07-23-2012, 01:10 PM | #2701 |
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Re: 7th Official FFR Tournament
This isn't the biggest issue though, we basically went from a 60 last round to a 68. (I know the current numbers don't reflect that, but I'm pretty sure the consensus with everyone is that last round is a 60 and that this is more in the 68, and some people even feeling it's higher, range)
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07-23-2012, 01:17 PM | #2702 |
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Re: 7th Official FFR Tournament
In all honesty, Yellow Leaves/Addict should've been released in reverse order, and Addict should probably be a 62. Had that been the case, the jump wouldn't've appeared to be as bad. My vote's still for 66/67, some of you might say 68, but yeah, switching the order of those first two rounds definitely would've alleviated that feeling of a big bump.
And hey, there's been a few huge kicks up during Officials in the past. 0 (piano vers) --> Halcyon last tourney, BT37 --> Holy Orders in 4th Official, D1-D4 round 9 --> their finals in the 5th (8bit Tour, Mephisto, RWoB, WWE respectively...yeah, final rounds are supposed to get a bigger bump but lmfao 8bit Tour for D1 final, good joke). I apologize for a potential 5/6 point bump here but there's been worse before :/ |
07-23-2012, 01:20 PM | #2703 | |
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Re: 7th Official FFR Tournament
Quote:
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Last edited by psychoangel691; 07-23-2012 at 01:26 PM.. |
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07-23-2012, 01:28 PM | #2704 |
Rhythm game specialist.
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Re: 7th Official FFR Tournament
(not to mention the AAA or die situation...!)
Also, yeah -- the issue with our progression was that there were tons of file fixes sent to us at the last second. Gotta make do with what you have! |
07-23-2012, 01:31 PM | #2705 |
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Re: 7th Official FFR Tournament
Okay, then Champion Freeverse --> Finder was a pretty huge jump (which could've been fixed had Champion Freeverse/Fall Silently been released in reverse order as well, same scenario here). I'm not trying to harp on you as a tourney director by tossing another example out (I think you did a really good job), just trying to say that these things have happened in every tourney thus far. It's just easier for players to quantify that gap now that the 1-99 scale is out.
edit: now that I saw AJ's post, there's another thing I'd like to point out. I think some players are under the impression that there's a massive queue of files with five songs of each difficulty 1-99 at the moment. Spoiler: there isn't. I can honestly say that The Replicator was probably the best song to bridge the ex-VC/FMO gap given what was available. Last edited by One Winged Angel; 07-23-2012 at 02:46 PM.. |
07-23-2012, 01:42 PM | #2706 | |
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Re: 7th Official FFR Tournament
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Fall Silently -> Velocity -> Finder (D4) When that came about, we were torn as to where Velocity should go, haha. We didn't expect the cutoff to be so goddamn steep (only 1g!?). And yeah, I agree that it's a lot easier/more noticeable when a file has even a minor step up in difficulty because of the new scaling. Also, jeez at The Replicator being the best/closest choice - eek. Sounds like you were given a bad hand for this round (kinda like how we were when we had to go from Indo to Pandora in D5). Last edited by TC_Halogen; 07-23-2012 at 01:46 PM.. |
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07-23-2012, 01:45 PM | #2707 |
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Re: 7th Official FFR Tournament
Velocity* and it's still a debatable argument objectively on the files (Still don't know how a faster jumpstreamish file was being considered a 9 at the time). Finder is no where near FMO level at all where as this file is pushing it. Sambista was our borderline VC/FMO round which was after finder. No matter how it's broken down and looked at, this file is way more of a difficulty jump than those were.
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07-23-2012, 01:56 PM | #2708 | |
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Re: 7th Official FFR Tournament
lmao ok, don't even tell me that Freeverse and Velocity don't play like the same file
Quote:
But yeah man, it was the best choice and I'm standing by that haha Last edited by One Winged Angel; 07-23-2012 at 01:59 PM.. |
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07-23-2012, 02:03 PM | #2709 |
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Re: 7th Official FFR Tournament
If the file choices were so limited then maybe there should have been another batch for the tournament to pull more stuff in. We did it last year.
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07-23-2012, 02:35 PM | #2710 |
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Re: 7th Official FFR Tournament
man. im still mindblocking that two frame jack at 240 combo and i get a good every time -_- bf'ing should be no prob.
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07-23-2012, 02:52 PM | #2711 |
Snivy! Dohoho!
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Re: 7th Official FFR Tournament
Okay, now I truly believe I'm safe, lol. Please don't make me do it any more D4. I wouldn't mind either way, but AAAAAH! XvX
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07-23-2012, 03:00 PM | #2712 |
FFR Player
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Re: 7th Official FFR Tournament
Does anyone still find the velocity engine too laggy to use? Standalone is no good, and neither is in-browser. Should I expect a fix or should I start getting used to legacy?
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07-23-2012, 03:03 PM | #2713 | |
Snivy! Dohoho!
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Re: 7th Official FFR Tournament
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I tried playing a whole day with Legacy and I share you pain. It's just... cramped I guess. |
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07-23-2012, 03:04 PM | #2714 |
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Re: 7th Official FFR Tournament
Velocity is still completely unplayable for me atm, which sucks ass because that's what I normally use ~_~
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07-23-2012, 03:15 PM | #2715 |
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Re: 7th Official FFR Tournament
using velo engine on flash8 standalone with almost no lag
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07-23-2012, 03:28 PM | #2716 |
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Re: 7th Official FFR Tournament
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07-23-2012, 03:29 PM | #2717 |
Snivy! Dohoho!
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Re: 7th Official FFR Tournament
Maybe I'll try that too, but Flash 11 is enough for me. =P
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07-23-2012, 04:40 PM | #2718 |
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Re: 7th Official FFR Tournament
HI! I've come to join the 7 other people currently getting 3g in D2 '
weird thing happening where I have to restart 3-4 times before the run is completely without lag o,o; |
07-23-2012, 04:48 PM | #2719 |
snooches
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Re: 7th Official FFR Tournament
Welp im out, cant figure out the intro to shotgun, only thing holding me back from pretty much going for the AAA. lol
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07-23-2012, 04:58 PM | #2720 |
lol happy
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Re: 7th Official FFR Tournament
I heard that if you are running low on files that fit a specific difficulty, hi19hi19 has a few you could use
just a fact i got thru the grapevine, as they say
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