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#21 |
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FFR Veteran
Join Date: Aug 2018
Location: Agadir, morocco
Age: 26
Posts: 296
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OMEGALUL
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"humans are allergic to happiness" -exurb1a "the only successful prank is the one you just dont f***ing pull" - penguinz0 "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a
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#22 |
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longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,679
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disable avast
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#23 |
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D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 35
Posts: 4,683
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Disable my only antivirus protection? haha
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Thee Burstinator [SIGPIC][/SIGPIC] Last edited by SK8R43; 08-7-2019 at 05:28 AM.. |
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#24 |
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FFR Veteran
Join Date: Aug 2018
Location: Agadir, morocco
Age: 26
Posts: 296
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"humans are allergic to happiness" -exurb1a "the only successful prank is the one you just dont f***ing pull" - penguinz0 "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a
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#25 |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,990
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A bit off-topic but I do miss Byron/Rebound/i love you.
Glad to see the movement towards bytestream and millisecond-based timing over frames/rounding, especially for this Official Tournament! ![]()
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Last edited by DossarLX ODI; 08-7-2019 at 08:05 AM.. |
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#26 |
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D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 35
Posts: 4,683
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Got it to work...kinda. It lags like a motherfucker. Unless 55 framerate wont work on it, but i also tried 60, and 59 and still lags. Way worse than regular air
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Thee Burstinator [SIGPIC][/SIGPIC] |
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#27 | |
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Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 34
Posts: 6,592
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If you have the air runtime installed and you install the .air package, it should. But untested.
Quote:
![]() Last edited by Zageron; 08-7-2019 at 10:51 AM.. |
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#28 |
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Washed and Irrelevant D7
Join Date: May 2012
Age: 28
Posts: 1,808
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hmm... well this is nice and all but imma stick with the old version that lets me fullscreen for now lol
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#29 |
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longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,679
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o wow u cant even stretch the window, it letterboxes, oof
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#30 | |
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longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,679
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Quote:
probably what im gonna do also regarding people who are lagging etc, the way i see it is "• Prefers discrete GPUs over integrated" most likely the game is gonna run worse (or the same) if u dont have a graphics card/are using a laptop with integrated graphics etc Last edited by Dinglesberry; 08-7-2019 at 11:56 AM.. |
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#31 | |
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The ShitMiss God
Join Date: Feb 2016
Age: 27
Posts: 109
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Quote:
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#32 | |
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Mr. Skeltal
Join Date: Oct 2010
Location: Lowell,MA
Age: 29
Posts: 1,506
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is 55/59 still optimal fps on this or does it not matter? also is there a way to get the perfects to stop disappearing once notes start coming in faster?
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#33 |
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VICES
Join Date: Aug 2006
Location: Germany
Age: 32
Posts: 10,042
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Pog
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#34 |
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Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 34
Posts: 6,592
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Optimal framerate is whatever works best for you. Animation playback is at framerate, so accuracy plays back super fast.
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#35 |
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Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 33
Posts: 12,985
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pog new engine
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#36 |
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Nope
Join Date: Nov 2010
Location: London, ON
Age: 31
Posts: 3,772
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Feels like it's running at 20 fps
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#37 |
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longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,679
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#38 |
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Rhythm game specialist.
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inability to resize is definitely a deal-breaker for me on this build, which is a shame...
not sure if i'm an isolated case or if this is intentional - there seems to be a strange behavior in tweening for judgment feedback for amazing/perfect judgments; instead of restarting the animation for a given judgment, it seems to proceed through tweening even if a judgment changes and doesn't reset unless the next note is a respectable distance away. this is particularly distracting at the start of streams because a quick sequence of alternating amazing/perfect judgments at the start of a stream gives you no different feedback and continuing to hit notes in a fast enough interval keeps the judgment hidden until you get a judgment that is lower than a perfect. edit: this behavior also exists with averages as well - if you stream constant averages, the judgment disappears and will not reappear until you get a different judgment Last edited by TC_Halogen; 08-7-2019 at 09:35 PM.. |
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#39 |
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Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 34
Posts: 6,592
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Forgot to post here, but a new version with lots of fixes and ability to scale is coming tonight.
The accuracy animation thing is a lot more work to fix and is a known issue, yeah. It's related to the framerate that it's set to, and has always been an issue. Last edited by Zageron; 08-7-2019 at 09:37 PM.. |
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#40 |
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longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,679
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thank god cause low key it ran like garbage and i just wanted to be nice
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