06-26-2018, 01:25 AM | #941 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Wait I think we have a shot if the acquisitioner took over the other wolf.
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06-26-2018, 01:29 AM | #942 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
In any case, strong feeling that Makoto's been acquisitioned. He doesn't post that much, and all of a sudden he's here at the start of the phase making multiple posts? Nah.
I just don't know if he's a wolf. |
06-26-2018, 01:29 AM | #943 | ||||
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
EXHIBIT A: Two phases ago:
When Kyoko was getting traction for a lynch. Quote:
Quote:
Quote:
Again, Leon gives the weak answer "maybe she's just playing into character??????" despite thinking that roleplaying is inherently sketchy. Yeah okay pal. Wherein he tries to further justify why Kyoko is town because she's roleplaying. (p.s. it's bullshit) Quote:
Leon turns the tables completely away from Kyoko by baiting everyone into voting for Yasahiro. |
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06-26-2018, 01:31 AM | #944 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-26-2018, 01:35 AM | #945 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-26-2018, 01:36 AM | #946 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
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06-26-2018, 01:39 AM | #947 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
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06-26-2018, 01:41 AM | #948 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
fake as shit response to a textwall from a partner
which, again, NOTED This makes zero sense coming from you when you've been doing the same exact shit hombre. |
06-26-2018, 01:44 AM | #949 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
Notice how Leon conveniently ignored Kyoko and then immediately fixed it, but with less strength he does to me and Byakuya. honestly it's just "hey I have to do this so ppl don't call me out on it" kind of thing. |
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06-26-2018, 01:46 AM | #950 | |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Quote:
I will have your head Kyoko. |
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06-26-2018, 01:51 AM | #951 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-26-2018, 02:00 AM | #952 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
The only way town can win here is if Kyoko was acquisitioned last night I think. So, whatever, but I'm going out on my own terms.
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06-26-2018, 02:00 AM | #953 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Actually if we no-lynch here, the acqui and the wolf can kill each other in the night? Not sure how that works but maybe
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06-26-2018, 02:48 AM | #954 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Just to confirm, yes there are 24 hours in this phase. It will end 9pm the 26th (my b)
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06-26-2018, 03:54 AM | #955 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
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06-26-2018, 04:08 AM | #956 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
I checked Kyoko's D0 and she voted for Junko. There was no interaction between Kyoko and Sayaka, but Sayaka didn't interact much anyway.
I'm hesitant to accept a world where Kyoko is a wolf because if that's true, then the town is probably going to lose. |
06-26-2018, 07:17 AM | #957 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Hey I knew someone would be skeptical of me cause I posted a wall of text after ghosting most of the game.
I'm sure you would have rather I just forgot this game existed huh? Get out of here with that basic shot Also victory might be close to impossible like Sakura said. It might be just us deciding which antitown faction wins. unvote . |
06-26-2018, 07:22 AM | #958 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
I have to leave again for a long stretch but I'll be back before eod assuming I don't fall asleep from exhaustion
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06-26-2018, 10:34 AM | #959 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
No Lynch might be the way to go here
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06-26-2018, 10:49 AM | #960 |
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Re: TWG CLXXVIII: Danganronpa [Game Thread]
Right now, there are four players remaining. The player pool composition is necessarily either 2 town, 1 acquisitioned town, and 1 wolf; or 3 town and 1 acquisitioned wolf.
We can still win scenario (2) by lynching the acquisitioned wolf, essentially killing two birds with one stone. Scenario (1) is more difficult. In that case, we'd have to deliberately no-lynch (a possibility I don't see addressed in the OP, so not sure if it's valid), then hope for a specific set of night events. We would need the wolf to target the current Acqui (or we'll lose a 1:1:1 or 1:1 tomorrow depending on what powers the the Acqui chose), and if the Acqui survives that (my understanding of order of operations here is that the wolf kill would occur first), they have to possess the wolf. If we lynch a town player today, we lose. If we lynch an individual wolf or Acqui today, we also lose. In other words, any lynch right now defeats us unless the wolf and the Acqui are the same person. We can, however, instantly win by lynching a wolf-Acqui. We can survive to the night by no-lynching, but that takes control of the game completely out of our hands and essentially leaves it to (unfavorable) RNG, specifically the two scenarios outlined above. |
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