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#681 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Once again, why is wolves needing to kill a chosen one a concern for town?
"We have to protect the chosen ones" Well, we don't know them. What do you expect us to do?
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#682 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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You definitely are one of these players for me.
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#683 |
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Sectional Moderator
TGB Queen
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We have to protect them but we can also use them as information. Trying to figure out who the chosen ones are can help us figure out who is purposefully pushing those people. The pushers are likely to be wolves
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#684 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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How do you know you're protecting a chosen one and not a wolf ?
Like please.
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#685 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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You can't soft being chosen one in this game because you can't know you're one.
Therefore you can't really find someone who is a chosen one in any conceivable manner.
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#686 | |
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Sectional Moderator
TGB Queen
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Quote:
That's why you have to look at the kills, votes, and pushes for clues rather than rely on claims
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#687 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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You need a wolf to find a chosen one.
It's easier to solve the game than to figure out who are the two chosen ones. That's why I think you're all insane.
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#688 | |
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Sectional Moderator
TGB Queen
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Quote:
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Follow my dog on Twitter: https://twitter.com/Riles_puppy |
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#689 | |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Quote:
If a chosen one dies, the other becomes a vanilla town and has no value anymore. You will have a much easier time just finding wolves.
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#690 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Let's say I'm a chosen one and no one ever lynches me.
Wolves just need to get that mislynch on the other chosen one and town still lose their advantage. Protecting 2 unknown players is not a gamble I want to take.
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#691 |
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Sectional Moderator
TGB Queen
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you don't have to do this? All you need is a pretty good idea about one of them and look at who was pushing that person. Of course it's not going to be concrete, but it's one way of finding someone doing something wolfy
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#692 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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What if chosen ones gets killed by a full town wagon ?
Do you know how messed up we would be for the rest of the game ? I understand the appeal for pulling original plays, but I just don't see it in this situation. The only point where town will want to care about chosen ones is if one flips.
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#693 |
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Snivy! Dohoho!
Join Date: Mar 2006
Age: 35
Posts: 6,161
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Hakulyte is losing is mind and I'm loving it.
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#694 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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I voted you at the end of D0 because I thought you were crazy for going for "safe town lynches" as if H&H couldn't have been a chosen one 100%.
He could have been one in theory. He wasn't, but that's still weird.
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#695 |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Watch me reach 1000 posts and still lose the game with bogus logic.
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#696 | |
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FFR Player
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 93
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Quote:
For all your talk about paying the game the right way you seem to have no idea what your doing and just biting at whatever looks suspicious on the surface.
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#697 | |
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Quote:
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#698 |
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Sectional Moderator
TGB Queen
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nobody was pushing him earlier in the phase despite being more inactive than I was, and multiple people pointed out my inactivity. I think one of the wolves would have brought it up at some point before EOD if he really had been chosen. My logic still makes sense in my mind so
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#699 |
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FFR Player
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 93
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The irony is your single minded view of how the game should be played is causing you to view anyone thinking about something else with suspicion, causing you to fail to do the one thing you set out to do, which is find wolves.
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#700 |
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FFR Player
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 93
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Raeko really solidifying her spot in my town circle
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