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#141 |
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VICES
Join Date: Aug 2006
Location: Germany
Age: 32
Posts: 10,042
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political relevancy
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#142 |
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Simfile Judge
Join Date: May 2013
Posts: 482
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obscene amount of steam, I love that chart
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#143 |
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Join Date: Apr 2006
Posts: 3,207
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#144 |
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✘ Forever OP✘
Join Date: Dec 2008
Location: Canada,Quebec
Age: 30
Posts: 4,207
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#145 |
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FFR Simfile Author
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Kil's Thermosphere
Aperson's Peaches En Regalia & Vunderbar (Dorian Concept Remix) and Tsuka Bazooka. Because to me, it is.EDIT: I also forgot Hardware Store by RaiRai. That file is godlike. There are a probably quite a few other files that I think are perfect but it's been a really long time since I've played on a regular basis. Peaches En Regalia changed the playing field for what people thought was possible with making fun charts. If you were around at the time, it prompted a lot of step artists to think more creatively and literally step up their game. IMHO Thermosphere wouldn't have existed without it, because Kil literally stepped that file for a pack that Aperson was planning for creative and perfectly well-polished files ONLY, after Peaches En Regalia was so well received by the community.
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Last edited by DigitalS3r4ph; 05-18-2014 at 04:18 PM.. |
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#146 |
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Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 33
Posts: 12,985
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Gravity Blast (FFR)
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#147 | |
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behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Quote:
if the people playing this chart, regardless of whether or not they could consciously recognize the techniques, realized kil's masterful ability to connect the notes to the music (using many techniques that few have ever seen before), their mind and senses would've been bombarded with new ideas and aesthetics nonstop the streams from the very beginning of the song uses a kind of melodic contour/pitch relevance that no one had even considered yet. on top of that, the dissonant melodic lines were represented with more peculiar pattern choices, making it feel really smooth, fresh, and funky. kil wasn't afraid to "stick" certain keys to certain sounds, resulting in very crisp structure and patterns, combined with a kind of flow that is very fitting to the genre. jack theory in certain sections highlighted the articulation of the synth very well, something most everyone else would ignore or at least not know how to handle. the solo sections are wonderfully colored and build up very well, and the background image in contrast really makes the rainbow colors pop out even more. the use of large chords to represent thick piano chords was also a relatively new concept that added a certain richness and fullness to even slow sections of the song. the immediate background change is not only fitting to the song but is an extra pleasant surprise. this section masterfully uses the tension and release patterns of the percussion, utilizing jacks and miniholds and adding heavier chords to increase the intensity. even though this section is slow, it builds up and gives a satisfying finish to the chart so in the end I go back to the kil dick-sucking I've been known for. but in all honesty, the reason is very simple. he understands music very well, probably better than almost anyone here. he understands the aesthetics of this game very well, probably better than almost anyone here. you combine these two natural talents and you have a genius of an artist, like the leonardo da vinci of notecharting. he uses techniques that no one else has done before and he executes them beautifully. a true pioneer
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music Last edited by stargroup100; 05-19-2014 at 04:09 AM.. |
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#148 |
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Confirmed Heartbreaker
Join Date: Jul 2012
Age: 37
Posts: 5,866
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if i had started stepping when kil did youd be saying that about me
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#149 | |
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behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Quote:
I feel the same way about a lot of philosophical ideas as well as tons of game design concepts in all kinds of areas. I'm sure there are lots of people out there who feel the same way too about other things, but there's no way to truly tell who figured out these things independently nor is it realistic to credit everyone that has done it. But even then, Kil's still way ahead of you even if the area of notecharting. You and I both know that I respect you a lot for you work and I love what you do, but even today he does things that nobody else does, simply because nobody has yet been smart enough to both figure out what he's doing as well as emulate it.
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
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#150 |
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FFR Simfile Author
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Stargroup, if you don't come up for air soon, your face is going to turn blue.
