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#201 |
ᅠ
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Posts: 3,652
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![]() nvlm's return......
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#202 |
D7 Elite Keymasher
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Location: Ontario, Canada
Posts: 2,337
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#203 |
ᅠ
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Posts: 3,652
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![]() wat if im actually nvlm and i actually lerned englishe
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#204 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
Age: 33
Posts: 2,492
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![]() It'd be nice to play songs liek Death Mood and Terminal Strice without them being stupid hard or being able to play a song that was too long but got a retesp that was cut.
Just relax Kommisar, I have nitpicks about the SM community too, but you don't see me arguing about them. |
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#205 |
Vice President Of TGB
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![]() I can't enough of toki and child protection services. <3
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#206 | |
good hot
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Location: North Carolina
Age: 29
Posts: 5,309
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thanks for the review though!
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#207 | |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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<3 |
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#208 |
behanjc & me are <3'ers
![]() ![]() Join Date: Jul 2006
Posts: 2,051
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![]() Finally finished all of my reviews. For those who are too lazy to go back and find my original post (on page 3):
Reviews: (same scale as FFRCP4) Overall review of pack as a whole: we've come a long way, we really have. it's pretty clear now that almost everyone in the community has potential to make some really sweet charts. on top of that, we've also made progress in the direction that I had hoped: stronger fundamentals and less mines. the results show and the reception confirms it. so now the question is, where do we go from here? I think one of the unfortunate consequences of being in the community for this long is that a lot of players need hard charts, and varied and interesting hard charts are a little bit limited in genres and styles atm. now that the community understands the basics and has a solid grasp on it, here's where we need to start getting creative. we need to start picking better songs to chart (let's face it, song choices in a lot of the pack were significantly worse than the charts themselves), and we need to find more creative ways to make charts more difficult. on top of that, easier charts every once in a while doesn't hurt. I'm sure there's a significant audience that would love playing something like that, myself included keep it up guys, I'm proud of you all <3 Requien for a Team - fun and solid. song gets grating after a while but that's just personal opinion 8/10 Wooly Mammoth Stomp - I saw nero's day etc and I thought I would kill myself, but it turned out to be really fun. 7.5/10 Space is Key - really hard what the hell lol. patterns are just, uh, patterns I guess 7/10 asdfmovie6 Song - super fun actually, didn't expect that. patterns are super solid 8.5/10 Die Winnipeg Die Die Die Fuckers Die - nothing too special, patterns flow ok. 7.5/10 (i wanna give you) Devotion - not a fan of the polyrhythms here but otherwise kinda fun 7.5/10 HAERETICUS - what the heck this is hard. I don't find the rhythms in this song particularly fun to play, but there are fun sections 7/10 Salieri Strikes Back - really fun ride all the way through to the coda, with extended solo sections <3 8.5/10 Fatal Tragedy - solos everywhere ahhhhhhhh 8.5/10 In the Name of God - the only critique that I can really say apart from it being frickin awesome is that I would've liked to see more dissonant patterns to compliment dissonant melodies, which would made the whole thing come to life 9/10 Insect Digestion Melancholy - done really well, but song is weird as hell 8/10 Jordan - really insane chart to go with a pretty cool song, but once again dissonant patterns would've made some sections a lot more vivid 8.5/10 Lawn Wake II - fun, took advantage of a lot of the things in this song 8/10 MarioStep - not too sure about the polyrhythms but overall not too bad 7/10 