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#18 |
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FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
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I am really happy to see the rule being adopted. As a player, it frustrates me to no end how inactives are dealt with and basically given up on. Waiting til the last minute doesn't solve things, and it gets frustrating as either alignment to get surprised right at the thick of it.
I hear MML 100% in saying "I won't join a game without a post minimum" and I agree. Bug saying they wanted to make sure it was included doubled my interest in the game, because I felt like I could be comfortable playing without worrying about my normal "lynch inactives first and foremost D0 and D1" strat here, which is the result of playing in an inactive meta. In our inactive meta, town ends up getting hurt basically spending 1-2 phases cleaning up the game of non-players while wolves get to kill who they want. It isn't right, and the solution is for hosts to tackle it head-on by implementing replacement and modkill policies that are open and transparent and prevent surprises for both sides. Bug, don't beat yourself up. The game was fun and it not ending 40 or so minutes sooner is NOT an issue.
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