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Old 08-20-2014, 09:14 PM   #1
Satsuru
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Default Re: FFRMania Engine: 1500+ songs and counting!

some KOOL packs for U !

Dark Chanchellors Pack
GLoVE NEW-BLOOD ALLSTAR
VGMP
VGMP 2
VGMP 3
Xoon
Xoon 2
Xoon 3
Xoon 4 Blue Version
xoon 4 part 1
Xoon 5 -The Transition-
Yolomania Vol. 2
Yolomania Vol. 3

Last edited by Satsuru; 08-20-2014 at 09:14 PM..
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Old 08-20-2014, 09:46 PM   #2
Untimely Friction
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Default Re: FFRMania Engine: 1500+ songs and counting!

maid of fire ONI Not standard plssssssss. Can I also have the 19 footer file "zen" from HSMP 12? They were both on the engine before the thing happened. thanks love
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Old 10-8-2014, 01:49 PM   #3
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Default Re: FFRMania Engine: 1500+ songs and counting!

I have now been playing this engine for over a month, and I absolutely love it. I'm just curious to know some things:
- what are the hardest playable songs?
- what songs do you enjoy playing the most?
- what's the best score to IcyWorld's Extratone Pirates?
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Your strengths and weaknesses may never change, but they will still get better as you do, albeit disproportionately of course. You're bad at jumpstream, so just play jumpstream files. Play them for hours. Play ones you have to struggle to SDG, and play ones hard enough to make your hands and arms burn. Then play them some more. Then, the day after the next, play them again. If you aren't already doing this, you can't say you're stuck. Plateauing doesn't really exist, if you aren't improving it means you haven't put in the effort needed to improve, or your effort has been misapplied. It's more of a problem at really high levels, but never totally concrete.
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Old 10-8-2014, 01:53 PM   #4
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Default Re: FFRMania Engine: 1500+ songs and counting!

Quote:
Originally Posted by HeZe View Post
I have now been playing this engine for over a month, and I absolutely love it. I'm just curious to know some things:
- what are the hardest playable songs?
- what songs do you enjoy playing the most?
- what's the best score to IcyWorld's Extratone Pirates?
I don't use it because I like some sort of feedback on stats recording.

But I can answer the last one, most likely one of the D7 players AAA'd it or have a SDG (9-0-0-0 or less) on it.
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Old 10-8-2014, 02:24 PM   #5
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Default Re: FFRMania Engine: 1500+ songs and counting!

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Originally Posted by HeZe View Post
I have now been playing this engine for over a month, and I absolutely love it. I'm just curious to know some things:
- what are the hardest playable songs?
- what songs do you enjoy playing the most?
- what's the best score to IcyWorld's Extratone Pirates?
first question answer: testament of ian, megalith agnus, amber shores 666 are pretty hard
2: You time you show you universe, alchemist, amber shores 13, v^3, dark matter, sky kitten's op, oreo sama's op, fuck that shit, blurk's op, we met dat night, turtle fence, radioactive, empty walls, bye bye bye, brainfog, serious shit. Probably a lot more just can't think of other goodies atm.
3: I tried to play that to post a score for ya but fell short due to stamina depletion.
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Old 10-11-2014, 05:14 AM   #6
Tim Allen
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Default Re: FFRMania Engine: 1500+ songs and counting!

i sent a pack request just a heads up
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Old 10-11-2014, 06:22 PM   #7
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Default Re: FFRMania Engine: 1500+ songs and counting!

Am I the only one getting "Error Loading Legacy Engine" when trying to add FFRMania? All the other R3 Engines work but this one.
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Old 10-11-2014, 06:51 PM   #8
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Default Re: FFRMania Engine: 1500+ songs and counting!

yeah I was getting that too
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Old 10-30-2014, 12:22 AM   #9
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Default Re: FFRMania Engine: 1500+ songs and counting!

RIP FFRMania.
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Old 10-30-2014, 12:28 AM   #10
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Default Re: FFRMania Engine: 1500+ songs and counting!

rip
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Old 11-9-2014, 09:45 AM   #11
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Default Re: FFRMania Engine: 1500+ songs and counting!

So, if anyone actually will update this upon request, can someone add the Passage D Oni file from HSMP1 or HSMP2 or something?

http://stepmaniaonline.net/index.php?page=song&sid=2818
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NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.
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Old 01-25-2015, 07:54 PM   #12
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Default Re: FFRMania Engine: 1500+ songs and counting!

add this sick song o:
http://www.flashflashrevolution.com/...d.php?t=140090
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Old 03-5-2015, 01:07 PM   #13
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Default Re: FFRMania Engine: 1500+ songs and counting!

Ded?
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Originally Posted by ilikexd View Post
Your strengths and weaknesses may never change, but they will still get better as you do, albeit disproportionately of course. You're bad at jumpstream, so just play jumpstream files. Play them for hours. Play ones you have to struggle to SDG, and play ones hard enough to make your hands and arms burn. Then play them some more. Then, the day after the next, play them again. If you aren't already doing this, you can't say you're stuck. Plateauing doesn't really exist, if you aren't improving it means you haven't put in the effort needed to improve, or your effort has been misapplied. It's more of a problem at really high levels, but never totally concrete.
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Old 03-5-2015, 01:09 PM   #14
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Default Re: FFRMania Engine: 1500+ songs and counting!

It'll be coming back, PrawnSkunk is working on it!
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Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications

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im usually the "nice guy" around these parts.. but this is bad, and you should feel bad. i would rather dip my balls in honey and hover them over a red ant hill than to ever hear such butchered crap.
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Old 03-5-2015, 01:16 PM   #15
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Default Re: FFRMania Engine: 1500+ songs and counting!

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It'll be coming back, PrawnSkunk is working on it!
Oh thank goodness!
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Old 04-27-2015, 02:45 PM   #16
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Default Re: FFRMania Engine: 1500+ songs and counting!

Is this back up yet? Or is there a way to access it somewhere? Not sure if there was a forum post somewhere that answered these questions or not and I missed it, but just curious on how it's going.
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Old 04-27-2015, 03:19 PM   #17
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Default Re: FFRMania Engine: 1500+ songs and counting!

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Is this back up yet? Or is there a way to access it somewhere? Not sure if there was a forum post somewhere that answered these questions or not and I missed it, but just curious on how it's going.
It was working a few days ago.
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edgelord Linkin Park adolescent angst music
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hey great contribution to the thread cucklord the exit's up in the top right of your screen, it's called "log out"
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what's a milky christmas :O
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Old 04-27-2015, 03:12 PM   #18
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Default Re: FFRMania Engine: 1500+ songs and counting!

That reminds me I need to get Valor's version of Ultraviolent Junglist and just put it randomly on somewhere so I can play it some more because I really really REALLY like that file
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Charu the red-nosed Snivy
Had a very shiny nose
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You could even say it glows

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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 04-27-2015, 03:29 PM   #19
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Default Re: FFRMania Engine: 1500+ songs and counting!

We were waiting until we could fix the DNS issues on our new server to announce the grand reopening of FFRMania, but there's no sense keeping you all from playing! Please load the following IP address as an alternate engine until our domain can be resolved.

http://45.55.174.83/r3.xml

Last edited by PrawnSkunk; 04-27-2015 at 03:29 PM..
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Old 04-27-2015, 04:16 PM   #20
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We were waiting until we could fix the DNS issues on our new server to announce the grand reopening of FFRMania, but there's no sense keeping you all from playing! Please load the following IP address as an alternate engine until our domain can be resolved.

http://45.55.174.83/r3.xml


Last edited by User1176756; 04-27-2015 at 04:17 PM..
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