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Old 09-1-2011, 05:21 PM   #121
Gundam-Dude
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Mannequin Religion V2 (condoct)
Good to go.
Yes


xfer (Yesssss)
Automodellista **** yes
Standard
Good as an easier chart.
Yes
Heavy
Good as an easier chart.
Yes
Oni
- Handjacks in the later half are tough but add a really nice climax to the file.
- No real commentary. I loved the jacks in this.
Yes


It Gets Better (xVaLoRx)
Easier charts
- It shows up as a bunch of edit charts for me for whatever reason but the charts are there. More or less good to go though the layering is kind of all over the place.
Oni/Edit
- Thought a little more of the bass could've used layering with jumps but personal preference really.
- Very pad/index influenced patterns give a nice old school feel.
- Try to fix the whole edit chart mess and sending me an updated sm. If I do it myself, I'll probably end up mixing up charts and/or deleting one by accident.
Pending


Hyadain no Joujou Yuujou (Yume)
Standard
- Good as an easier chart.
Yes
Heavy
- Holds are a bit overboard but it's pretty much part of your style anyways, lol.
- Loved the trill patterns. Mine usages were simplistic but readable.
- Good climax as well.
- Not real commentary. Loved the chart.
Yes


NEW ANACHRONISM -Mou Syujinkou ni Narenai- (Real Side) (Yume)
Heavy
- This chart flows better than the Oni chart, rofl.
Oni
- Very danger mines.
- That column 1 bass part is BRUTAL. Same goes for the hand trill stuff in the later half.
- Very tough file but overall really repetitive.
- I'm going to have to think about this one. It could make it into the pack as the hard boss file, but this will depend on submission flow and available spots.
Maybe


B & T (Darkcalibur)
Beginner
- Could be way, way more thoroughly layered if this is meant to be a difficult and layered version of Heavy.
- Definitely could use a much more thorough layering job with jump and hand placements.
Maybe
Heavy
- M65-73 I still don't think the patterns are all that relevant to this section but whatever.
- A lot of the staircase patterns in general I don't really feel relevant to the ascending/descending scales throughout the song as well.
- Minimalistic in layering but it fits the whole solo feel of the song.
- Fun overall and patterns flowed well.

Tweak up Heavy chart only if you want to. I could help you with it since I'm pretty sure you have no idea how to layer those parts I have a problem with. Beginner chart definitely needs to be layered more. Until then, Maybe


Mousou Shoujo A (Darkcalibur)
Standard
- Could be simplified even further. There's really not much of a difference between this and Heavy.
- Get your heavy chart sorted out.
No
Heavy
- I'm not feeling the emphasis of the hand usages. The handclaps are very quiet and not prominent enough to call of hand usage.
- M30+ avoid coloured minijacks. They're tough to read. Also the patterns could be a lot more spread out to capture the feel of chaotic vocals. Right now they're way too focused towards [2] and [3].
- M60+ minijacks and 32nds are pushing it for pattern awkwardness despite adding climax.
- Layering is passable. Above notes are keeping me from accepting this, especially when you sent in so many files and I have to be stricter as a result.
No


One Reason (Darkcalibur)
Standard
- Could be simplified even further. There's really not much of a difference between this and Heavy. But whatever, I can let this slide since the chart's cool.
Yes
Heavy
- One handed 32nd trills are a little much but at this speed it's not a problem.
- Jacks made this much more interesting and enjoyable to playthrough.
- Layering is good although I'd prefer more guitar/percussive layering over vocals.
Yes


SeevisionS (Darkcalibur)
STOP IT WITH THE BEGINNER HARD CHARTS AND MAKE EASIER CHARTS ASDKJAHDKJ
Beginner
- YEAH EVEN DENSER LAYERING TO WHAT I CAN'T EVEN TELL WHAT THE HELL IT GOES TO
No
Heavy
- Beginning 16ths need to start on an 8th note, not a 16th.
- With all honesty though, the 16ths you're layering are barely audible and I can't even make out what most of the 16ths even go to when I'm playing this. 16ths aren't really needed to begin with.
- Same goes with the 32nds. I can barely hear what they even go to even when I turn my volume all the way up and tap quieter.
- Because I can't even hear almost all the stuff you're trying to layer, just following this file is a complete mess to me and would probably confuse the hell out of everyone else, rofl.
- Overall, your weakest submission. Sorry brah :'(
No


