 24ths and more 48ths.
There are easier FGOs than that.
But you're overexaggerating the difficulty. Those burst sections happen for a total of about 5 seconds compared to the rest of the song, which happens to only be 16th notes.
All of the 48ths can be done as 24th jump trills, which are essentially offset 12th note jump jacks on each hand. If I can do those jacks, I'm pretty sure anyone here can do it (since I'm god awful at doing jump jacks >_>).
The second burst can easily be learned through a replay view. After that, it's nothing more than just balancing some 16ths with trills here or there.
Well, Time To Eye is easier than Tageri in my opinion. The bursts in Tageri aren't that bad. Most of them are easy patterns. (In my opinion, obviously) But I found Time To Eye a lot harder.
What
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0
Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)
Resting. I might restart playing FFR seriously someday.
But you're overexaggerating the difficulty. Those burst sections happen for a total of about 5 seconds compared to the rest of the song, which happens to only be 16th notes.
All of the 48ths can be done as 24th jump trills, which are essentially offset 12th note jump jacks on each hand. If I can do those jacks, I'm pretty sure anyone here can do it (since I'm god awful at doing jump jacks >_>).
The second burst can easily be learned through a replay view. After that, it's nothing more than just balancing some 16ths with trills here or there.
Well, I managed to get to 1000+ combo with an AAA in Tageri. Missing in Time to Eye is a lot easier, for me.
Well, I'm not sure... I just compared it to the easiest FGOs.
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0
Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)
Resting. I might restart playing FFR seriously someday.
Time To Eye is 84, end discussion, it's harder than every FMO and a lot of other 84s, srsly guys
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
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