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Old 08-6-2012, 04:24 AM   #61
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Default Re: The Xmod Project (Submissions are open)

Kommisar is stepping gum? **** yes
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Old 08-6-2012, 05:10 AM   #62
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Default Re: The Xmod Project (Submissions are open)

Oh js I misread that lol
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Old 08-6-2012, 05:22 AM   #63
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Default Re: The Xmod Project (Submissions are open)

x-mod is almost the only creative part in stepping nowadays (even though most people play on c-mod usually), keep it up.
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Old 08-6-2012, 05:28 AM   #64
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Default Re: The Xmod Project (Submissions are open)

hi jx

step something
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Old 08-6-2012, 08:39 AM   #65
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Default Re: The Xmod Project (Submissions are open)

Huh, might as well submit MAX 888. Glad to see a pack designed for that kind of file.

Maybe I'll poop something else out for this. Also, the graphics aren't mine - I ripped them from some random file I found (I know it wasn't the original since I saw that same GFX in numerous other MAX 888 files from when the FFR sim database still existed). That won't be an issue, will it?
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Old 08-6-2012, 09:37 AM   #66
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Default Re: The Xmod Project (Submissions are open)

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Originally Posted by TC_Halogen View Post
excellent

I'll use your file as the harder one more than likely, make one for myself, and then tweak the charts to go with the gimmicks that I make, haha. I have some pretty ridiculous ideas for this song, too.
ait dude i'll pm it to you when i get out of class ! ! ! ! ! !

also, gonna work on a cool file for this http://soundcloud.com/midnightconspiracy/theeye[
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I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.
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Old 08-6-2012, 09:46 AM   #67
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Default Re: The Xmod Project (Submissions are open)

guaranteed 90% of this pack will be dubstep since it's xmod material
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Old 08-6-2012, 09:50 AM   #68
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Default Re: The Xmod Project (Submissions are open)

or mochipet
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Old 08-6-2012, 09:57 AM   #69
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Default Re: The Xmod Project (Submissions are open)

when's the last time someone stepped mochipet





















2009



all of the songs I'd do for this are by SHE lol. Might do Liar Love since I didn't like the pad file for it.
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Old 08-6-2012, 10:43 AM   #70
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Default Re: The Xmod Project (Submissions are open)

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Originally Posted by cedolad View Post
someone teach me how to x-mod?
this
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Rap music is music. However, It's not in the traditional sense of how we understand music. The vocals are filled with slangs that gangs used since the 70s and a lot of the instrumentations are replaced with "Street Sounds" instead of traditional instruments. Music is defined as any combination of sounds that is pleasing to the ear, so while one person may find it as "noise" another person can find it pleasing to the ear and so call "vibe" with it as how I think the kids would say it these days.
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Old 08-6-2012, 10:52 AM   #71
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Default Re: The Xmod Project (Submissions are open)

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guaranteed 90% of this pack will be dubstep since it's xmod material
for what it's worth that song i linked is electro house, but it's all pretty much the same shit these days so yeah you're right

i'm gonna try to do some non-electronic stuff though just to balance that out though lol
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Old 08-6-2012, 11:04 AM   #72
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Default Re: The Xmod Project (Submissions are open)

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Originally Posted by Choofers View Post
hi jx

step something
^^^


Quote:
Originally Posted by kommisar View Post
guaranteed 90% of this pack will be dubstep since it's xmod material
I expect this, haha.
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My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
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also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
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Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

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yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
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Old 08-6-2012, 11:04 AM   #73
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Default Re: The Xmod Project (Submissions are open)

can't step x-mod
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Quote:
Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
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Old 08-6-2012, 11:09 AM   #74
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Default Re: The Xmod Project (Submissions are open)

Quote:
Originally Posted by SKG_Scintill View Post
can't step x-mod
You can learn ^_^
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My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Quote:
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also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Quote:
Originally Posted by Shadow_God_10 View Post
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

Quote:
Originally Posted by hi19hi19 View Post
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
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Old 08-6-2012, 11:17 AM   #75
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Default Re: The Xmod Project (Submissions are open)

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Originally Posted by t-rogdor View Post
for what it's worth that song i linked is electro house, but it's all pretty much the same shit these days so yeah you're right

i'm gonna try to do some non-electronic stuff though just to balance that out though lol
Msi has some pretty dynamic shit if you can tolerate them
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Old 08-6-2012, 11:26 AM   #76
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Default Re: The Xmod Project (Submissions are open)

i actually kinda dig msi in a vaguely ironic sense it's just their fans that i can't stand
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Quote:
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I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.
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Old 08-6-2012, 11:46 AM   #77
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Default Re: The Xmod Project (Submissions are open)

i would have a file for this, but the lua is SM5 only.

i really wish people would move on from using outdated builds.
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Old 08-6-2012, 11:52 AM   #78
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Default Re: The Xmod Project (Submissions are open)

beep beep Kommisar, or JS

I sat here trying to figure this out and I can't seem to get this working without mines being tripped, and it's really upsetting because I'm willing to put the work into getting this to work, but I'm not having luck.

Here's how it works -- the main melody of the song comes in after a negative BPM trick that introduces the pattern using 16th note snares, and this is what you see after the 4th snare, which is 1/16th away from the next note. Also noteworthy is that every note you need to hit can be found visually. When this warp happens, a [234] should be hit precisely at that time (which is transcribed by the open space).


Continuing on, the chart will appear to keep moving since there are no pauses on the negative BPMs, however, I don't want ANY steps to be visible. I want everything to be blank spaces. Refer to the images below:




The issue that I'm having is that I keep tripping mines when I play it, and autoplay is actually failing my chart. It's really strange to me because where the steps physically get hit, there's no mines surrounding them. I'm not sure what to do. -___-
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Old 08-6-2012, 11:58 AM   #79
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Default Re: The Xmod Project (Submissions are open)

Quote:
Originally Posted by Kingdaro_ View Post
i would have a file for this, but the lua is SM5 only.

i really wish people would move on from using outdated builds.
Send it in if you'd like, we're going to do a little side SM5 pack to this as well. I understand your frustration in that but some people, like myself, can't run SM5 well on our computers.
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My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Quote:
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also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Quote:
Originally Posted by Shadow_God_10 View Post
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

Quote:
Originally Posted by hi19hi19 View Post
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
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Old 08-6-2012, 11:58 AM   #80
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Default Re: The Xmod Project (Submissions are open)

hey guys, try negative stops.

they're waaaaay easier than negative BPMs. they just skip the amount that is in the stop. e.g. a stop of -1 would skip forward one second.

if you can place them in 3.9, anyway.

Quote:
Originally Posted by psychoangel691 View Post
Send it in if you'd like, we're going to do a little side SM5 pack to this as well. I understand your frustration in that but some people, like myself, can't run SM5 well on our computers.
okay, cool.

in that case it's pretty much already done, I just have to fix some oddities with the simfile. I'd also have another one and i'll make a lower difficulty for that if i'm not too lazy :P
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