Temptation (Darkcalibur)
Standard
- Could be simplified even further.
- Get your Heavy chart sorted out.
Maybe
Heavy
- M27+ minijacks leading into quads are pushing it. Quads are okay usage wise since you have enough 3-note hands to counterbalance but the minijacks leading into them are tough for less skilled players.
- M50, 336BPM 32nd roll, absolutely ****ing no. Simplify it to 8ths.
- Hands with mini-holds are going overboard and add a lot of unnecessary hold usage. Try to cut back I suppose.
- Simplify the quads into 3-note hands to avoid the whole minijack deal I mentioned first.
- You absolutely MUST fix that 336BPM roll. It's impossible to combo.
- Layering is good and file's enjoyable. Fix the above notes and this'll be good.
Maybe


God Only Knows (Darkcalibur)
STOP IT WITH THE BEGINNER HARD CHARTS AND MAKE EASIER CHARTS ASDKJAHDKJ
Beginner
- My piano chord hold pet peeve kicks in, but it's nice to see the piano being emphasized in this that the Heavy chart lacks. I would still rather prefer jump or grace note placements over holds though.
- M43+ you're missing some 12ths/24ths to keep your gallop layering consistent and flowing.
- Now this is good as a beginner chart. 32nds and minijacks are passable for this. Get your Heavy chart sorted out.
Maybe
Heavy
- M7+ minijacks leading out of hands are pushing it.
- 32nds in general aren't all that prominent and don't really need to be layered. Since you threw in so many one handed oriented 32nds, it really detracts from the file's flow.
- Piano is completely ignored as well which I feel is prominent enough to emphasize and layer.
- M43+ you're missing some 12ths/24ths to keep your gallop layering consistent and flowing.
- Layering's good for the most part. Remove 32nds and minijacks and try to layer in the piano. This way you can still keep the file a little hard for scoring without throwing too much awkward patterns into the mix.
Maybe


Shining Days (Darkcalibur)
Standard
- Could be simplified even further but I guess this is passable since the Heavy chart is good.
Yes
Heavy
- Holds in the beginning are lacking pitch relevancy to the guitar rifts which is funky.
- Mini-holds are also a bit lacking in pitch relevancy but I guess it's passable.
- Your most solid submission. I have no real commentary for this. File's enjoyable and well layered.
Yes


Pink Lady (megamon88)
Standard
- Good as an easier chart.
Yes
Heavy
- Mines were a nice touch.
- Rainbow wubwub trills are tough to MA.
- Layerings great. No real commentary.
Yes


Overture | Kana (xVaLoRx)
Easier charts
- It shows up as a bunch of edit charts for me for whatever reason but the charts are there. More or less good to go though the layering is kind of all over the place.
Oni/Edit
- Beat 34+ you should've just kept layering the main synth rather than swap layering. The sudden layering transition is awkward.
- Same deal as above at M36+
- Layering's good for the most part. Very pad/index influenced patterns give an old school feel.
- Try to fix the whole edit chart mess and sending me an updated sm. If I do it myself, I'll probably end up mixing up charts and/or deleting one by accident.
Pending


M-A (IcyWorld)
Heavy
- Good as an underlayered jumpstream chart. Still fairly tough for scoring.
Yes
Oni
- Repetitive but good for scoring.
- Boss file of the pack pretty much.
Yes


CaptivAte2 ~kakusei~ (Rebound)
- Jumps were iffy to follow at first once the stream came in.
- Could use the bass/percussive jump placements to keep layering easier to follow as opposed to the sparse piano chord jumps.
- Layering's good. File's good as an introduction to jumpstream files for less skilled players.
- Get easier charts finished.
Pending


