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Old 06-19-2017, 02:56 AM   #401
TheNoSoMan
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Default Re: The Etterna Project

I'll be waiting eagerly for the next stable release then. Etterna has so many neat features built in that I'm using it over Stepmania 5. The bundled noteskins aren't really my thing because the receptors don't flash when you hit a note but I have other options.

I wonder what hurdles thememakers have to jump in order to make themes work on Etterna.
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Old 06-19-2017, 09:23 PM   #402
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Default Re: The Etterna Project

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Originally Posted by TheNoSoMan View Post
I'll be waiting eagerly for the next stable release then. Etterna has so many neat features built in that I'm using it over Stepmania 5. The bundled noteskins aren't really my thing because the receptors don't flash when you hit a note but I have other options.

I wonder what hurdles thememakers have to jump in order to make themes work on Etterna.
The "old scoring/grading system" isn't lost. A theme has access to the judgements and can calculate DP very easily(I think many vanilla SM5 themes did this).
Regarding themes, I think most/all SM5 themes should work on Etterna almost without any changes(Of course, they wouldn't use the new features).
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Old 06-19-2017, 10:31 PM   #403
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Default Re: The Etterna Project

is there a way to turn off mouse control in sm. or have it only work when the mouse is in the actual game window.
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Old 06-20-2017, 04:06 PM   #404
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Default Re: The Etterna Project

Theres any way to do Artist or simefile authors search like "classic" way ? I swear i have tried everything, i just cant do it with the commands etterna uses
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Old 06-22-2017, 05:03 PM   #405
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Default Re: The Etterna Project

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Theres any way to do Artist or simefile authors search like "classic" way ?
What do you mean? Is it the search system that had a next/prev button and moved you from one song to the other? If so, I believe it can still be implemented(Probably the same way), it's just not in the default theme (Til Death).
Why would you want that though, if you dont mind me asking.
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Old 06-27-2017, 06:18 PM   #406
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Default Re: The Etterna Project

I think he means changing the order in which you can browse simfiles you have like in alphabetical order and stuff. I triggered it once in Etterna but I have no idea how to do it again.
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Old 06-27-2017, 06:37 PM   #407
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Default Re: The Etterna Project

up down up down
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Old 06-27-2017, 08:32 PM   #408
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Default Re: The Etterna Project

Have to seriously document this stuff sooner or later. I never would have thought to do that.
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Old 07-12-2017, 07:25 PM   #409
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Default Re: The Etterna Project

Heyo~ Never used CMake and I get:

CMake Error at CMakeLists.txt:3 (project):
Failed to run MSBuild command:

MSBuild.exe

to get the value of VCTargetsPath:


when trying to generate with the GUI.

Any help would be appreciated~
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Old 07-12-2017, 10:37 PM   #410
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Default Re: The Etterna Project

General checklist: Run CMake as admin, and have Visual Studio installed (or else MSBuild doesn't exist).

Otherwise this is unfortunately a rather non-specific error.
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Old 07-12-2017, 11:05 PM   #411
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Default Re: The Etterna Project

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Originally Posted by Soundwave- View Post
General checklist: Run CMake as admin, and have Visual Studio installed (or else MSBuild doesn't exist).

Otherwise this is unfortunately a rather non-specific error.
Well I guess no Stepmania for me then.

Here's what I did, correct me if I did something totally wrong:

1. Download zip from git repo
2. Extract to where I want it
3. Run CMake as admin
4. Specify the extracted folder path for source
5. Specify the Build folder inside for binaries
6. Hit Generate
7. Error

Windows 10, got VS14.0 Pro, and MSBuild.exe is in there too.

Do I have to actually clone the project (if that makes any difference) ?

Last edited by xXOpkillerXx; 07-12-2017 at 11:07 PM..
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Old 07-13-2017, 04:04 AM   #412
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Default Re: The Etterna Project

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Originally Posted by xXOpkillerXx View Post
Do I have to actually clone the project (if that makes any difference) ?
Cloning is different as it will download dependencies. Also do the following things.

1. Ensure C++ is checked in the visual studio installer, it is not by default with 2015 and newer.
2. If you are using cmake gui, click configure until errors go away (should be twice).
3. Cmake is set to create a build for the 32bit (x86) toolset.
4. Ensure Microsoft DirectX SDK (June 2010) is installed.

With that, it should be good.
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Old 07-13-2017, 06:54 AM   #413
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Default Re: The Etterna Project

needs a compiled installer for each major release, this cmake shit has kinda turned a lot of mates away from trying it out
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Old 07-13-2017, 08:22 AM   #414
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Default Re: The Etterna Project

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Originally Posted by Tia- View Post
needs a compiled installer for each major release, this cmake shit has kinda turned a lot of mates away from trying it out
Yeah good thing it doesn't bother me too much, but anyone should be able to play the game without such trouble.
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Old 07-13-2017, 08:32 AM   #415
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Default Re: The Etterna Project

Quote:
Originally Posted by PolygonEater View Post
Cloning is different as it will download dependencies. Also do the following things.

1. Ensure C++ is checked in the visual studio installer, it is not by default with 2015 and newer.
2. If you are using cmake gui, click configure until errors go away (should be twice).
3. Cmake is set to create a build for the 32bit (x86) toolset.
4. Ensure Microsoft DirectX SDK (June 2010) is installed.

With that, it should be good.
1:

2: Doesn't work

3. Ok, what about it though ?

4. Doesn't this come with any other big software ? Anyway I'm downloading it I guess.....
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Old 07-13-2017, 09:03 AM   #416
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Default Re: The Etterna Project

there is an installer for each major release.
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Old 07-13-2017, 10:00 AM   #417
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Default Re: The Etterna Project

yea this build your own shit is dumb, it triggers me to see people posting screenshots on like "0.55.5282" or something tbh
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Old 07-13-2017, 10:39 AM   #418
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Default Re: The Etterna Project

How long should it take to clone that project ?? It's literally taking forever on my side wtf ? It gets to 14% instantly then it's ridiculously slow.
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Old 07-13-2017, 11:00 AM   #419
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Default Re: The Etterna Project

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Originally Posted by Walrusizer View Post
there is an installer for each major release.
beyond 0.54.1?
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Old 07-13-2017, 11:34 AM   #420
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Default Re: The Etterna Project

I've already spent hours trying to (c)make that shit work. How can an open source project be so damn hard to get. I'll keep posting until I get it to work because I want to play that game.

PS Don't get me wrong, the whole thing is absolute boss, but its accessibility sucks ass. It's like no wonders SM community is so small and niche, Osu has a sick easy install for everything, from the actual game to the files. I believe my problems are specific and I'll deal with them for sure, but man the focus should be on making the install much easier and frequent (less functionalities per compiled release).

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