11-9-2016, 10:24 PM | #21 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
The sync issues in Dreamcast is news for me...especially after releasing it and giving it to people to playtest a while ago and none of them even pointing that out to say the least...
Also, I figured you might complain about PR in DreamRacer lmao. I mean, I haven touched that file in years so I was just "Eh, let's see what happened, I mean Waffles didn't say anything about that when Yolo4 was around except for the holds usage". Might just do the whole file over. Also, that was during my mines experiment phase so I might just do the whole file over if I'm not lazy.
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Last edited by James May; 11-9-2016 at 10:40 PM.. |
11-9-2016, 10:38 PM | #22 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
it's synced 3/4ths of the actual bpm of the song. Which is why there's a disgusting mess of 192nds and stuff that you had to do.
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11-9-2016, 10:51 PM | #23 |
FFR Player
Join Date: Oct 2012
Age: 31
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
Alright so I'll just redo Dreamcast with the actual BPM then because it gave me that BPM when I ran through all the BPM analyzing stuff x.x
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11-9-2016, 11:23 PM | #24 |
FFR's Resident Trashpanda
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Posts: 1,095
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
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11-9-2016, 11:24 PM | #25 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
in stepmania you could also just expand 3->4.
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11-9-2016, 11:32 PM | #26 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
Using Arrow Vortex now so I can just snap it like that. I'll redo it after work
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11-10-2016, 09:08 PM | #27 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
will also note that again, a lot of my views are hella fuccen subjective - if you disagree with something in the notes, it's fine to point that out.
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11-11-2016, 02:57 PM | #28 |
Under the scarlet moon
Join Date: Jan 2014
Age: 31
Posts: 921
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
I'll try to submit something for this.
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11-11-2016, 04:07 PM | #29 |
FFR Player
Join Date: Jul 2011
Posts: 170
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
first pack was qt :3! I'll be waiting for this 2nd pack!
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11-11-2016, 06:42 PM | #30 |
FFR Player
Join Date: Sep 2009
Posts: 96
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
clearly sm needs more songs based on a shitty cowclicker
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11-11-2016, 10:39 PM | #31 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
pack is about technicality and bursts.
if you don't actually have anything productive to add, don't post. |
11-12-2016, 02:03 AM | #32 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
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11-12-2016, 11:29 AM | #33 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
tbh i care about putting out a good pack, blurker-tier post or not
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11-12-2016, 12:25 PM | #34 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
Sounds like my kind of pack.
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11-13-2016, 02:05 AM | #35 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
notes are coming out super slow, because i'm trying to really dig deep
@tim's resubmission for flying slash - the hold starts at 1:13.117, not 1:13.211 (there's no scratch on this note at all), and fix the 48th roll issue we talked about and that should be everything put up review for boulafacet in the doc also a bmah submission would be A+++++
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Last edited by YoshL; 11-13-2016 at 02:10 AM.. |
11-13-2016, 09:00 PM | #36 |
FFR Player
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
just sent one :>
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Discord: AZVW_2#9373 By AZVW_2. By RainFalleN. By AZVW_2. Modified unknown date. |
11-14-2016, 07:08 PM | #37 |
FFR Player
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
sent another file hehe
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11-16-2016, 08:38 AM | #38 |
FFR Player
Join Date: Oct 2012
Age: 31
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
Eh, you can pull Dreamcast and DreamRacer from the submissions, those two are going to need a major overhaul if anything xD Although I am contemplated on sending https://gojii.bandcamp.com/track/aiiro-reacher but kinda debating on it...
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11-16-2016, 08:54 AM | #39 |
Celestial Harbor
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
i'll keep the notes up regardless for reference if needed - if something is orange/red, i'm not like, expecting any reworks or anything if you don't want to, just that if you'd want the file to be in the pack, it'd need a button of work
updated submissions; various rhythm games been keeping me busy lol |
11-17-2016, 01:17 PM | #40 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: BOAT 2 (Bursts of a Teitoku 2 - Submissions open)
evolution canceller sent
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