Piano Concerto No. 666 ~ Jealousy Fire (Gpop)
- Easier charts are all good. File's good to go.
Yes


Posts updated. File queue sits at 27 files. 40 files will most likely be the bare minimum for release, but maximum I'll probably take in is 50 in total.
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Old 09-1-2011, 05:37 PM   #122
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Quote:
Originally Posted by Gundam-Dude View Post
It shows up as a bunch of edit charts for me for whatever reason but the charts are there.
lolwut

I just saved the sims like I do normally.. I don't even know what I'm supposed to do to fix that.
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Old 09-1-2011, 05:52 PM   #123
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

I tried opening your files in DDReam as well and this is what I get for singles charts:

Overture | Kana
Hard - 371 taps
Challenge - 459 taps

It Gets Better
Hard - 622 taps
Challenge - 911 taps

If those are correct, I can delete all the other edit charts that show up which seem to be for the other modes of play.
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Old 09-1-2011, 06:07 PM   #124
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Hoorah my file's good to go now

EDIT: Might send in two more files I already did before, but with added difficulties.
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Old 09-1-2011, 06:33 PM   #125
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

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Originally Posted by Gundam-Dude View Post
Overture | Kana
Hard - 371 taps
Challenge - 459 taps

It Gets Better
Hard - 622 taps
Challenge - 911 taps
These are both wrong. :S

I'll just save again and resend, hopefully that will have an effect.

Edit: Sent.
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Old 09-1-2011, 06:56 PM   #126
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

I should really submit some files here over the weekend. When is this pack due?
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Old 09-1-2011, 08:33 PM   #127
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CaptivAte2 ~kakusei~ (Rebound)
- Jumps were iffy to follow at first once the stream came in.
- Could use the bass/percussive jump placements to keep layering easier to follow as opposed to the sparse piano chord jumps.
- Layering's good. File's good as an introduction to jumpstream files for less skilled players.
- Get easier charts finished.
I knew you were going to say something about those jumps. At first I put them all as doubles but then I was thinking "Expressivemanias (o:" so then it ended up like that for the most part. I knew it would be confusing once I added some of the jumps that went to some of the main bass. I just thought it ~visually~ looked cool xD

Also, I'm quite surprised that you didn't say anything about the ending. I was worried about that the most seeing that I was only going with part of the stream rather than all of it. It kinda destroyed the climax theory but I liked the way I stepped it anyway lol
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Old 09-1-2011, 11:11 PM   #128
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Sent another epic simfile (o:
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Old 09-2-2011, 12:01 AM   #129
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Yay, 2/2 so far. Hoping to get another one done before the pack closes.
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Old 09-4-2011, 12:37 AM   #130
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

If anyone wants GFX done, hit me up in a PM. Just so you know.
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Old 09-4-2011, 09:34 PM   #131
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

File Sent.
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Old 09-4-2011, 10:20 PM   #132
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Wait nvm was gonna submit Hyadain but just noticed Yume already did x.x
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Old 09-5-2011, 04:03 PM   #133
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Eyes of June (leonid)
Light
- Moving up to Standard difficulty for consistency with difficulties.
- Good as a simplified chart.
Yes
Heavy
- Those gimmicks ahaha oh wow. This is going to be tough to AAA for most people.
- Very unique concept though. I dig it.
- The ending hangs forever.
Yes


Help!Heaven! (aloola)
Easier charts
- Good as easier, simplified charts.
Oni
- Beginning jumpjacks could be varied up in patterns. You could still represent the percussion as jacks but varied up jumps would also capture the vocal layering in the process.
- Holds could be trimmed shorter in length.
- M47+ holds cause the ending to be the hardest section to hit in the file. Trimming them shorter would reduce visual density and improve flow.
- Good percussive layering. A bit lackluster in playability and interest out of all 4 of your submissions.
No


Koisuru Jinzuuriki (aloola)
Easier charts
- Good as easier, simplified charts.
Yes
Oni
- M42~44, missing percussive jumps? Was probably intentional though so I'll disregard this.
- Layering is excellent. No real commentary. File's enjoyable to play.
Yes


