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#9141 |
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FFR Player
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I'd like to share with you Bonk's ID, pass and pin so you can all haxx0r him.
![]() Bonk, you one-eyed perv. |
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#9142 |
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FFR Player
Join Date: Dec 2005
Location: Buffalo, NY
Age: 38
Posts: 663
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chuck norris ****in came in my eye what do you want.
anyways can someone post a priest build plocks. |
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#9143 |
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FFR Player
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1. Max HS
2. Max other such skills 3. Profit! |
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#9144 |
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Admiral in the Red Army
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Dude, just make it up as you go however you feel like.
As long as you get max HS, max dispel, and max ER, it's just a matter of preference for order and other ****. All I'll say is that you need to get 3 dispel before starting HS (prerequisite :frown: ) and you need to get some ER early on so you can do higher level stuff sooner.
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#9145 | |
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let it snow~
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http://www.sleepywood.net/forum/show...98&postcount=7
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2) Shining Ray sucks. Trust me. 3) Dragon sucks more than Shining Ray. Trust me. 4) Elemental Resistance is the 2nd greatest skill in the game with HS being #1. 5) Doom is useful. Last edited by Squeek; 10-9-2006 at 08:59 PM.. |
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#9146 |
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Admiral in the Red Army
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Squeek, that's a gay build.
Door is no where near as useful as it used to be before ludi came out, and ER is a mother ****ing godsend in 7x. Also, SR sucks ass and is difficult to really use ever. EDIT: and dispel is way more useful than doom. Why the hell would you max doom before dispel? and if you're gonna max dragon, why do it last? you could use that **** on things like doom flounder, papulatus, or zakum, but doom is just totally useless.
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#9147 |
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let it snow~
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What.
Door is beneficial no matter where you are. Always. More than one point is still retarded. ER is better to have over HS? What?! SR is suck. I agree there. Dispel? What are you going to Dispel? Care to tell me, because I met NO enemies that were worth it. I didn't max Dragon. It's a 30 point skill. You can take 10 points from Ray and put them in Dragon if you want, but I still say it sucks. |
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#9148 |
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FFR Player
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How much does ER help? And what's the point of getting one point in SR so early if you're just gonna spam heal in ludi? o.O
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#9149 | ||||
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Admiral in the Red Army
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EDIT: @ larry: ER is HUEG. Maxed, it's 50% off of all elemental magic attacks. At level 1 it's something like 12% off of all elemental magic attacks. As for SR, it's great at the levels where you're still soloing weak things like coolies or, in my case, soul teddies.
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#9150 | |
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FFR Player
Join Date: Jun 2005
Posts: 223
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Yay, got my i/l mage to level 30. I did a whopping 17 damage with thunderbolt (I didn't realize it was going to start at a base attack of 2 -_-)
Oh well she's still sexy. =D
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![]() OniSpltter~ 11x priest xOniSplitter~ 5x sin Quote:
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#9151 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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Don't priests get some sort of dragon-enhancing thing in 4th job? I can't remember, all the real and fake info is starting to blend together in my head. =\
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So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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#9152 | |
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Admiral in the Red Army
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ps they both suck but doom sucks more.
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#9153 |
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let it snow~
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Back when I wrote it, Doom was so much more popular than Dragon.
Also, I made my characters for regular training. It's something I still do for Trickster. I don't get skills solely for boss fights. Dispel is useful for Zakum and other bosses, but how often do you kill those? And if something is Sealing you in regular leveling... well, that shouldn't happen. Aside from the B3 Jr Boogies. |
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#9154 | |
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FFR Player
Join Date: Dec 2005
Location: Buffalo, NY
Age: 38
Posts: 663
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All of this bull**** arguing has confused me more lol. So i think i'll stick with this method.
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O.o |
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#9155 | |
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Admiral in the Red Army
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But are you seriously suggesting that using doom against grims is a good idea? The only thing I ever use doom for is showing off and goofing around. Bonk: I'd say that's a good idea. I only ever use SR when screwing around, or when sniping at MDT (and I really shouldn't be at MDT anyway). It really is a good idea to skip it completely if you feel like you can. I only wish I had known of the fact that I can't use it in training before I had gotten it. At the time I hit 70 though, I didn't know ER was so awesome.
