Go Back   Flash Flash Revolution > Gaming > Stepmania > Simulator Files
Register FAQ Community Calendar Today's Posts Search

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-8-2013, 11:10 PM   #5
rCaliberGX
D7 Elite Keymasher
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
rCaliberGX's Avatar
 
Join Date: Jun 2012
Location: Ontario, Canada
Posts: 2,337
Default Re: Quadbait Pack submissions

Quote:
Originally Posted by FissionMailed1 View Post
Mirror Mirror - Oni
@ many sections of your chart - when this kind of color note usage starts to happen starts to happen, it's better to increase or decrease the bpm to compensate for it. nothing changes in the song to warrant the use of 192nds and 64s, so quantize them to 4ths and 8ths instead
I agree. I did the BPM syncing in the SM editor, and synced the actual notes in DDReam, but left the BPM alone. I'll go in DDReam and fix this ASAP.

Quote:
@ 17.715 - i would modify this to use a different pattern to compensate there being 5 notes that ascend instead of 4. for example, use 13234 instead of 12342. after that, you can make the next 3 notes 234 and the corresponding pitches will match a lot better
Agreed. On my laptop (have SM on desktop and laptop) I made the pattern 21234, which I think suits it better than 12342.
Quote:
@ 34.828 - this freeze is ambiguous. you have freezes for the vocals, but now you have one for a piano sustain. make sure you are using freezes consistently, or else your chart will get really cluttered
Agreed, but when I initially heard it, the vocals go up by 6 notes, and I changed that to 21234 also to compensate.
Quote:
@ 35.695 - you should make this 2 because it is the same pitch as the piano note before it
Agreed.
Quote:
@ 38.227 - not sure why this is a double freeze. the vocals just increase in volume, the aren't harmonized with anything. if it is for the piano, again, ambiguous use of freezes. i don't know why the freeze on 1 lasts for so long either, the vocal note dies out a full beat for this
The freeze on 4 was for the piano, and initially I felt the sustain was long enough to warrant it being a freeze, but after playing some piano files (Karmafied) I agree with you. I noticed the 1 freeze being a bit long about half an hour I sent it, and it's already fixed.
Quote:
@ 89.027-96.116 - you might want to slow this down and listen to it again. quite a few misrhythms and phantom notes
Yeah, this one was a bit of a pain to step. There are a lot of sounds going on, and I did the best I could. The minijacks go to the snare rolls and jump are supposed to go to the bass drums, but they are terribly synced. The Light chart does a better job of interpreting this, but it's still not perfect. I'll do what I can.
Quote:
@ 147.617 - missing 16th note and 8th note that shouldn't be a hand
I removed the 8th hand, but the missing 16th note is because the song changes and the string rise becomes the melody. I'm surprised you didn't cite 76.29s because that does the same thing.

Thanks for the help, I'm making these changes right now. I'll send the revised version once I'm done.

Last edited by rCaliberGX; 06-8-2013 at 11:18 PM..
rCaliberGX is offline   Reply With Quote
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution