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Old 03-13-2012, 10:01 PM   #10
qqwref
stepmania archaeologist
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Join Date: Aug 2005
Age: 36
Posts: 4,092
Default Re: hi19hi19's Delicious Custom Theme Tournament

Quote:
Originally Posted by hi19hi19 View Post
It always baffles me when I see someone on FFR call a file they can "only" get say 47-2-1-6 on "too hard!!1!" Something you can nearly FC is not too hard lmfao.
Except FFR's scoring is combo based. If you're going for good ranks, something you can't FC is too difficult to get a decent score on without a lot of mashing and/or luck. So it becomes a lot less fun to play. Of course, things change when you're playing for raw scoring (e.g. a custom tournament, indeed engine, offline engine, etc.).

Quote:
Originally Posted by hi19hi19 View Post
As far as I'm concerned, "too hard" starts when you can't read any section of the file. As soon as you can start reading a good portion of it, then it's not too hard, it's something you can use to improve.
Maybe that's true for an FFR chart - on SM I'd say anything you are sure you can't pass is too hard, even if it just has one stupid jack section you can't do. The FFR engine is much better for playing really really tough files than the SM engine, because it's so much more forgiving - you can get meaningful scores, and meaningful improvement, even on a file that you are nowhere near being able to hit.
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