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#181 |
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TWG Chaos
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Hell to the yeah bro!!! Great job!!
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#182 |
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FFR Veteran
Join Date: Jul 2011
Posts: 152
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#183 |
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FFR Player
Join Date: Oct 2012
Posts: 213
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I know this has nothing to do with the tournament, but i finally got it! I didnt choke this time
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#184 |
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FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 35
Posts: 965
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grats
I'm gonna practice on that file now |
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#185 |
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FFR Player
Join Date: Oct 2012
Posts: 213
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Ha thanks man, i said to myself im not division 3 material until i unlock otaku speedvibe heavy. So i just kept trying till i stopped choking at the end lmao
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#186 |
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FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 35
Posts: 965
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The jumpstream at the end is hard for me when it's condensed into the left 3 notes
Not sure how to put the pattern into the number format I see some people use Anyway, does anyone else use anything close to a 2.75x speed mod? |
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#187 |
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FFR Player
Join Date: Oct 2012
Posts: 213
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O_o i use 1.80 lmao
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#188 |
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TWG Chaos
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2.0-2.5 here depending
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#189 |
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nanodesu~
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That's a pretty fun song... Congrats on the token! I know how annoying it can be to choke on those :P
I use 2.75x for speed personally, but only on R^2/R^3. I go with 2.3x or so on the other engines because they seem shorter so I have less readahead space.
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#190 |
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Can't AAA anything
Join Date: Sep 2007
Posts: 1,391
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I use 2.0x and screencut on R^2 ~_~
Grats on getting [Heavy] btw! ![]()
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#191 |
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FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 35
Posts: 965
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#192 |
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Can't AAA anything
Join Date: Sep 2007
Posts: 1,391
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:c
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#193 |
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⇐⇓⇑⇒
Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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You guys... I use 1.8x on Legacy and even that gets too fast for me sometimes.
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#194 |
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FFR Player
Join Date: Oct 2012
Posts: 213
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Thanks guys, big accomplishment for me
ive actually been playing this game for like 5 years. Stopped, and got back into it and made a new profile. But first time i ever got Heavy, yessss |
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#195 |
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nanodesu~
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If you've ever played a certain korean game you're forced to get used to the higher speeds pretty quickly... It's either get comfortable with 5x+ or deal with the speed randomly fluctuating ±2x in the middle of the song :/
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#196 |
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TWG Chaos
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You get used to higher speeds eventually. The thought of going above 1.3 was just insane about a year ago for me.
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#197 |
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FFR Veteran
Join Date: Aug 2007
Posts: 196
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Agreed. I used to only play on 1.5x on Velocity--and now I am up to 2.15-2.3. It just takes some getting used to.
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#198 | |
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FFR Player
Join Date: Mar 2011
Posts: 331
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Quote:
Edit: Speedvibe soon. Sooooooooooon ![]()
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Last edited by Kirbyman1990; 02-3-2013 at 02:01 PM.. |
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#199 |
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\(o.o)/ ~(e.e)~
Join Date: Apr 2012
Age: 31
Posts: 620
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I remember when I started a year ago I maintained 1.2 for a couple months and slowly increased speed over the year, it wasn't until i noticed that I was playing around 2.4-2.6 on legacy/velocity that I decided to slow down to 2x speed. Increasing speed does help with spacing arrows apart, but being in a lower division with a super high speed can also be bad because once you start skill boosting and getting into more dense levels it will start to get really difficult in distinguishing all the patterns and arrows that fly past your screen. Unless you have extremely good reflexes, going too high in speed isn't always good. That's just my opinion anyways.
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#200 | |
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shots FIRED
Global Moderator, User Support
Join Date: Oct 2003
Location: Edmonton, AB
Age: 37
Posts: 8,448
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Quote:
1 = left arrow 2 = down arrow 3 = up arrow 4 = right arrow [XX] = jump (unspecified) [XXX] = hand (unspecified) [1234] = quad example: if you wanted to illustrate rolling patterns, a basic case may look like this: 12341234 On the contrary, I actually improved after lowering my speedmod from 1.85x-1.90x to 1.75x (now I'm back at 1.85x). It's always good to change your scrolling speed every once in a while, whether it's higher or lower. |
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