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#161 |
shots FIRED
Global Moderator, User Support, Judge
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Location: Edmonton, AB
Age: 36
Posts: 8,448
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![]() Well if only one thing changed in the system, I'd say it'd HAVE to be "For Stepmen Only". I don't even know who coined that term.
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#162 |
FFR Player
Join Date: Mar 2011
Posts: 27
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![]() 1 Cakewalk
2. Simple 3. Mediocre 4. Average 5. Moderate 6. Tricky 7. Aggressive 8. Expert 9. Challenging 10. Very Challenging 11. Extremely Difficult 12. Insane 13. Brutal 14. Very Brutal 15. Ledgendary 16. Armageddon 17. For Masters Only 18. For Gurus Only 19. For Gods Only 20. Impossible |
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#163 |
¯\_(ツ)_/¯
![]() ![]() ![]() Join Date: Oct 2006
Location: Massachusetts
Age: 31
Posts: 3,268
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![]() I'd probably be cool with keeping old names but spread across multiple difficulties.
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![]() ^FFP_D0pey btw |
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#164 |
Impulsive By Nature
![]() Join Date: Jul 2007
Age: 34
Posts: 340
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![]() 01- Beginner
02- Very Easy 03- Easy 04- Light 05- Mediocre 06- Moderate 07- Tricky 08- Grand 09- Difficult 10- Very Difficult --- 11- Ultra Difficult 12- Challenging 13- Very Challenging 14- Prodigy 15- Expert 16- Master 17- Guru 18- Ridiculous 19- Legendary 20- God-Like God-Like (It is in white) I also like Extreme and or majestic as names
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![]() ![]() Last edited by 1mpuls3; 05-25-2012 at 11:14 PM.. |
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#165 | ||
im your grandpa!!!
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![]() Why is everyone putting beginner ahead of very easy? Think about what beginner means for a second and you will all understand that it needs to be the lowest of the totem pole here.
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http://www.flashflashrevolution.com/...47#post4489647 |
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#166 |
Cutie&Handshaking Sounds
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![]() Why do we call the 01 'Training'? I think its better off as Beginner.
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#167 | |
SponCon Aficionado
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We created placeholders during the last few months of discussing the new system as it developed. I fail to see how asking the community for their opinion was a mistake. Through the discussions in this thread we've determined that a majority dislike the For ____ Only, and have removed said names from the suggested list in the OP. As much as people will support qq's idea of just bringing over the old difficulty names, it really defeats the purpose of better defining the difficulties. If you notice in the OP 11 & 12 are populated by the old Challenging files, where 13 = 80% C and 20% VC, so calling it C/VC would be inaccurate and kind of pointless. I feel it has been a good exercise in brainstorming, seeing players come up with different ideas and then others making suggestions based off those. Edit: The OP has been updated.
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![]() ![]() Last edited by nois-or-e; 05-25-2012 at 11:24 PM.. |
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#168 |
FFR Veteran
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![]() Oh come on, no one liked the Robot or Cyborg ideas for some of the more ridiculous stuff? I expected at least one other person to incorporate those into their list somewhere or something. ...Nothing?
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#169 | |||
Live a wonderful life~
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Posts: 7,313
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![]() Quote:
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== |
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#170 |
Jumpstreams Suck
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![]() I know this doesn't work for what you guys have set up, but this would definitely be the coolest ever.
00- Nickelback 01- Easiest 02- Beginner 03- Very Simple 04- Very Easy 05- Easy 06- Light 07- Moderate 08- Standard 09- Tricky 10- Very Tricky --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- Expert 16- Insane 17- Master 18- Guru 19- God-Tier 20- ??? 21- PROFIT! |
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#171 |
FFR Player
Join Date: Apr 2009
Posts: 1
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![]() Hardest difficulty should be "Bruce Lee Only"
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#172 |
good hot
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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![]() Suppose I'll post my ideas.
01- Elementary 02- Novice 03- Basic 04- Very Easy 05- Easy 06- Casual 07- Decent 08- Moderate 09- Tricky 10- Very Tricky --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- For Experts Only 16- For Masters Only 17- For Gurus Only 18- For Brutes Only 19- For Superiors Only 20- ???
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![]() Last edited by AlexDest; 05-27-2012 at 11:30 AM.. |
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#173 |
Rhythm game specialist.
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![]() Going to say that I agree with qqwref, and for multiple reasons.
A big reason would be the cliche "if it ain't broke, don't fix it." The rating system never needed fixing, but the scaling of the system does. With the system being scaled to twenty points and everyone still referring to the files as FMO/FGO/VC/(etc), things should be more clear-cut and shouldn't be argued about as much. With twenty different names for twenty different points, you're likely to run into similar difficulty arguments again. |
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#174 |
stepmania archaeologist
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Age: 34
Posts: 4,090
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I agree with this 100%.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
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#175 |
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Posts: 3,205
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![]() I don't think twenty different difficulty names can logically compare difficulty with so many of them being synonyms of one another, and it is hard to keep track of that many. I do like the difficulty name system as it is: people are comfortable and accustomed comparing skill and achievement with the amount of VC, FMO, FGO, etc. AAAs that they have. There are already perceived "low", "mid", and "high" files of each difficulty, particularly the higher ones. This can be used as a guideline for the proposed 1-20 rating system, but I do not think it should take its own set of names. I know it's a different system, but in DDR there are heavy, standard, and light songs that are different footers. FFR can have the same.
tl;dr: It just seems silly to have so many names that are hard to keep track of and that aren't intuitively comparable. |
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#176 |
shots FIRED
Global Moderator, User Support, Judge
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Location: Edmonton, AB
Age: 36
Posts: 8,448
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But you're comparing apples to oranges. An "FMO" difficulty on FFR is not equivalent to a "heavy" difficulty on DDR. "light", "standard", and "heavy" are rather different MODES of play, something that doesn't exist on FFR with the exception of a few songs that have multiple difficulties. Instead, FFR has a system that's more comparable to naming each "footer". I'm not going against your general idea; I just felt that I needed to correct this.
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#177 | |
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Posts: 3,205
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#178 |
Live a wonderful life~
![]() ![]() ![]() Join Date: Oct 2006
Posts: 7,313
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![]() Please do not let this thread die.
I apologize in advance if I was the one who caused this to get inactive. From what I have seen, the list on the OP looks pretty soild and looks ready to go for the most part. I think i remember certain people in this thread saying that they would not like any difficulty names with the words "light, standard, and heavy" mainly because those are term names to determine the difficulty level of a file with multiple difficulties HOWEVER it seems like they are more people who would rather keep the old names rather then changing them. There is also more people not wanting the "For ___ Only" stuff either so from looking at those sugguestions/thoughts from the community and combining/balancing them, I guess I can say that the list nois-or-e has right now (on the OP) should be the final list unless if you can think of a way to better balance it. PS: I learned something today and that is let people who starts threads like this do things their way unless if it gets to the point were the community starts going nuts hehe. EDIT: I'm curious if majority of the community agrees with the list nois-or-e has on the OP. It looks good enough for me.
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== |
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#179 |
FFR Player
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![]() training should be before easiest it only makes sense
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#180 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() Ridiculous needs to be changed to Legendary; it's so much more epic sounding
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