|
|
#55381 |
|
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
|
Best I ever got vibrating was 2 goods -- was never ever able to AAA the megatrill with vibrating even when isolating it.
__________________
https://www.youtube.com/watch?v=0es0Mip1jWY |
|
|
|
|
#55382 |
|
<3 Jumpstream <3
|
I know DP is nothing like CP. I never said it was. But rubix flat out getting 26 goods the first time was proof that if more accurate he could AAA it. Unless he is proven bs, then I don't see why it isn't possible now that he got 7-2-0-2. Seriously, he is proving theory wrong with a song being "impossible." Look at AJ AAA'ing Here We Go when no one else AAA;d it before. Look at Issac Passing Crunkstream ONI 1.2 rate? ON VIDEO AS WELL. EVEN I PASSED CRUNKSTREAM. Who knows!@? everyone has their own skill.
|
|
|
|
|
#55383 |
|
FFR Veteran
|
yay more arguing, gotta love this thread.
__________________
~Grand Chase Stats~ |
|
|
|
|
#55384 |
|
Awwwwwww!
Join Date: Nov 2006
Location: Sacred Heart
Age: 35
Posts: 1,581
|
Nice Novo Mundo AAA Magic! That was my 1st FMO AAA as well.
__________________
|
|
|
|
|
#55385 |
|
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
|
Take your canvas bags, take your canvas bags
__________________
https://www.youtube.com/watch?v=0es0Mip1jWY |
|
|
|
|
#55386 |
|
Ultimate Gamer
Join Date: May 2009
Posts: 491
|
I wish there was some kind of coaching/teaching system that would allow the average player with potential to not be left in the dark and being stuck into blindly repetitive playing that doesn't get you anywhere. I mean, when i see those kinds of semi-debates it's very clear that some people have a completely different understanding of the same game while others are left behind and i don't see many information/feedback about how to play efficiently on more complicated songs.
|
|
|
|
|
#55387 |
|
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 36
Posts: 8,080
|
Just play the damn game long enough
Here are my tips: 1. Get a good keyboard 2. Get a good computer 3. Warm up/cool down before/after playing 4. Don't rage 5. Keep trying like you don't care, otherwise you will get mental blocks |
|
|
|
|
#55388 |
|
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
|
I kinda wish Sprite didn't delete my posts here -- they were actually useful.
__________________
https://www.youtube.com/watch?v=0es0Mip1jWY |
|
|
|
|
#55389 | |
|
Ultimate Gamer
Join Date: May 2009
Posts: 491
|
Quote:
Also, I do all of the above (no lag, decent laptop keys, there's nothing i can blame from the mechanics) the only problem is that under specific circumstances i cannot "solve" the patterns that i am facing from multiple reasons. I'm testing alternatives but having people with more serious experience about how to handle X situation would obviously be more constructive than my weird theories that doesn't work 90% of the time. Also by example Rubix you mentionned pinky finger is rising while doing jacks. Is it the wrong way to handle them? How do you do Death Piano's jacks by example? Do you keep your elbows on the table when you place your hands to hit keys? etc. Last edited by Etylukah; 10-26-2010 at 11:46 PM.. |
|
|
|
|
|
#55390 |
|
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,991
|
Your physical structure is different from other players - that is, your pinky may just go up because it does, not because you're forcing it to. I've seen videos of players with their ring finger bent while they play, it's flexible and involuntary but just happens.
Find what's most comfortable for you.
__________________
Last edited by DossarLX ODI; 10-26-2010 at 11:47 PM.. |
|
|
|
|
#55391 |
|
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 36
Posts: 8,080
|
lol you guys should watch my vids my pinkies bend back and forth like crazy while I play
|
|
|
|
|
#55392 |
|
Banned
Join Date: Sep 2006
Posts: 5,305
|
Rubix: AAA RATO?
|
|
|
|
|
#55393 |
|
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
|
Etylukah: It depends. While there's no objective right/wrong position for particular patterns, there are certainly different flavors. Some patterns call for a sort of wristjack while others can be done with fingers alone -- when you get even faster, you need to start throwing your forearms into it as a way to "brace" the vibration pressures from your hand back against/into something.
Everyone does patterns a little bit differently, largely because they are habits that were formed when they first began playing that have not been changed much. Some people are naturally comfortable by extending their pinkies or fanning their fingers or tilting their wrists or flapping their joints or placing their thumbs behind their forefingers or making a fist, etc. For me, personally, I do the DP dual jacks by wristjacking, fingers facing forward (the direction of my wrists is also pointing at an upward incline so I have some additional "flap-power" from the snapping). For the single-lined jacks, I tilt my hands and use my middle fingers. For the trills, I also tilt my hands and try to "tickle" the keys if it's a one-handed trill, but otherwise the trill is slow enough to just hammer out normally.
__________________
https://www.youtube.com/watch?v=0es0Mip1jWY |
|
|
|
|
#55394 |
|
★★★★★
|
wtf DP SDG
|
|
|
|
|
#55395 |
|
snooches
|
There are no scores on this page, so im posting one even if it isnt all that good
![]() |
|
|
|
|
#55396 |
|
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
|
Regarding resting positions: I find that I need to elevate my hands for complex patterns. For simpler patterns, my MA is more guaranteed if I rest them on a table. Resting your hands grants additional stability at the expense of losing some speed/momentum from what you can achieve without support grounding everything.
__________________
https://www.youtube.com/watch?v=0es0Mip1jWY |
|
|
|
|
#55397 |
|
Ultimate Gamer
Join Date: May 2009
Posts: 491
|
Yeah i just got a skill boost recently just from doing that which is why i almost AAA'd AIM Anthem/Club recently..
I'm just curious of if you could come up with a list of things like that to consider while playing, like general playing tips and also in front of specific patterns.. I haven't seen many threads about this and i don't understand why it's not heavily a topic of discussion for all the players who are trying to get better. Mainly about interpretations of patterns, transitions, muscle memory, posture, or whatever concepts that exists that i'm not aware of.. Last edited by Etylukah; 10-27-2010 at 12:06 AM.. |
|
|
|
|
#55398 |
|
Banned
Join Date: Sep 2006
Posts: 5,305
|
Rubix: have any tips for doing DP in general? -__- Esp. the jacks in the beginning
|
|
|
|
|
#55399 | |
|
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 31
Posts: 14,991
|
Quote:
Single 12th jacks with 48th rolls in between: quickly lift hands up slightly and do a 24th jump flam. 16th quads and doubles after the slow part: Hit early. Most importantly: STAY CALM. Your heart may beat fast but that's different from shaking violently when you're worried about missing. |
|
|
|
|
|
#55400 |
|
shots FIRED
Global Moderator, User Support
Join Date: Oct 2003
Location: Edmonton, AB
Age: 37
Posts: 8,448
|
|
|
|
| Currently Active Users Viewing This Thread: 31 (0 members and 31 guests) | |
|
|