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#9156 | ||
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FFR Player
Join Date: Jun 2005
Posts: 223
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Actually I've been considering doom quite a bit considering the glitch that it currently leads to. From what I can see after you get hit by a transformed monster (as a snail) and take 1 damage, after it returns to it's regular form it still only does 1 damage. This can be usefull considering any monster is piss easy if it only does 1 damage to you. According to this, though costly, doom can be a very very helpful skill. I dunno, it kinda goes both ways. As for your build b0nk, I agree with the "do whatever you want" strategy. I did:
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#9157 |
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FFR Player
Join Date: Sep 2006
Posts: 5
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ROFL hahaha nice avatar onisplitter its funny as hell also grats on lvl 30
ps. lvl 46 cleric woot Last edited by cleric32390; 10-9-2006 at 11:14 PM.. |
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#9158 |
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FFR Player
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More ER lets you solo DTs earlier, which helped my friend to outlevel me VERY VERY fast o_O SR is fun, but it isn't neccessary. HS doesn't really have to be maxed right away because after a certain point, it is only really time that matters (OH NOES 2 LESS EXP over dying less frequently and being able to train on higher leveled things==> faster leveling? =O). My friend has 7 ER right now and 28 HS and I told her to pump more points into er so she can solo MDTs and go to grims with a dk. ER is very overpowered... trust me. Level 28 hs is hardly noticeable compared to Maxed HS so you can hold off on that for a while. If you are going to solo a lot, or you want to tackle harder things with DKs and parties, go for ER. If you just want maxed HS for the hell of it, max it first. I don't see a point in maxing HS very early because as long as you don't tell your DKs, they'll never know. Dragon is useful, the extra damage helps kill a lot faster. Dispel may be useless in regular training but boss fights are incredibly fun, according to my level 103 priest friend. He said it is what inspires him to play his priest. Ehh... just go with whatever you feel like adding. Priests are all about flexibility so its up to you.
O_o
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pyro31191: TELL EVERYONE YOU WANT TO TAKE IT IN THE ASS NOW pyro31191: rofl pyro31191: You should tell them earlier though pyro31191: so they can buy dildos instead of fleshlights |
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#9159 |
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FFR Player
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If you ever want better experience as a priest, you'll want SR. Also so it's not boring as hell being a priest. If only I played a higher level priest (115+). Brandon's was only 88 at the time I was playing it at grims. >_> I can see how it can be quite fun later on though.
*Dispel - Max (20). Needed if you ever want to do boss fights (mainly Zakum so far). Boss fights are the best in the game. *Dragon - Max (30). Not amazing, but better than the other skills you could use your points in. It's useful when soloing the circle around grims. *Elemental Resistance - Max (20). Duh. *HS - Max (30). Duh. *Shining Ray - Max (30). Very useful to help speed up training from 115+. Able to solo as well. Takes some skill to use and makes a priest much more enjoyable. Get hit+heal, SR+tele, heal. Most priests find it boring if they only use heal, which is why they especially love being a priest later on when they can take two hits with HB, thus making using SR easier and safer, even throwing in 2 SRs. Being 115+ with SR makes you strong enough to do many more things. 21 points left. *Doom - 11. At level 11, it's quite an improvement over level 1. This skill isn't really useful but it's mostly for fun. At least at this level, it isn't total shiiiit. For me, doom was more of a pain. A lot of times I wanted the monsters to keep firing at me so they wouldn't progress forward. Instead I got some as snails walking towards me because my avenger won't hit them as its already hitting 6 others. Plus the skill is expensive and a waste, but at least with 11, it's much more improved over level 1. *Door - 10. Why 10? A friend priest really enjoys her level 10. I can see reasons why. Less rocks wasted from missed doors. Plus she could always go back, repot, and sell all her junk, with time to spare to get back into the door. Or say if you are buying stuff from basil, like I do, can set up a door when the other person is ready, go through, buy/sell whatever, and return back to where you were. Not only that, if you are a door person at Zakum and are dooring many people, you only need to cast a door to get a bunch through. Little things that make it worth the 10 points over 10 extra points in doom. Squeek, you know quite a bit about priests. But you really have no experience concerning boss fights or higher level solo-priest training (by solo I mean both alone or without following someone around healing them). What's nice for priests who have good speed are 2 high levels splitting the grim map (one circling, one on bottom 2). They can go pretty fast. That's just one example of how much freedom a priest has. Last edited by banditcom; 10-9-2006 at 11:49 PM.. |
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#9160 |
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FFR Player
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Hit 64.
65 tomorrow <3 ![]()
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