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#381 |
Banned
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![]() nice read yessss
also smg2 was generally seen as an unfun technical dumpfest, but has some gems in it. |
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#382 |
FFR Player
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#383 |
RATOOOOOOOOO
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So much easier
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#384 | |
FFR Player
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![]() Quote:
It's also a good idea to practice syncing anyway since DDReam can't always help you in every case. Especially so with solos, or otherwise odd notes in songs.
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#385 |
FFR Player
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![]() there hasnt been a case where ddream hasnt been able to help me especially with solos and odd note songs. but im probably one of the few that know how to use it ?_?
shuriken cut
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#386 |
★★★★★
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![]() SM doesn't change at all but DDReam gets much better now compared to like, a year ago. and I find several people already fairly get used to it.
DDReam prpbably doesn't help THAT much in terms of syncing accuracy, but it helps you for syncing much faster compared to SM when you do BPM related rhings. As for stuff like color note things I don't find significant difference between them, except for SM has some issue with assist tick wav file, and sound variation when you slow down the music. still, I personally have things that I can do better on SM than DDReam though. btw great notes about syncing yesssss, nonetheless. |
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#387 |
Cutie&Handshaking Sounds
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Question! I have a song which has a constant BPM. In one part, it repeats the same medley every 4 measures. I notice within the next repeat, the medley plays slightly faster than before. What should I do? If I used a slightly faster BPM, it would be akward, since this is a CBPM song and it would feel weird for XMod players like me.
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Last edited by Ghakimx; 10-3-2009 at 01:39 AM.. |
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#388 |
FFR Simfile Author
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use a slightly faster bpm
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#389 |
★★★★★
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![]() Check the sync of the beginning of all measures and guess the BPM tendency.
If the gap is getting larger from a certain measure, that's the BPM turning point. |
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#390 |
Cutie&Handshaking Sounds
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![]() Actually, when the medley repeats for the last time, it's actually the same BPM, which is 90.
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#391 |
FFR Player
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![]() then change it back to 90...
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#392 |
Rhythm game specialist.
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#393 |
Cutie&Handshaking Sounds
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#394 |
FFR Player
Join Date: Nov 2007
Location: L
Posts: 79
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![]() How can I be a student?
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#395 |
FFR Player
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![]() message anyone who you think can help you via an instant messenger
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#397 |
shots FIRED
Global Moderator, User Support, Judge
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Location: Edmonton, AB
Age: 36
Posts: 8,448
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![]() Reviving thread AGAIN (who the hell deleted the most recent posts here which were revived previously?) because it's worth reviving.
After a bunch of new stepartists submitted files for the FFR Easy Batch, I thought it would be a good idea to see if there were experienced stepartists willing to help others through a system like this. Maybe even assignments if people have time hehe, because it's summer. |
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#398 |
Rhythm game specialist.
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![]() I support this revival, 100%.
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#399 |
Forum User
Join Date: Jan 2011
Age: 33
Posts: 268
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![]() I seriously forgot about this thread. Worth bumping indeed.
EDIT: I too support this revival. |
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#400 |
Dark Chancellor
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![]() still willing to support solo uprising again
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