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Old 09-30-2009, 04:09 PM   #2821
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by qqwref View Post
You are wrong here, they are not difficult at all for anyone (except you and me). It is not FMO because people complained it was way too easy.


I think if we're going to start worrying about VC/FMO borderlines we should either:
- establish a definite guideline for what is VC and what's FMO (or establish a cutoff song)
- or just say everything that doesn't get [Oni] anymore is VC and be done with it.
Of course I think the VC rank is getting too huge (I think I suggested VC -> FEO (high VC/low FMO) -> FMO -> FGO -> 13 a while back but nobody listened) so I'd rather keep everything that's FMO in the FMO category but nobody else cares so w/e.
Didn't I come up with FEO like, ages ago? Go check, I know it was before you, but nice that someone shares the idea, as they say, great minds think alike


Also, the jacks in CSGS are considered abnormally difficult for a VC by everyone, even EA, what are you talking about? They're much longer and faster than a jack in any VC, and it is a straight pattern, no breaks, just switches jacks, and on the same hand making it way harder...definitely FMO



EDIT: Found it (December 28th, 2008, 03:57 AM):

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Originally Posted by stavie33 View Post
We don't need a legendary difficulty, just a For Experts Only Difficulty

Move all songs difficulties 73-78 to FEO, songs 79-85 FMO, and 86+ FGO, makes it much more balanced IMO, sure, FGO would still have a stretch, but not as much of one IMO...I think this is better than making a category that only has 3 songs in it (but that might be doable as well)
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Old 09-30-2009, 04:16 PM   #2822
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Default Re: R1 - Actual Song Difficulties V2

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well, in the spirit of making cut-off songs that actually aren't cut-off songs (a la OTFD), i picked divine suicide of k.

made sense to me. and yeah, it is kind of long, but it's a piss easy 'FMO'. it's my highest ranked, and near SDG. i suck balls at FMOs if that's any indication too.
It's easy to SDG, but one of the hardest low FMO's to AAA, due to length, speed changes, and awkward patterns, it's a definite FMO, 77. It's not like the others where if you can FC, you can AAA, you can BF this, and still not AAA for years, trust me, I know, it took me about 8 months of BF'ing it to AAA
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Old 09-30-2009, 04:38 PM   #2823
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by stavie33 View Post
Also, the jacks in CSGS are considered abnormally difficult for a VC by everyone, even EA, what are you talking about? They're much longer and faster than a jack in any VC, and it is a straight pattern, no breaks, just switches jacks, and on the same hand making it way harder...definitely FMO
Really? Personally I think they're really easy... I mean, I can FC them without mashing or changing styles, and I'm godawful at jacks, so by my standards they're not hard at all, and the song is about as hard as Ievan and far easier than stuff like Club or AIM. Besides, it's a very short song and most of it is just minijacks, so AAAing it should just be a matter of nailing the one hard part in the middle, right? I mean, I've never been someone who doesn't suck at jacks, but that's the impression I get.
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Old 09-30-2009, 04:41 PM   #2824
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Default Re: R1 - Actual Song Difficulties V2

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Really? Personally I think they're really easy... I mean, I can FC them without mashing or changing styles, and I'm godawful at jacks, so by my standards they're not hard at all, and the song is about as hard as Ievan and far easier than stuff like Club or AIM. Besides, it's a very short song and most of it is just minijacks, so AAAing it should just be a matter of nailing the one hard part in the middle, right? I mean, I've never been someone who doesn't suck at jacks, but that's the impression I get.
I get what your saying, but that one hard part is definitely FMO material
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Old 09-30-2009, 04:44 PM   #2825
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Default Re: R1 - Actual Song Difficulties V2

STOP WITH THE "I". STOP. Stop.

stop.

stop.

Also--a good reason why Radio Heads was taken off of the oni list might be because of mirror. Mirroring that song makes it disgustingly easy.
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Old 09-30-2009, 05:13 PM   #2826
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Default Re: R1 - Actual Song Difficulties V2

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STOP WITH THE "I". STOP. Stop.

stop.

stop.

