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#161 |
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Join Date: Aug 2008
Posts: 3,655
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anarchist
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#162 |
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FFR Simfile Author
Join Date: Jun 2007
Posts: 1,196
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can we pls expand the difficulty range to 66 - 99 instead of 70+? Low FMOs are FMOs too don't discriminate
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#163 |
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Join Date: Aug 2008
Posts: 3,655
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just send your file, they will decide if they need it or not
![]() sent amber shores v1 amber shores v2 amber shores v3 enjoy !
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#164 |
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Housekeeper
Join Date: Jan 2007
Posts: 2,122
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#165 |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,989
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I don't enforce the difficulty policy that strictly. If a file is a low FMO, I'll still judge it.
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#166 |
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Aficionado of Awk
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spoiler alert amber shores v1 is best gj anaru ^o^
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#167 |
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(╯°□°)╯︵ ┻━┻
Join Date: Dec 2007
Posts: 668
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sent:
Decipher - Phantasma I - LeaF Wraith - Adraen pce~ I gave up on amber shores =(
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#168 |
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B^)
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if amber shores v1 is like the one that was on tarrik's engine i'll probably play it every day
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#169 |
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Join Date: Apr 2006
Posts: 3,207
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#170 | |
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ᅠ
Join Date: Aug 2008
Posts: 3,655
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Quote:
is there a link to the engine that works so i can see what it's like also amber shores will be going to the sept/oct batch, not the hard songs batch cause i've been make tweaks/fixes to it for a while hehg
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#171 |
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slimy, yet ... satisfying
Join Date: May 2007
Age: 33
Posts: 1,244
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Soooo I finally finished a file that would be perfect for this batch, and I think I've got something that isn't too bad. Only problem is that I'm so out of practice that I can't playtest it to check how patterns flow etc. Is anyone willing and able to play 8+ minutes of Between the Buried and Me?
![]() It probably falls in the mid 70's difficulty-wise. |
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#172 | |
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soleil ardent
Join Date: May 2007
Location: New York
Age: 29
Posts: 6,514
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Quote:
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#173 |
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slimy, yet ... satisfying
Join Date: May 2007
Age: 33
Posts: 1,244
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hahaha so true. It's a sort of lose-lose where I want everyone to be able to play it and hopefully enjoy it, but I don't think many people would enjoy it as a public file screwing up their ranks and all of that.
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#174 |
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Aficionado of Awk
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what song is it? this makes a huge difference.
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#175 |
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ᅠ
Join Date: Aug 2008
Posts: 3,655
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you'll be fine just send in your 8 minute file
i sent like three 5-6 minute songs
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#176 | ||
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[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,368
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Quote:
And before anyone says anything about this, I actually like the first part, save for one or two moments. Quote:
As long as it's not the same boring pattern for like 2+ minutes, I'd say send it.
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Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun beep |
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#177 |
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slimy, yet ... satisfying
Join Date: May 2007
Age: 33
Posts: 1,244
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Alright cool, thanks guys. Guess I'll just go for it.
(I'll send it to you in a few, middie).Also, d4u: |
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#178 |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,989
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I didn't mind Red Wings Over Baron that much -- it was a good song and a good file, just with some dickish one hand parts (one with a speedup). It had a decent difficulty spread around the file.
If a marathon file is going to be stepped it better damn well be worth it and not just because it makes a hard file. |
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#179 |
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[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,368
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I feel as if this is more accurate.
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Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun beep |
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#180 |
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ᅠ
Join Date: Aug 2008
Posts: 3,655
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how about
hey even though this file was 6 minutes and had a hard part i enjoyed it, im gonna replay it sometime soon nice and not this file has a part that's pretty dickish to AAA so the other 5 minutes of this file suck 2/10 who cares if pandora's beginning is like a full minute, the hard part is fun
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