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#11 | |
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Join Date: Oct 2005
Posts: 7,327
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Quote:
No two people judging the same file will have the same opinions on everything, which causes a displacement between the simfile author submitting files to a pack and the judges. This brings up the issue of agreements between parties and the argumentation of what can be deemed "acceptable" for the pack at hand—this is one of the reasons why I loathe having a panel of judges and I decided to do the sole judge gig for my own packs. My sole concern with ODIPack3 is that after having a pack full of supposedly "the best of the best" files, people would then be inclined to push back to how things were in the past rather than my futile efforts to push the community more towards acknowledging the majority of players out there who are complete casuals, and opening people's minds up to the countless ways of simfile making. Ultimately, people will be blindsided by our niche little elitist minority community here on FFR, and want to go back to making more files that casuals can't play or don't enjoy, or even back to the "wow these files are so boring and the song sucks ass" mentality. If that was the case, every pack I've done since LCP3 down to the FFR Season Packs were a complete fucking waste of time and effort and there's practically no good reason for me to continue doing anything at this point. For this pack's target demographic and intention, you guys should loosen up on the strictness and standards. Focus less on technicalities and focus on what your target demographic of players finds enjoyable and fun. None of the people you're aiming this pack towards actually give a fuck about file technicality and artful masterpieces—they just simply want a file they can easily understand, follow, and find enjoyable playing. Again, this leads back to my point of having select individuals that will voluntarily play test files in this pack to get the most out of what you're trying to aim towards.
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Last edited by Gundam-Dude; 06-6-2013 at 03:49 PM.. |
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