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Old 11-7-2013, 11:38 PM   #21
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Default Re: 9th Official Tournament: Round 3 Discussion

this is one of those days that i really hate d5
this is also one of those days that's not much different than any other
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Old 11-7-2013, 11:39 PM   #22
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Old 11-7-2013, 11:41 PM   #23
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Default Re: 9th Official Tournament: Round 3 Discussion

Requiem -Dies irae- is pretty fun.
No idea what the alternating jumpstream is going to but hey it's got great patterns so whatever, all cool.
There's one right-handed polyrhythm that involves a 1-framered 43 followed by a 4(34) which is super troll. I think there's an equivalent one on the left hand near the end of the file but it must be framered a lot more nicely, or I'm better at that kind of janky anchor with my left hand, because only the right handed near the start one bothers me.

I'm not complaining. One of my more enjoyed bmah files since Casino Fire (p.s. make more like casino fire pls)
Also it was an easy SDG for me but improving my 9-0-0-1 will take a little work.
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Old 11-7-2013, 11:43 PM   #24
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Default Re: 9th Official Tournament: Round 3 Discussion

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Originally Posted by hi19hi19 View Post
Requiem -Dies irae- is pretty fun.
No idea what the alternating jumpstream is going to but hey it's got great patterns so whatever, all cool.
There's one right-handed polyrhythm that involves a 1-framered 43 followed by a 4(34) which is super troll. I think there's an equivalent one on the left hand near the end of the file but it must be framered a lot more nicely, or I'm better at that kind of janky anchor with my left hand, because only the right handed near the start one bothers me.

I'm not complaining. One of my more enjoyed bmah files since Casino Fire (p.s. make more like casino fire pls)
Also it was an easy SDG for me but improving my 9-0-0-1 will take a little work.
I hear ya, after like 20ish tries the best i could manage was 6-0-0-1
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Old 11-7-2013, 11:47 PM   #25
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Default Re: 9th Official Tournament: Round 3 Discussion

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For this small moment in time, I lead D3
Xiz for D7! :3
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Old 11-7-2013, 11:47 PM   #26
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Default Re: 9th Official Tournament: Round 3 Discussion

And once again I AAA'd the D7 song relatively quickly and struggling to get a AAA on the D6 song. =/ Whatever, a blackflag will probably get me through anyway.

Pretty tight files all around, props to SKG_Scintill for stepping more G5 Project.
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Old 11-7-2013, 11:56 PM   #27
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Default Re: 9th Official Tournament: Round 3 Discussion

mfw i forgot i'm in d7

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Old 11-8-2013, 12:01 AM   #28
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Default Re: 9th Official Tournament: Round 3 Discussion

anyone left in D7 who doesn't AAA wraith will be subject to gr9 ridicule just a heads up
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Old 11-8-2013, 12:02 AM   #29
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Default Re: 9th Official Tournament: Round 3 Discussion

I'm probably low D6 skill level when it comes to trill stuff like this...challenge accepted though

Tomorrow
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Old 11-8-2013, 12:03 AM   #30
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Default Re: 9th Official Tournament: Round 3 Discussion

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I don't think you guys got my fixes for Steel Monster... I sent them way back in August along with my batch files. Did those somehow get missed again? Because I know I fixed those aids parts in the middle and the trills.
Is something happening with this or are frame fixes going to be uploaded for the wrong version?
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Old 11-8-2013, 12:04 AM   #31
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Default Re: 9th Official Tournament: Round 3 Discussion

ugh, can i get this recorded please




edit: i have no idea why the timestamp is so far off in the ss, i had just booted up flash a half hour ago :S, at least the timestamp on the replay is right >.<
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Old 11-8-2013, 12:07 AM   #32
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Default Re: 9th Official Tournament: Round 3 Discussion

mfw i have highest non-AAA and i'm beating hi19 by 10 points

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Old 11-8-2013, 12:08 AM   #33
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Default Re: 9th Official Tournament: Round 3 Discussion

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Originally Posted by Reshiram View Post
I don't think you guys got my fixes for Steel Monster... I sent them way back in August along with my batch files. Did those somehow get missed again? Because I know I fixed those aids parts in the middle and the trills.
wow that's cool
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Old 11-8-2013, 12:09 AM   #34
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Default Re: 9th Official Tournament: Round 3 Discussion

joining cedo in D5 AAA club
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Old 11-8-2013, 12:15 AM   #35
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Default Re: 9th Official Tournament: Round 3 Discussion

want to hear a hilarious story

i loaded up d7's song and then went WTF this shit's fucking retarded hard.. why are we playing a 95+ for round 3

and then i realized i was playing d7's song on 1.3 rate (forgot to change)

nice
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Old 11-8-2013, 12:27 AM   #36
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Default Re: 9th Official Tournament: Round 3 Discussion

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Originally Posted by L.B.D.D View Post
want to hear a hilarious story

i loaded up d7's song and then went WTF this shit's fucking retarded hard.. why are we playing a 95+ for round 3

and then i realized i was playing d7's song on 1.3 rate (forgot to change)

nice
gg
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Old 11-8-2013, 12:33 AM   #37
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Default Re: 9th Official Tournament: Round 3 Discussion

Steel monster felt... odd to me.
The two trills were out of place because half of the instances of that sound were stepped as a trill and the other half were stepped with copy/paste stream patterns. IMO pick either streams or trills. Was weird to have both.
Random completely unlayered section in the middle of the file. I kept wanting to follow along with the bass there lol. I mean it's not technically wrong and it does flow into the next part where you layer the percussion nicely so whatever.
White arrows were actually used nicely.

The odd thing about the whole file though was that it seems to be based in split stream patterns. In the beginning of the song, for example, nearly every quarter note falls on 4, followed by a split 16th pattern (i.e. 2 3 1) with stuff layered in. This leads to a lot of the jumps in the denser parts being (24) (14) (13) which are the hardest to read and easiest to split. This also leads to a lot of the minijacks being anchored on 1 and 4, such as 4(34) or (12)(14). I personally find all of this to be really... not awkward per-se, but just hard to read.

Don't get me wrong here, I'm not trying to be ~condescending~ or whatever shit people have accused me of in the past, I'm just trying to put in words why I find the file hard. I still enjoy playing it or else I wouldn't have bothered to write like 15 minutes of words about the file.

Also through no fault of the simartist, nearly every three-note 32nd part has weird framers which makes them kinda hard to hit. The 24ths are nice though!

I can see what a lot of people say when comparing this to Wraith: Wraith definitely takes more raw speed and stamina, but Steel Monster is so much harder to reliably score accurately on.
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Old 11-8-2013, 12:35 AM   #38
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Default Re: 9th Official Tournament: Round 3 Discussion

dam that analysis is beautiful

ty based Korn
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Old 11-8-2013, 12:46 AM   #39
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Default Re: 9th Official Tournament: Round 3 Discussion

Quote:
Originally Posted by hi19hi19
Steel monster felt... odd to me.
The two trills were out of place because half of the instances of that sound were stepped as a trill and the other half were stepped with copy/paste stream patterns. IMO pick either streams or trills. Was weird to have both.
Random completely unlayered section in the middle of the file. I kept wanting to follow along with the bass there lol. I mean it's not technically wrong and it does flow into the next part where you layer the percussion nicely so whatever.
White arrows were actually used nicely.
The trills were actually stepped completely wrongly, which is why I fixed them in the fixes. Fixed version only have two sets of trills: one in the middle and one at the end. And yeah, the unlayered section was meant to act as a sort of reprieve following the 32nd wall, so that's just sorta deliberately meant to build back into the song.

Quote:
Originally Posted by hi19hi19
The odd thing about the whole file though was that it seems to be based in split stream patterns. In the beginning of the song, for example, nearly every quarter note falls on 4, followed by a split 16th pattern (i.e. 2 3 1) with stuff layered in. This leads to a lot of the jumps in the denser parts being (24) (14) (13) which are the hardest to read and easiest to split. This also leads to a lot of the minijacks being anchored on 1 and 4, such as 4(34) or (12)(14). I personally find all of this to be really... not awkward per-se, but just hard to read.
Fixed version also fixed a lot of these problems with split-heavy patterns and bad anchorings.

Quote:
Originally Posted by hi19hi19
Don't get me wrong here, I'm not trying to be ~condescending~ or whatever shit people have accused me of in the past, I'm just trying to put in words why I find the file hard. I still enjoy playing it or else I wouldn't have bothered to write like 15 minutes of words about the file.
And I appreciate you taking the time to NOT be a dick about your opinion.

Quote:
Originally Posted by hi19hi19
Also through no fault of the simartist, nearly every three-note 32nd part has weird framers which makes them kinda hard to hit. The 24ths are nice though!

I can see what a lot of people say when comparing this to Wraith: Wraith definitely takes more raw speed and stamina, but Steel Monster is so much harder to reliably score accurately on.
Framers are kind of a casualty of the FFR engine, sadly. Especially on files just under 150 BPM.
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Old 11-8-2013, 12:50 AM   #40
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Default Re: 9th Official Tournament: Round 3 Discussion

Damn just sounds like a shame the fixes aren't in then.

Also shoutouts to Scintill for stepping some pretty fun manias in D4
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