Five Regrets - almost flawless 8.5/10 Howling - solid. got a few cool tricks in here 8/10 Innocent Walls - flows well, jacks are fun, chart follows the percussion very clearly 8/10 New Lights - really beautiful implementation of the effects into the chart, though the end feels a bit empty 8/10 Red Nikita - unfortunately disagreed with a lot of stuff in this chart 7/10 Autoprocess - short and sweet 8/10 karmafied, blue rose, kona-yta, plasmatextor - all mine Don't Say Anything - punchy jack theory meshed with this really nice smooth groove. sexy 8.5/10 Oblivion - wonderful. guitars followed very nicely 8/10 Mr. Lonely - beautiful direction control with really nice transitions in the solos 8/10 Demonish Animal Appearance - I got lost in its smooth flow. solid 8/10 Guile of the Rime King - odd song, but it's got a lot of fairly unique rhythms and patterns, making this a nice fresh change of pace. solid chart 8/10 Narcolepsy - sweet. 8/10 Synaptic Plasticity - solid patterns 8.5/10 Why Am I Here - crafted nicely 8/10 Crack in the Hourglass - a classic. the solos were absolutely insane 9/10 Sane to More - short and sweet 8/10 Seven - those patterns seem like they would be awkward as hell on paper but they were actually smooth as butter 8/10 Captain Murasa's Ass Anchor - solid 8/10 Speed Dial - I liked the directional play, was clever. felt hold usage was a little bit off and that some of the dissonant chords on the piano could have warranted some heavier chords 7.5/10 Mirage Garden - definitely a fun ride all the way through. while some polyrhythms were amazingly smooth, others were questionable 8/10 EOS - not quite sure what the chordstream was following but it didn't seem off, the interpretation was an interesting one, while still being consistent. definitely something new 8/10 Lockene - wtf na/10 Snow Storm - fun, solidly done. though I'm pretty sure the cyan note section could've been done more efficiently with a lower bpm lol 8/10 Sports! - Sports! 8/10 I'M ON CRACK - lol this song. liked the strong pattern choices 8/10 Eater Merry - not only do the fat chords make everything pop out, but somehow they're very fluid in feel. feels like a mix of oldschool and newschool 8/10 OrBiTaL - was okay to play cmod, but xmod is a nightmare. it's like making beautiful food that's totally inedible. grading this on cmod because xmod would've gotten an awful score 7.5/10 Chronos - fun. glad that the jacks were chosen over the melodic line, makes a more interesting chart 8/10 Resurrected Replayer - patterns seem a little bit on the safe side, but otherwise the buildup to the climax was intense 8/10 I'll forget you, you'll never forget me - cute 7.5/10 Empty Skydiving - really long with nothing noteworthy. a lot of the patterns don't flow as well as they should and sometimes I feel like what the notes are following is a bit ambiguous, making the chart feel a bit dirty and unorganized. 6/10 Polssia - the patterns are nothing memorable and a lot of sections feel inaccurately charted or at least inconsistent. definitely doesn't bring out the full potential of the music 6.5/10 Uplift - I'm not sure whether you're trying to be way too fancy with pitch relevance or you just don't know what you're doing, but it's one or the other. starts off okay, but gets gradually worse as the patterns start to inconsistently follow/completely disregard pitch and patterns become more and more bland 6/10 Laste Testamente of Twelfth Mother - the polyrhythm section was weird. patterns in this chart are really fun, and the choice of layering was interesting a nice change of pace. effects are executed beautifully. 8/10 Dishevel - glitchy with lots of fun varied rhythms and patterns 8.5/10 Earthquake - pretty damn cool 7.5/10 My So-Called Life - technically almost flawless. lots of fun stuff in here 8/10 Spin the Disc - solid patterns. lots of fun effects and textures highlighted in the chart 8/10 V^3 (Hello World) - not diggin the song and it's hella difficult na/10 We Are Hi-Speed - song is not my taste and there's no major criticism I can really give about the notes 7.5/10 Chaotic WHITE - grace notes add a really interesting flourish to the chart, and patterns are pretty tight overall 8/10 Far East Nightbird - beautiful overall, and really cool mine usage (except for that one part with the 8th note doubles) 8.5/10 Toki - beautiful manipulation of textures, simple and effective, generally superb. only complaint is that the difficulty spikes at the end, making it difficult for less skilled players to enjoy this 8.5/10 Echo of Forever - sweet and funky, though a few patterns here and there are hilarious 8/10 Zen - I think the most noteworthy trait of this chart is