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Old 02-15-2016, 09:04 PM   #241
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

let me get confirmation from cetaka in regards to him reworking his file for carpet muncher
looking forward to your chart for bbblow
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Old 02-15-2016, 09:20 PM   #242
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

reviews updated
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Old 02-16-2016, 01:53 AM   #243
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

Thanks a ton duder, can't wait for those notes. Hope you're feeling better!

I'm gonna try and get a couple more gfx sets out this week too, work permitting!
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Old 02-16-2016, 05:57 PM   #244
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

I was wondering, since Tsuka said he was going to sync fitn himself, if it'd be possible to copy paste my chart into his sync because I didn't even think about resyncing and don't want to put effort in if someone else already did it/is going to. Let me know Tsuka/Choof.
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Old 02-16-2016, 08:32 PM   #245
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

definitely
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Old 02-17-2016, 06:22 AM   #246
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

So is that a y or n for carpet muchers
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Old 02-17-2016, 12:38 PM   #247
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

This could be fun. I see a few remaining songs in there that I know really well. I'll take a crack at this tonight and see if any of them strike my fancy I'm not amazing at making charts, but I'll give it a shot.

EDIT: Gonna do Lataia One of my favorite old BMS songs.
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Old 02-18-2016, 08:38 PM   #248
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

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So is that a y or n for carpet muchers
go for it
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Old 02-19-2016, 03:24 AM   #249
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

Yeh
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Old 02-21-2016, 12:53 AM   #250
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

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my chart for Ahh, Das Ist Musik is coming out kinda rude, thank you based mines

should still be really enjoyable for those who play with mines off, though
oh god AJ what have you done. I look forward to seeing it

Also, submitted Lataia. Turned out pretty damn good I think. I'm not sure if the ending is offsync or what, but it feels weird and I have no idea how to fix it =/ It might need a slight resync or something.
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Old 02-27-2016, 12:00 PM   #251
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

argh
I'm already burnt out

playing sm on a membrane after years of a mech is frustrating enough to the point where I don't even want to play

kommi, if you want to take over for a bit, send me some gmail information over PM so I can allow you to edit the spreadsheet.
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Old 02-27-2016, 04:01 PM   #252
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

aye cap'n
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Old 02-27-2016, 04:14 PM   #253
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

sugoi ze
gonna bundle up the current folder and send to u

thanks a bunch

I wil..... return................ l8r......
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Old 02-27-2016, 04:17 PM   #254
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

ait so upon further review everything is horrid kil yaselves
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Old 02-27-2016, 04:21 PM   #255
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

LOL
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Old 02-27-2016, 04:36 PM   #256
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

air: now the song doesn't offer a whole lot, but there is more to do to keep it interesting rather than a constant dumpstream. Some parts can be accentuated more on the melody rather than the background synth stream. also the parts where you keep the jumpstream you can accentuate jumps on the high notes of the synth (this is merely a suggestion but I feel it would embelish it rather than just straight 4th jumps for 3 minutes). also the jump jacks before hands kinda kill the flow. idk man

skorpion fire: I think you accidentally deleted a 4th note at the start because the whole song is off by that (ez fix but could've been an error on my part idk). regardless sync needs some work I think. the steps themselves are great, not sure about the forced jump/hand 16th jacks in the middle of jumpstream though. gives an inconsistent difficulty spike compared to the rest of the file and kills the flow. literally only like a few things to fix

lataia: file's pretty great~ only complaints is during the 16th jumpstream parts maybe some mini-jacks could've accentuated some background synths to switch it up (this is merely a suggestion and not necessary at all). The mines can be a nice touch but whether or not they actually follow anything is debatable. also the colored notes added near the end to the occasional synth is completely unnecessary and aggravating. nearly perfect


I imagine choof and I are going to have contrasting ideals but ultimately I'll leave the final judgment to him.
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Old 02-27-2016, 04:44 PM   #257
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

yo take me off blade, that songs dumb af
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Old 02-27-2016, 05:16 PM   #258
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

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ait so upon further review everything is horrid kil yaselves
Damb
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Old 02-27-2016, 08:16 PM   #259
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

i hope u like sos or i swear to god ill make u sos right out of your sm (gottheem)
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Old 02-29-2016, 09:59 AM   #260
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Default Re: Community Keyboard Megapack 1.5 (Submissions OPEN)

Just my 2cents, doing easier difficulties for a good number of these charts would be pretty great, seeing as everyone and their mom has the original version of this pack.

Like having a good entry point to stepmania without the pack being specifically tailored toward beginners would be pretty gr9.

Swag.
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