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#14 |
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FFR Veteran
Skill Rating Designer
Join Date: Jan 2016
Age: 29
Posts: 283
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It was not pure NPS (NPS was included in the algorithm but only a small factor). It was more like "give each note a value based on how close it is to the next one on the next arrow/hand/overall, then sum everything and take the highest consecutive X notes, add factors for stamina/consistency/NPS"
I did a bunch of playing around with the factors and scales but I would always end up with either long streamy files being rated way too high or big spiky files being rated way too high (or both.)
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Last edited by RenegadeLucien; 07-7-2018 at 01:21 PM.. |
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