probably flow. patterns are nothing special but the flow is incredible 8/10 Rip Roar Power - holy shit ow my ears im not playing this na/10 Cyberstorm - actually sorta intense, especially with the background change 7.5/10 Fallen World - first dragonforce chart I enjoyed. only complaint is the pretty significant difficulty inconsistency of the beginning and end 8/10 Lost Not Forgotten - really cool pattern choices. ending might be a bit much, not sure 8/10 PARADISE LOST - shit song. nothing wrong with the chart I guess 7/10 Unconncted. - I thought the music would be annoying as hell but it's actually tolerable. nothing wrong with the chart I suppose, but again, I personally dislike mapping buzzes to rolls 7.5/10 Battle! Team Plasma - jesus this is polyrhythm-heavy. since I have a particular aversion to polyrhythm abuse I'm probably rating this lower than I should, as there is a certain appeal to this chart that I do like 7.5/10 Ehhen Doyadosu? Tengujiman - pretty sweet chart 8/10 Poppin' Shower - I liked the treatment of the modulation 8/10 Apocynthion Drive - bland. nothing fun sticks out, and it's long as hell 7/10 New Decade IIDX Edition - mostly done well, although the 16ths in one particular section really detracted from the strong isolated drum hits 7.5/10 Parousia - not sure if I agree with a lot of the stuff in this chart 7/10 Waltz No. 17 in G minor, "Waltz of the Big Dogs" - holy balls this is hard. fun though 8/10 Bit Howl - solid 8/10 Child Protective Services Theme Song - played hard chart. overall it was okay but there were quite a few patterns I disagreed with 7.5/10 Aegis - super fun, solidly done. only complaint is that I wish the xmod gimmicks were a bit more fair 8/10 Reefer Man - what a refreshing song choice. I feel like some of those chords could be thicker, but otherwise really well done 8/10 Do It This Way - absolutely fantastic 8.5/10 GO! GO! MANIAC - it's unfortunate that the most fun parts of this chart are hard difficulty spikes. otherwise really well done 8/10 Laveran no Shokutaku - almost perfect ps nice 9th notes 8/10 St. Alphonzo's Pancake Breakfast and Father O'Blivion - odd but groovy as fuck 8.5/10 Gravestoned - super long and I think the rolls and trills are overdoing it. not a fan of the xmod gimmicks either 6/10 Tzuicha-cha - I feel like a couple parts in the hard chart are just slightly overlayered. aside from that, really tight and fun 7.5/10 BSpower explosion - judging the hard chart because it's more sensible. solidly done for the most part 7.5/10 The Bridgeport Run - intense as hell 8.5/10 CirnoRHTL - i dont even know how to feel about this. quite frankly the gfx alone freak me out 8?/10 endleSSStation - solid and fun 8/10 fffff - some technical quirks, but otherwise a fun chart 7/10 Light House - it's okay. done well for the most part 7.5/10 Tranzport - interesting alternative 7.5/10 Ultraviolent Junglist - intense all the way through 8.5/10 Bambous - it's got quite a lot of special tricks which fit the textures of the song really well, and while the swing naturally makes it groovy, it's made even more so by the patterns 8.5/10 I Like Trains - song is awful. chart's nothing spectacular either. 7.5/10 Time Out - smooth as hell and an absolute blast to play 9/10 The Creator - disagreed with some of the pattern themes and I really didn't get the bpm changes 7/10 Transparent World - nothing wrong with the chart I guess, but not digging the song at all 7.5/10 Swing Set - absolutely beautiful. from the pattern choices to the color theory, everything about this was done right and done well 9/10 Contact - very strong grasp on the percussion focus, and somehow it works well throughout the entire song 8/10 ge4ce - what. the. hell. na/10 Jack the Ripper - funky and pretty fun. only issue is some of the hold usage in the middle 8/10 Clash - groovy 8/10 Fashion Queen - I'm grading this one a bit harshly because honestly I can see this being amazing, but this chart is just mediocre 7.5/10 Nth degree - welp karma-fied just got knocked out of the water 9.5/10 POP A PARADE - patterns just seemed all over the place 7/10 SIN - interesting take. much more percussion-focused than other versions that I've played, but I think towards the end it might be a bit overdone 7.5/10
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
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#209 |
Somewhere, but not here
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...that's it? xD I was like "Okay...let's look for the LONG paragraph of pure hatred and I'll find my file" But yeah, everyone's been saying that it needed a cut. I may cut it and step it again from square one because I like the tune in general.
