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Old Yesterday, 01:58 PM   #11
ShadoWolfe
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Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
Default Re: TWG 210: Vanilla Ice Cream in Sprite [GAME THREAD]

Quote:
Originally Posted by star-crossed View Post
D0: 13
D1: 11
D2: 9
D3: 7
D4: 5 (24/24 phases start)
D5: 3

If I did the math right, the wolf team wins by having 4 out of the 10 town players be voted off. The town team win by voting out 3 wolves and preventing 4 town players being voted out.

I think that town having no secrets has the potential to make the fundamental secret of who knows who the wolves are already, easier to uncover. Everyone is going to have a more similar frame of reference than usual and town can be more open with each other without incurring the usual risks. Will we see radical honesty transform TWG? I suspect that the standard of posting that wolves have to be consistently capable of to actually be trusted in this one should be higher.

It depends partly on how the randomisation exactly fell, but the ten names not on the wolf team should still be a fairly intimidating list regardless. How many town names do they already fear cannot be one of their four to win?

I think town can make this a hard game to be a wolf in, especially for the later days when process of elimination is powerful. That comes down to things like creating information, to pressure, to commitment. Whatever can be done to not make it easy for them to get their 4 to win.

Statistically speaking, at some stage, it will look like the town are thinking and talking about all the wrong things. At those times, it will feel like it is a good game to be a wolf in. Wolves will be able to look smart and look like they are helping, by telling those unfortunate townies who don't already have the answers why they are probably wrong about what they are wrong about. With hindsight, with process of elimination, I think the good times can actually come back to haunt them in the end.
I thought this post felt hollow when I first read it, but coming back to it makes me like it more. I think I can see a stream of consciousness here where before it just seemed contrived

@star, how can town be "radically honest" with each other?
also, why would wolves "tell those unfortunate townies who don't already have the answers why they are probably wrong about what they are wrong about" instead of helping them double down on their mistakes, and what makes that in any way different than a regular game?
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