Mebius (aloola)
Easier charts
- Good as easier, simplified charts.
Yes
Oni
- Plays out almost like a Nick file based on the layering, lol.
- Hands added very nice emphasis to the guitar rifts, although it's a little too much at times I find.
- Layering is excellent. No real commentary. File's enjoyable to play.
Yes


The first the last (aloola)
Easier charts
- Good as easier, simplified charts.
Yes
Oni
- Holds could be 32nds in length to decrease the visual density the file presents.
- No real commentary. Layering is great and file's enjoyable.
Yes


M24 (Vendice)
Easier charts
- Really simplistic and simplified. Good as really beginner friendly charts, otherwise I don't see much of a difficulty transition between these charts into Heavy since the layering is so minimalistic in all the charts.
No
Heavy
- Not bad at all. My only issue is that this is way too simplistic and minimalistic in layering choice given your song choice. You're presented the other things to layer other than vocals, you know: percussion, guitar, bass, other sounds, etc.
- As such, thoroughly layering the file's other musical instruments with jumps and/or other methods of emphasis would be a better choice, especially given this song choice.
- Good as a really beginner-friendly file as a whole, but not quite what this pack is looking for. It was a good attempt though.
No


Orange (Vendice)
Offset was early by 0.04. Doesn't seem to be a global offset issue since your other file was just fine with sync.
Easier charts
- Really simplistic and simplified. Good as really beginner friendly charts, that's about it.
Oni
- Pretty much most of the notes said in Edit applies here.
Edit
- Most of the holds are way too long in length or don't really make any sense in terms of layering. e.g. Double holds to non-prominent vocals that don't really need to be emphasized to begin with.
- 32nds aren't all the significant to layer though I get what you were trying to do. I'd leave them out.
- A lot of invisible layering with 16ths aka ghost notes. Ghost notes are fine as long as they're used conservatively -and- consistently, but the way you've handled them was far from either.
- Layering was confusing for the most part. Another decent attempt but not quite up to the file standards this pack is looking for.
No


Night Falls ~ Evening Star (Kaneh)
Standard
- Good as an easier chart, but the jump between this and Heavy is a little big. Some hand usages in here wouldn't hurt, given the density of the Heavy chart.
Yes
Heavy
- M18-30, quad usages are going overboard. During this section there aren't enough 3-note hands to counter balance the amount of quad usage, which I find awkward to playthrough. I understand the concept and all but there should at least be some sort of consistency with the hand usages. Simplify to 3-note hands, I'd say.
- Cymbal crash holds could be trimmed shorter. I find that longer holds for those add some unnecessary visual density to read. Your call though.
- Layering's great for the most part and file's enjoyable. Fix up quads and maybe holds if you want to.
Yes


Complete Darkness (Yume)
Standard
- Good as a simplified chart.
Yes
Heavy
- Same deal with the holds mentioned in Oni.
- Also, not much of a jump in difficulty between this and Oni.
Yes
Oni
- Holds really need to be trimmed shorter. Given the density of the file, the holds really boost up the difficulty.
- Layering's great for the most part. I can see this being played or whored for scoring so I'll pass this off. Pack needs some harder files anyways.
Yes


Ray of Thanatos (Yume)
Heavy
- Passable as a somewhat easier chart. Again not much of a difficulty jump between this and Oni.
Yes
Oni
- Holds really need to be trimmed shorter. Given the density of the file, the holds really boost up the difficulty.
- Layering's great for the most part. I can see this being played or whored for scoring so I'll pass this off. Pack needs some harder files anyways.
Yes


Capriccio of my Mind (BeatofIke)
Standard
- Good as an easier chart.
Yes
Heavy
- A lot of opportunity to dump rainbow grace notes to emphasize the flute playing that you ignored. Thought it'd be a nice and interesting addition to what you already have for layering.
- Flute holds can be trimmed shorter to avoid some awkward holdstreaming and to decrease visual density to improve file flow.
- M68+, I don't get why you started to layer in the 64th minihold randomly. If that's supposed to follow the chimes, please be much more consistent with the layering and start layering it when the chime actually comes in at M60.
- Layering is good for the most part. File's passable though I'd advise going over the notes I made about the holds.
Yes