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#210 | ||
Spun a twirly fruitcake,
![]() ![]() Join Date: Feb 2009
Age: 31
Posts: 3,865
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Do It This Way - inorite? GO! GO! MANIAC - as is the curse of many song choices: mostly generic, one or two parts interesting Laveran no Shokutaku - I think they're 28th notes, not sure what kind of old-skool stepping math you're using St. Alphonzo's Pancake Breakfast and Father O'Blivion - fact
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#211 | |
behanjc & me are <3'ers
![]() ![]() Join Date: Jul 2006
Posts: 2,051
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i'm talking about places like around measure 80, where the really strong brass hits kick in at the same time as drum hits. obv having all of these brass hits be triples might be a bit overkill, but I figure a couple of strategic triples would make it feel more full
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
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#212 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() gr9 reviews everybody : )))
a lot of the files I was iffy on I am liking way more on second play |
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#213 |
The Dominator
![]() ![]() Join Date: Sep 2005
Location: North Bay, ON
Age: 35
Posts: 8,987
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![]() Yeah a lot of files in this pack continue to grow on me...there really aren't any super weak ones to pick on
![]() Will edit OP sometime...too lazy atm but everything before page ~8 seems to be covered |
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#214 | |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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go! go! maniac - I really do love your song choice, fun file gravestoned - some parts were really cool, some bursts were a total bitch to hit though. overall, a fun file but certain sections could have been toned down a bit, even in the heavy chart guile of the rime king - I'm really hoping that the FFR file gets people to play this version because it's loads better, holy shit haereticus - I see what you're doing but I don't think you did it quite right. you should definitely make a v2 of this howling - song choice was definitely not my thing, but disregarding that, this turns out to be a pretty interesting file. intro felt like it dragged on for a tad too long, but once that was finished, it got better. may not play this again, however i like trains - very fluent patterns that fit the song well, should be really fun on rates (those 24th streams are so much fun to hit) I'll forget you, you'll never forget me (heavy) - a pretty solid file from someone whose files I've never played I'll forget you, you'll never forget me (standard) - spots felt pretty similar to the heavy chart but it was fairly obvious that certain sections were layered different. as a whole, I'm not sure what chart I enjoyed more, both had stuff that stood out/didn't stand out. ps minijacks i'm on crack - great song choice, the music video for this is hilarious too. file is fun, nothing that stood out too much though in the name of god - I'm really not a fan of this particular solo, it drags on far too much and the file reflects that. fatal tragedy was a lot better. innocent walls - this file is awesome, definitely a favorite so far in the pack (i'm weird) insect digestion melancholy - just slightly underwhelming, experimenting with some sections would have paid off well, I think. file's pretty cool as is though. jack-the-ripper - fantastic jordan - glad you cut this, but I didn't find this to be very fun. a good file, just not my cup of tea. kona-yta-mina-tangs be - I need to go into the editor and offset this a bit because obviously this file has a color scheme and, since I use a halved noteskin, it's completely off. great file, and the song is goofy as hell (sometimes i play this file just so i can hear konata whisper into my ears) laste testament - KIL FILE laveran no shokutaku - absolutely one of my favorite files in the pack, holy fuck. everything about this file is terribly attractive and i don't think i'll stop playing this until i quad... which'll never happen lawn wake II - super fun, love this to bits. light house - super cute file, only issue I had were the minequads. imo, they didn't fit with the song very well. lockene - a lot of people are posting good scores on this and quite frankly, i don't understand how i can be this bad at it. patterns are relatively fluent, and those graphics are top lel material will continue when i wake up
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#215 |
Celestial Harbor
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![]() mentioned this last night in a skype chat, but
kona-yta-mina-tangs be - can't take this song seriously because when translated into korean, they're just saying "ass ass ass ass shit shit shit shit" |
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#216 |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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![]() Yum yum jjeob jjeob ruk ruk furu furu furu furu jjeob jjeob yum yum ruk ruk
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#217 |
ᅠ
![]() ![]() ![]() Join Date: Aug 2008
Posts: 3,652
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(handshake)
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#218 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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![]() lol choof, I thought baq syndrome was already declared ever since his eruption file in xoon4 lmfao
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#219 |
good hot
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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![]() wouldn't it be NTM syndrome because he was around before baq
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#220 |
FFR Player
Join Date: Oct 2012
Age: 31
Posts: 3,799
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oh yeah oops x: baq syndrome is the evolved version of NTM syndrome
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