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#151 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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all of u self proclaimed stepFile prodigies mus realize no matter whose file it is
that shit gets played by like 50 ppl max sry |
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#152 | |
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Join Date: Apr 2006
Posts: 3,207
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Quote:
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#153 |
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FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,278
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pertinent inquiry:
which simfile circle jerk, to you, is the largest. the stepmania simfile circle jerk or the ffr judging circle jerk? and how would you characterize their relationship to one another? are they entirely separate jerking entities or are they more akin to a venn circle jerk- in which only a particular subject of jerkees partake in jerking within both circles while the remaining jerkees jerk only within their respective jerking confluences and simultaneously shun their counterparts while jerking the hybrids? or perhaps it is a single closed system, a self sustaining and infinite moebius jerk in which jerkage flows from one circuit into the other and back again; propelled by the insatiable desire of each jerkee to be jerked by all other jerkees until everything comes around full circle and they might as well just be masturbating while spinning in their chairs. |
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#154 |
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Join Date: Apr 2006
Posts: 3,207
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#155 | |
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lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 35
Posts: 12,194
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Quote:
If you're making files for ~internet notoriety~ idk man hate to break it to you but you're doing it wrong I make files because it's relaxing and fun for me...
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#156 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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idk you guys are making it sound like simfile making is some Grandiose Art That Can Only Be Appreciated By ArtisTe Men
which is not the case l0l i wish u guys would stop doing this whole Who Is Da Greates Of Al Tiem......CircleJerk shit |
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#157 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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the greatest of all time is konami so u gusy can stop arguing now
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#158 |
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FFR Simfile Author
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I'm definitely in the same camp as hi19hi19 though. All the files I've stepped, I stepped because they were fun and I enjoyed the song. I've played my files more frequently than I've played anyone else's, and I'm perfectly fine if no one else plays a single file of mine ever again.
Girls in Trouble, dekarengaaa~~
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#159 | |
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behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Similarly, Kil would not be as good a metal notecharter as GLoVE in my opinion, but the depth of his musical knowledge and insight in general surpasses that of GLoVE's I believe. And that is generally the basis I use for determining who I think is a great artist, which is not necessarily the same as the criteria I use to judge what I enjoy aesthetically. The fact of the matter is I can come up with plenty of methods to demonstrably show my understanding of the medium. For example, based solely on someone's notechart, I can generally tell you about how much musical training or knowledge someone has, which is why I'm confident in my ability to judge artists by that aspect. And that's just one example. You shouldn't care whether or not we judge artists this way, just as how one could listen to electronica and not care how highly people regard Bach. It doesn't change how good or important Bach is, and it doesn't force you to like him or his work.
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music Last edited by stargroup100; 05-19-2014 at 07:43 PM.. |
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#160 |
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behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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I'm actually getting a little bit tired of this double standard we have when it comes to art.
We know there's a difference between critical reception and popularity. We know the difference between Les Misérables and Harry Potter. We know there's a difference between Skrillex and Mozart. We don't question that they have different audiences with generally different desires and interests. Why is it that we can't make the distinction when it comes to games? Can't an artist be revered for critical acclaim without people caring about it? Art in all of its different forms shape us both individually as well as as a society. Some people enjoy it aesthetically and look no further for gratification, and that's fine. But some of us choose to analyze these things and study them, in order to better understand them. Critical acclaim is simply positive acknowledgement from this subset of audiences. If we understand better why certain foods taste good, we can then work towards making food taste even better. If we understand the implications of food (such as health), then we can figure out what kinds of foods we should be eating to better our society and us as individuals. Let the rest of us figure out how the food is affecting you, and you can decide what you want to eat. The same goes for games. Let us figure out how the games are impacting you, and we encourage (but do not force) you to use what we've learned to help you make a judgment that could potentially improve your experiences. Don't discredit us for being elitist, because we are not forcing you to do anything or think like us. In fact, we do these not only for our thirst for knowledge and understanding, but also to help you. Whether or not you choose to use what we've learned is still totally up to you.
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music Last edited by stargroup100; 05-19-2014 at 08:04 PM.. |
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