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Old 12-16-2013, 09:53 PM   #11
hi19hi19
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Default Re: League of Legends [v2]

Quote:
Originally Posted by Magicturbo View Post
Yeah CDR and mana regen is essential, and you do turn into more of a support oriented mid, so yeah the obvious question is why not just play her support

Anyway everyone's half brained then because I haven't lost a lane yet. Idk, she snowballs a tiny bit enough I guess? And it catches everyone off-guard I guess. The bubbles, ult, heal, and E thingy all add up for an ok burst in early levels, plus her scaling wasn't nerfed as far as I know. It's not super great scaling really at all or anything but it's consistent damage in extended fights.

*Goes on to try lichbane*
Most supports are actually OP in lane before people get items. That's the point of a traditional support, to be OP without items. Supports have more or less always been strong in lane when played solo.

Sona used to be incredibly OP in lane, with her nerfed scaling her OPness ends faster, but she is still abusive as hell in early levels and is a free win if you get a gank after hitting 6.
Soraka in lane has always been annoying as hell, infinite sustain never die.
Janna used to be played midlane all the time, though I'm not sure now if she can instantly clear a whole wave with Q after they reworked the ratios on it.
Nami lanes pretty well too and wins level 1-3 trades automatically if you get the bounce on W.
Taric is being played toplane because he is extremely powerful early in lane after his rework.
Lulu has long been considered one of the hardest counters to the usual melee toplaners.

The problem with laning supports is always scaling. Lich Bane essentially gives you additional AP scaling on all your abilities, and is particularly practical on Nami because you are going to be using your autos for sure thanks to your E. Even with Lich Bane her scaling is really bad and you have to dumpster your lane and actually get your team to press a midgame advantage really hard - not always possible in solo queue - to make it worth it.
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