02-6-2014, 05:00 PM | #201 |
the Mathemagician~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
And yes, killing is good. No objection on that point. Pushing for killing a specific person 30 hours before the deadline seems ambitious.
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02-6-2014, 05:03 PM | #202 | |
new hand moves = dab
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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I will give as much insight as I see fit whenever I see fit |
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02-6-2014, 05:05 PM | #203 | |
new hand moves = dab
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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I'll take "ambitious" though |
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02-6-2014, 05:15 PM | #204 | |||
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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@emerald: Quote:
@cedolady: Quote:
While I do say that I find it odd, that doesn't mean that I am suspicious of dance in anyway since I figured that it could be a gutread coming from him just like how I interpreted sunfan's post.
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02-6-2014, 05:20 PM | #205 | ||
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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On that note, changing my vote to soramimi for now.
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02-6-2014, 05:22 PM | #206 |
Retired Staff
All the things
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
I played with him as a wolf last game, he's showing some of the same traits as last game. Doesn't necessarily mean anything, which is why I said it could just be the way he plays in general. This is also why I'm not hopping on voting anyone right now because there's no good information.
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02-6-2014, 05:22 PM | #207 | |
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
Whoops, I meant to say:
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02-6-2014, 05:23 PM | #208 | |
the Mathemagician~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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02-6-2014, 05:25 PM | #209 | |
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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02-6-2014, 05:27 PM | #210 |
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
And if we lynch an innocent person over a vague hunch? While we aren't at the later phases of the game yet I have witnessed whole games lost because a human got lynched for no justifiable reason, and given the distribution of roles the odds of us lynching a human are much greater than the odds of lynching a wolf at this point in the game.
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02-6-2014, 05:29 PM | #211 | |
the Mathemagician~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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02-6-2014, 05:33 PM | #212 | |
moonchild~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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A) lessen the player pool so that the odds of finding a wolf next day is more manageable. B) find the reactions from certain players on how we came about the lynch, or the no lynch depending on how the rest of the night goes & C) build a big enough voting pool that more comprehensible voting patterns are established. I understand your caution, but it's too early in the game to not have someone dead right now. Think of it if it were a night start, someone would be dead right now. Traditionally speaking we would already be at a 12p pool. Given a day start, we humans get a chance to choose who would die and the data gathered from the lynch is more impressionable than of a wolf kill.
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02-6-2014, 05:34 PM | #213 |
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
I can't say I disagree with you - but at the moment the logical deduction here stems from statements like "this guy feels wrong" - at the very least if we lynch somebody I'd prefer it be done with a bit more of a concrete set of statements. But since you lean towards a lynch, who do you think stands out the most as a possible wolf?
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02-6-2014, 05:34 PM | #214 |
Role Tide
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
See, this is why votes this early, even with little reason or practically none at all can be GOOD. Look at the discussion that has generated from me just throwing a vote at Mea, which I wasn't even really remotely sure of. Biggest surprise from this was dAnce's reaction, he almost never wants to push a lynch through this early, and never on this little evidence. As for me not backing up my reasoning with too much insight (I forget who pointed that out, exactly, I think it was Yoshl?) you're tough out of luck. I don't share anything more than the bare minimum until Day Two.
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02-6-2014, 05:35 PM | #215 |
moonchild~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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02-6-2014, 05:35 PM | #216 |
Role Tide
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
oh yeah, dAnce cuz I suck at remembering to bold
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02-6-2014, 05:36 PM | #217 | |
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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02-6-2014, 05:47 PM | #218 |
the Mathemagician~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
I'd really like to come out and say I deduced everything. Really. But I really don't have anything. There's this dAnce thing I pointed earlier. There's also thesunfan I find weird, but that's a gut feeling more than anything. Honestly, at this point, I'd be ready to vote for pretty much anybody, even though I'd rather not have to.
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02-6-2014, 05:47 PM | #219 | |
moonchild~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
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danceguy (he seems odd and fishy, this isn't normally how he would play Day 1 as far as I can remember) soramimi (random newb lynch, sorry if it happens) Velocity (hasn't really given much input since the surge of activity) Again these aren't concrete, but I'm okay with these three for the time being.
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02-6-2014, 05:49 PM | #220 |
moonchild~
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Re: TWG CVII: Where da Wolves at? (C9++ setup)
Mr Charu if you're here can we get a vote count please?
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