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#141 |
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Rhythm game specialist.
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This isolation engine has been a great help to a lot of FFR players here, and you guys are doing a great job keeping it active.
I've moved it over from the R1 Bugreports/Suggestions subforum to R1 General Talk, since it's meant for exploring files in-game in a different manner. I've also stickied it. Keep up the good work, guys! |
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#142 |
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🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Thank you qqwerf and Halogen.
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#143 | ||
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the Haku
Join Date: Jul 2005
Age: 37
Posts: 4,539
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Quote:
ps: I didn't have time to check out every files one by one, so if someone see something wrong, feel free to leave a post about it. Quote:
![]() Last edited by Hakulyte; 08-15-2011 at 12:13 AM.. |
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#144 |
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Fuc Da Police
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i spend more time on this engine than i do on FFR. thanks much for the effort everyone involved
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#145 |
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D7 Elite Keymasher
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Nice work getting it moved and sticky'd
![]() Edit - 900 posts too. **** yes seaking. |
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#146 |
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🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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I'll clean up my list to include what just got added, I'm helping a friend move in a few minutes.
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#147 |
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FFR Veteran
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UGGGHHHHH
I need the minute waltz trill please T_T |
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#148 |
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SponCon Aficionado
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Your larg file is waaaaay offsync. Needs a buffer at the start, music starts before the notes.
EDIT: Someone want to tell me how I can pull of these one-handers sightread, but I can't aaa the jumpstream in Seven? ![]() p.s. Spread player, 2x~ qw89 setup (the boo was from hitting another [1] after the final trill, repetitive involuntary actions ftw)
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![]() ![]() Last edited by nois-or-e; 08-16-2011 at 02:13 AM.. |
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#149 |
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stepmania archaeologist
Join Date: Aug 2005
Age: 36
Posts: 4,092
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I dunno what's the deal with that, because it was synced fine on my offline. I guess Hakulyte's engine and mine must be off by different amounts.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
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#150 |
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SponCon Aficionado
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offset -4 fixes it if you were wondering the gap. Perhaps converting without the 4 offset would fix the problem?
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#151 |
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This ma coo coo face
Join Date: Apr 2007
Age: 35
Posts: 890
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I like the fact that theres like 4-5 parts of DP in the engine lol.
Jokes aside, I love it. I see myself whoring this for a while ![]()
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BEST AAAs: Fluttershy (Monster Mix), S.E.B. in B.E.D., EHHS, Dreadnought [Heavy], .357 Magnum, Destination of the Heart, Oops, Boot, Puzzle, Colorful Course, BLACKFLAGS: Spaceman, A FLOWER GARDEN, Paraclete, Just Why, Pussy Pump, Future Destination BEST SDGs: Casino fire Kotomi-chan(7-0-0-1), Shitsubou Choco(7-0-0-0) Adventures of Lolo(7-0-0-3), Louder!! Louder!!!! Louder!!!!!!(3-0-0-1), Great Battleship(3-0-0-0), Shatterscape (Bexarametric Remix)(5-0-0-1)
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#152 |
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🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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I had the same problem, qqwerf. I had my Accuracy Trills files converted with an offset of 4-5 because it made it correct on my engine, but needed -1 or 0 for them to be correct on his.
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#153 |
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FFR Player
Join Date: Jun 2011
Posts: 28
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Could we get the ending jump trill stream on degenerates?
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#154 |
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FFR Veteran
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This isn't exactly an iso or anything, BUT CAN WE HAVE GUITAR SOUNDS GAMMA BACK? sooooo fun
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#155 |
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stepmania archaeologist
Join Date: Aug 2005
Age: 36
Posts: 4,092
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I don't think the FFR admins want us to distribute old swf's, even removed ones.
I do have Guitar Sounds Gamma, Grist Gamma, #winning, Speedcore 300, etc. saved on my computer, though.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
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#156 |
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🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Perhaps if an admin approves, we can re-upload them to the third genre on this engine. I'll send a PM, and let you know qqwerf.
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#157 |
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FFR Veteran
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Is it just me or the engine won't open? :/
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#158 |
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FFR Player
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if you upload Guitar Sounds GAMMA I will love you forever
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#159 |
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Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 33
Posts: 12,985
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not working for me either.
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#160 | |
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Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,996
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Wait, what the hell? I'm getting a 404 error on the main page
http://etylukah.zxq.net Quote:
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