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#55861 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Oh, I see what happened now. Some of the data saves over after the initial replay, which then allows me to change the replay to whatever I want on second retry.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55862 | |
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FFR Player
Join Date: Sep 2008
Location: Canada
Age: 33
Posts: 84
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Quote:
![]() It's something I changed as I finished your replay, I did a SHA1 on the length, not the data in it :/ |
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#55863 |
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Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 33
Posts: 12,985
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498
![]() 499 ![]() wait for it.. here it comes.... almost there... (I wish) 500!!! ![]() woop woop
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#55864 | |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Quote:
Alternatively, what I do is tilt my hand so that it seems as if it's coming from the other side. This lengthens your fingers out and makes it easier to trill. To see why this is a bit easier, try sitting at your keyboard and moving your right hand to the lefthand keys for a lefthanded trill, and try moving your left hand to the righthand keys for a righthanded trill. Should feel piss-easy, right? The idea is to change the angle so that you're synthesizing it a bit so that it's easier to maintain a steady rhythm that doesn't result in so much hand lockup.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55865 |
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Rhythm game specialist.
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Velocity: is it possible to pull out the autoplay frames and compare them with Marcus' DP run?
Also, holy dicks, he FPC'd the trill D: EDIT: Grats on the 500, Rushy! |
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#55866 | |
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FFR Player
Join Date: Sep 2008
Location: Canada
Age: 33
Posts: 84
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Quote:
Most of his doubles/tri's/quads hit on the same frame. His accuracy is very good up to the part were he gets a good. ---------- I'm fixing the replay hash in my engine, so Rubix replay don't work in about a hour, I'll have one with the corrected hash later along with any other replay. |
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#55867 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Technically speaking if you got used to playing spread using a setup like EFKO, you'd also resolve this issue.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55868 |
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This Is How We Do It~
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#55869 | |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Quote:
And sure, thanks for the engine work.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55870 |
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Rhythm game specialist.
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Once Synth comes back, you need to message him. Everyone on the site already has seen your engine because of today and look at the response, lol.
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#55871 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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ILU: Try both WDKO by itself, and DFJK with crooked-angles and let me know how it works out.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55872 |
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I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 36
Posts: 8,080
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I wish DS is allowed T_T damn DP trills
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#55873 |
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FFR Player
Join Date: Sep 2008
Location: Canada
Age: 33
Posts: 84
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I'm quite nervous about it though, I have so much work to do if they want me on board.
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#55874 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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You could technically just play non-spread (like CVBN or FGHJ or something) and index the one-handed trills.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55875 |
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I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 36
Posts: 8,080
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I already use ZXCV, and I'm fine with one-handed trills (I just hit them as jumps)
I'm talking about the megatrill at the end |
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#55876 | |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Quote:
Megatrill is just a massive two-framer glut. Music is misleading.
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https://www.youtube.com/watch?v=0es0Mip1jWY |
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#55877 |
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I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 36
Posts: 8,080
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so exactly how fast is it, which bpm
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#55878 |
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Live a wonderful life~
Join Date: Oct 2006
Posts: 7,313
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Holy fuc Marcus, that solved my issue. O__O
Usually i would just 'try and go as fast as i can with control' but that kills my stamina and causes me to miss and dump goods. I personally like the 'changing in angle of the hand' way better.
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== |
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#55879 |
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HAVE ME WITH VODKA
Join Date: Aug 2005
Location: Long Island, New York
Age: 37
Posts: 7,316
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Dragon Shot, that engine is nothing short of amazing...
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#55880 | |
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FFR Veteran
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Quote:
This just looks like NSSVelocity's engine to me. Sorry if it isn't, but you can see how it looks EXACTLY the same. Here is the engine link. http://wesmasharrowsgood.com/nssvelocity/engine.html |
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