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Old 10-9-2011, 01:21 AM   #1
Gundam-Dude
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Default Re: Pack ratings

what the **** does forcing biased as **** ratings onto an entire pack hope to achieve other than create a distorted and subjective hierarchy of what is the ideal and quality pack

I can barely rate a single file using any scale without completing bullshitting the numbers, there's just way too much to account for to come down to a single number to use. how this even applies to full packs is way beyond my understanding
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Old 10-9-2011, 03:02 AM   #2
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Default Re: Pack ratings

Hey Dude, I don't see your point to be honest. Writing reviews for a pack is pretty much the same thing, just that you go a lot more in depth. This thread just sums up your overall impression of every pack. And why would giving your opinion create a hierarchy?

You don't need to take everything into account, just give them a rough score. You could just look up what packs that contain the most files that you frequently play/have played. If you have any files that you especially like then take that into account. I mean, it might not be very accurate but I'm quite sure it won't be distorted as damn.
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Old 10-9-2011, 01:05 PM   #3
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Default Re: Pack ratings

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Originally Posted by Gellenduo View Post
Hey Dude, I don't see your point to be honest. Writing reviews for a pack is pretty much the same thing, just that you go a lot more in depth.
I'm not mad about the reviews. I'm mad that people are throwing bullshitted numbers on a number scale that means absolutely nothing and is totally irrelevant. Yet people will look at this rating and go "oh this pack got a 1/10 it must be really bad" without any real reason or logic to come down to a conclusion of WHY.

Quote:
This thread just sums up your overall impression of every pack. And why would giving your opinion create a hierarchy?
Yes, you can sum up your overall impression. But the fact you sum up an overall impression using the aforementioned bullshit rating is absolutely ludicrous. By slapping ratings to packs using a number, you're dividing the packs into hierarchies and tiers. For example, It's quite evident from the people that actually posted serious ratings in here is that they prefer the elitism time period where it was basically impossible for non-veteran simfile authors to make a file without being highly criticized and bashed. Look at Alex's post and you'll see he segregated his ratings from the most elitist down until the most lenient, modern day laxness.

Quote:
You don't need to take everything into account, just give them a rough score.
Keyword here being "rough score". If you can explain to me an entire objective system and/or formula to use to actually come down and rate a file out of a scale of 10, then I'll be able to understand this concept. How I see it, you either like a file or you don't like a file. Slapping bullshitted fantasy numbers is completely vague and doesn't even tell you much other than show the public that "oh this file/pack got a 1/10 I shouldn't play it".


I'm not mad at the fact packs got bad scores.

I'm mad at the fact that these ratings are suggesting that elitism was the way to go when back in the day you had to step to appeal to an inner circle of elitists as opposed to the community. I thought elitism had died but the actual ratings posted in here makes it evident that it's still around if you're still segregating packs into different tiers and hierarchies, all of which go from the most elitist pack down to modern day, actual community-based.

Everyone has their taste, yes, but all these ratings are basically implying that SM in general has taken a wrong turn by turning away from elitism as opposed to actually sticking with it. If we all kept the established "elitist standard" of what makes a good file to appeal to the small inner circle instead of the broad community, what do you think happens when all the elite-clique simfile authors all of a sudden stop playing? I'll leave that question for you to think about, if we had not abandoned the elitism shenanigans.

Sorry if I'm taking this too seriously. This topic really grinds my gears because you're all ignoring the broader picture here of what exactly is SM's current status. I don't have anymore to say here but I just had to rant.
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Old 10-10-2011, 01:29 AM   #4
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Default Re: Pack ratings

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Originally Posted by Gundam-Dude View Post
until the most lenient, modern day laxness.
in 2-3 years those packs will have high ratings and ~*PoPuLAriTy*~
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Old 10-10-2011, 01:59 AM   #5
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Default Re: Pack ratings

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Originally Posted by AlexDest View Post
in 2-3 years those packs will have high ratings and ~*PoPuLAriTy*~
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Old 11-3-2011, 01:23 PM   #6
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Default Re: Pack ratings

Quote:
Originally Posted by Gundam-Dude View Post
I'm not mad about the reviews. I'm mad that people are throwing bullshitted numbers on a number scale that means absolutely nothing and is totally irrelevant. Yet people will look at this rating and go "oh this pack got a 1/10 it must be really bad" without any real reason or logic to come down to a conclusion of WHY.


Yes, you can sum up your overall impression. But the fact you sum up an overall impression using the aforementioned bullshit rating is absolutely ludicrous. By slapping ratings to packs using a number, you're dividing the packs into hierarchies and tiers. For example, It's quite evident from the people that actually posted serious ratings in here is that they prefer the elitism time period where it was basically impossible for non-veteran simfile authors to make a file without being highly criticized and bashed. Look at Alex's post and you'll see he segregated his ratings from the most elitist down until the most lenient, modern day laxness.


Keyword here being "rough score". If you can explain to me an entire objective system and/or formula to use to actually come down and rate a file out of a scale of 10, then I'll be able to understand this concept. How I see it, you either like a file or you don't like a file. Slapping bullshitted fantasy numbers is completely vague and doesn't even tell you much other than show the public that "oh this file/pack got a 1/10 I shouldn't play it".


I'm not mad at the fact packs got bad scores.

I'm mad at the fact that these ratings are suggesting that elitism was the way to go when back in the day you had to step to appeal to an inner circle of elitists as opposed to the community. I thought elitism had died but the actual ratings posted in here makes it evident that it's still around if you're still segregating packs into different tiers and hierarchies, all of which go from the most elitist pack down to modern day, actual community-based.

Everyone has their taste, yes, but all these ratings are basically implying that SM in general has taken a wrong turn by turning away from elitism as opposed to actually sticking with it. If we all kept the established "elitist standard" of what makes a good file to appeal to the small inner circle instead of the broad community, what do you think happens when all the elite-clique simfile authors all of a sudden stop playing? I'll leave that question for you to think about, if we had not abandoned the elitism shenanigans.

Sorry if I'm taking this too seriously. This topic really grinds my gears because you're all ignoring the broader picture here of what exactly is SM's current status. I don't have anymore to say here but I just had to rant.
Nice post, bro. It's sort of what I thought back when I was still involved in the community.

I think it's ok to post a 9/10 5/10 whatever number rating for a pack or song, as long as you also included an explanation for that rating... I don't like ratings out of 10 in general though because they're generally retarded (mostly due to the skewed way we see it in school marks etc.)

I'm actually really glad you're promoting a change in view GD, you of all people have been very significant to stepmania over the years and it sets a good example. Elitism has always run high throughout and I know it sounds bad because I never got real good at stepping or playing. It certainly was (is) toxic because of how small and discerning the community is. It's just a fact of the nature of the game we're playing that determines who rules at the top (skill-based, and like all things, seniority-based).

Indeed the thread can make you want to think of some serious business but I think because this a thread idea with no real thought put to it (let's see what everyone else posts and have a laugh) some dudes just wrote whatever x pack is 3/10 to be Ironic or something.
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Old 10-9-2011, 09:50 AM   #7
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Default Re: Pack ratings

Quote:
Originally Posted by Gundam-Dude View Post
what the **** does forcing biased as **** ratings onto an entire pack hope to achieve other than create a distorted and subjective hierarchy of what is the ideal and quality pack

I can barely rate a single file using any scale without completing bullshitting the numbers, there's just way too much to account for to come down to a single number to use. how this even applies to full packs is way beyond my understanding
seriously, thank you.
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