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#81 |
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slurprprprprpr ~
Join Date: May 2008
Location: Canada, Ontario.
Posts: 848
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lol
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#82 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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#83 | |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,990
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Quote:
By threshold I mean that doing a stream 300 or below he doesn't need to put nearly as much effort, but if that stream was just a little higher in speed he'd be deteriorating much faster. Honestly though 3 months is absolutely nothing and I agree with Choofers on that statement. It destroys everyone else's improvement rates by light years -- but what really stands out here is the threshold, being able to sustain that speed like a comfort zone for a very long period of time (almost passing 22.5 minutes of 296 BPM 16ths, he lasted around 20 and a half minutes). |
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#84 |
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NEVER GOIN PRO
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Man i just got 1 thing to say---This ***** is a Beast
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#85 |
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Autismspeaks.gov
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Didn't Stian like go from getting a B on the others to a AA in a matter of a month?
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#86 |
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D7 Elite Keymasher
Join Date: Jun 2012
Location: Ontario, Canada
Posts: 2,337
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speed/stamina is most definitely not bs though
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#87 |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,990
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If he had a B on The Others, it was most likely a very old score. It took me years to AA Disregard 1.3 rate and Fury of The Storm 1.6
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#88 |
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⠀
Join Date: Dec 2010
Location: Singapore, SG
Age: 28
Posts: 6,858
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That jump from B to AA is probably more of a technique change more than anything (along with a speed boost), his keytaps became a lot softer than before
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#89 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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index im sure is a lot about technique (and speed too) and it's probably way easier to improve on a song like disregard to an AAA as opposed to something like improving a B to AA on identity part 2
like, honestly speaking there isn't much pattern variety you can have with index (disregard is stream and some jumps) but the speed is definitely impressive (? ) |
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#90 |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,990
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What Eze said is also a good point. Staiain might have been pressing the keys too hard (he did tell me he naturally hit the keys too hard and that made him lose too much stamina) but VerTex's technique hasn't really changed, VerTex just has a very high threshold.
From my experience it depends a lot on what your threshold is for index. A slight increase in speed can make you fail a song much faster.
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Last edited by DossarLX ODI; 11-24-2013 at 10:13 PM.. |
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#91 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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ok dossar now its time for you to index AAA disregard
your time with spread is done |
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#92 |
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Banned
Join Date: Aug 2008
Posts: 4,677
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#93 |
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D7 Elite Keymasher
Join Date: Jun 2012
Location: Ontario, Canada
Posts: 2,337
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i started playing index after ~6 months of spread and got to the 250 threshold in 5 weeks
yay for anecdotal evidence |
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#94 |
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Join Date: Apr 2006
Posts: 3,207
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i started playing index after ~14 months of spread and got to the 250 threshold in 3 weeks
yay for anecdotal evidence |
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#95 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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i started lifting after ~12 months of top ramen and got to the 450 threshold in 2 weeks
ty bg |
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#96 |
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D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 35
Posts: 4,683
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oh :O
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Thee Burstinator [SIGPIC][/SIGPIC] |
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#97 |
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⠀
Join Date: Dec 2010
Location: Singapore, SG
Age: 28
Posts: 6,858
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#98 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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#99 | |
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FFR Player
Join Date: Mar 2005
Location: Florida
Posts: 119
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Quote:
250 isnt even fast.
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#100 |
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Join Date: Apr 2006
Posts: 3,207
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