Kawaru Mirai (dakemoto)
Heavy
- Really simplified version. The gap/jump in difficulty between this and Oni is HUGE. This is my only issue, so I'd advise either making more charts or making this one a little more dense.
Oni
- Rainbow grace notes to emphasize and layer the piano chords would've been better additions than simply jumps and hands in the beginning measures and in several other sections. Just my opinion for this song.
- Holds could really be trimmed shorter. A lot of awkward holdstreaming patterns and transitions in addition to all the visual density the file presents. Mainly on M30+, holds could be shortened a lot more.
- A lot of 16ths feel unneeded though I understand what you're layering/following. It's fine though because it adds a nice challenge to the file and makes it much more interesting to playthrough.
- Layering's great and file's enjoyable.
Yes



@xVaLoRz
Your files -still- don't show up right on both the editor and DDReam. In fact this time I'm actually missing 2-3 difficulties that used to be saved on the edits. I don't know what I can do at this point other than redownloading your first versions and trying to fix your charts up myself, even though I might **** up. If you're okay with that, I can try.

@Yume, Stop sending files at this point, rofl. You've got 5 in the pack already, just saying ( ゚∀゚)

Posts updated. 36 files in queue.
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Old 09-5-2011, 04:43 PM   #134
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Quote:
Originally Posted by Gundam-Dude View Post
Capriccio of my Mind (BeatofIke)
Standard
- Good as an easier chart.
I have no weakness in stepping easier charts. I just step the file index friendly.

Quote:
Originally Posted by Gundam-Dude View Post
Heavy
- A lot of opportunity to dump rainbow grace notes to emphasize the flute playing that you ignored. Thought it'd be a nice and interesting addition to what you already have for layering.
I ignored it on purpose. I thought it will look weird.

Quote:
Originally Posted by Gundam-Dude View Post
- Flute holds can be trimmed shorter to avoid some awkward holdstreaming and to decrease visual density to improve file flow.
Alrighty then. I shall reduce them then.

Quote:
Originally Posted by Gundam-Dude View Post
- M68+, I don't get why you started to layer in the 64th minihold randomly. If that's supposed to follow the chimes, please be much more consistent with the layering and start layering it when the chime actually comes in at M60.
I'm almost never consistent with my patterns. I just thought it looked cool, so I put it there.

Quote:
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- Layering is good for the most part. File's passable though I'd advise going over the notes I made about the holds.
OK
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Old 09-5-2011, 06:24 PM   #135
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

File Re-sent!

Sorry for the double post.
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Old 09-5-2011, 06:29 PM   #136
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

ooh, it's been awhile since I made a simfile. I'll see what I can cook up.

Deadline?

Last edited by CobaltWire; 09-5-2011 at 07:56 PM..
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Old 09-5-2011, 09:41 PM   #137
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Default Re: FFR Community Pack Autumn 2011 (Submissions Open)

Quote:
Originally Posted by Gundam-Dude View Post
@xVaLoRz
Your files -still- don't show up right on both the editor and DDReam. In fact this time I'm actually missing 2-3 difficulties that used to be saved on the edits. I don't know what I can do at this point other than redownloading your first versions and trying to fix your charts up myself, even though I might **** up. If you're okay with that, I can try.
Sure, but when you finish, can you send it back to me just so I can make sure that the charts match?
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Old 09-5-2011, 10:47 PM   #138
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Quote:
@Yume, Stop sending files at this point, rofl. You've got 5 in the pack already, just saying ( ゚∀゚)
OMG, rofl. hahaha
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Old 09-5-2011, 10:51 PM   #139
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OMG, rofl. hahaha
Yume so hardworking . I barely made 1 file for the pack, so lazy :/
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Old 09-5-2011, 10:53 PM   #140
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File Sent ​Collab with 5 people​ simfile lol
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