Also--a good reason why Radio Heads was taken off of the oni list might be because of mirror. Mirroring that song makes it disgustingly easy.
I haven't been abusing I, except to say that don't trust me on this song
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Old 09-30-2009, 05:19 PM   #2827
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Default Re: R1 - Actual Song Difficulties V2

CSGS is not a FMO, I suck at jacks and I can near AAA it on command. The jacks are not that hard, they only come in sets of three until the end part which are just as long as ones in Fei Longer(Challenge) and Starlight(VC). Chill out on it being a Fmo because it wont be one.
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Old 09-30-2009, 05:23 PM   #2828
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Default Re: R1 - Actual Song Difficulties V2

Can someone please give their opinions on the song Setsujou! Hyakka Ryouran! because I think it's worse than Pants but others may not
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Old 09-30-2009, 05:34 PM   #2829
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Default Re: R1 - Actual Song Difficulties V2

My opinion is I have 10 goods on it. It might be tough to AAA (wouldn't know) but in terms of reading/FC difficulty it's not even high FMO.
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Old 09-30-2009, 05:37 PM   #2830
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Default Re: R1 - Actual Song Difficulties V2

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Can someone please give their opinions on the song Setsujou! Hyakka Ryouran! because I think it's worse than Pants but others may not
Not worse than Pants, but definitely a higher FMO than people take it for, I say 80-81, jacks, jumpstream, icky icky patterns, bursts, etc. make it really hard
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Old 09-30-2009, 05:48 PM   #2831
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Default Re: R1 - Actual Song Difficulties V2

Pants is definentally harder then Sersujou. That stream is a living hell vs hands and Quads? For once the hell stream is harder.

Anyone besides me think Teh tricky techno should be a middle VC? I mean while it might not be the fastest song it has a sort of trill jump trill jump pattern going for it that's hard as hell. Or in other words from a 61 to a low 68. If not a 68 a 65 or something like that, it's harder than it's been given credit for.
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Old 09-30-2009, 06:48 PM   #2832
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by TC_Halogen View Post
STOP WITH THE "I". STOP. Stop.

stop.

stop.

Also--a good reason why Radio Heads was taken off of the oni list might be because of mirror. Mirroring that song makes it disgustingly easy.
That's not a good reason at all. If mirror was PUBLIC, then it would be, but it's unfair to judge it this way. Not everybody has access to mirror, so judging a song based on how easy it is on mirror is kind of unfair. Same goes with Club, you can cut your score in half on mirror, no problem, but it's still an [Oni]-unlock. In all due honesty, you are right, Radio Heads on mirror is disgustingly easier than without it, comparison being my 40+goods without mirror and a missflag (FML) with mirror. But that doesn't really make it fair to judge it based on mirror.

@Midnight: Teh Tricky Techno is a C because it's short and the stepjumps fit really prettily into finger patterns for spread. I realize it's probably hard for you, being an indexer, but I AAA'd it first with index, so it's definitely possible, and really not that hard enough to be a VC.

Nobody mentioned my thoughts on Kanon Kanon, FMO, or leave it? It's really fast, which makes the stream and jumps really hard. Even the ending where it's only 8th stepjumps, but the single arrows are on the same as the jumps... I think it could make a fine FMO. P.S. One-handed trills.

I personally still think CSGS is FMO material, the long jacks are hard, the short jumpjack section after it is too. I can see why it isn't, because it's short with only a couple of hard parts, but I can also see why it is...

Setsujou is harder than it's given credit for. It really has everything: jacks; jumpstream; awkward patterns during the jumpy 16th section for the verses; triplets and quads; triplet jacks (I thought this needed mentioning... ); there's probably more to mention, but I can't think of anything. It really is one of the harder FMO's. It's definitely not harder than Pants, the jumpstream in Pants is so consistent that it just makes people tired, and it's not easy jumpstream either, whereas the jumpstream in Setsujou is kind of... simple. Most of it fits nicely. Not to mention Pants is like twice as long.

See, Aj, No "I"'s.
(Or few, but only to emphasise points. )

Last edited by Niala; 09-30-2009 at 06:53 PM..
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Old 09-30-2009, 06:59 PM   #2833
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Default Re: R1 - Actual Song Difficulties V2

Teh Tricky Techno is really short, so it should stay a 9.

I've thought Kanon Kanon deserves FMO status for a while (it's one of my worst VC scores in terms of # of goods) but it won't be because good people think it's easy.

I agree that Setsujou has tricky parts, but none of them require a lot of raw speed to FC, and stamina isn't that much of an issue either because there are pauses and 8th jump jacks between all of the hard parts, so IMO it's definitely easier than EHHS (only 4 bpm faster too).
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Old 09-30-2009, 07:21 PM   #2834
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Default Re: R1 - Actual Song Difficulties V2

I was leaving my indexing preference out of it But Niala that's a good explanation thanks =)

Kanon Kanon should be FMO it's a lot harder than it seems.
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Old 09-30-2009, 07:42 PM   #2835
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Default Re: R1 - Actual Song Difficulties V2

I said Kanon-Kanon should be FMO for decades it seems, no one will listen, can it finally be changed?
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Old 09-30-2009, 07:44 PM   #2836
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Default Re: R1 - Actual Song Difficulties V2

I don't know. I kind of think Kanon-Kanon should just be a 75. MAYBE a 76. With all these 76s/77s being moved down (Well, being talked about moving down) I don't think Kanon-Kanon is much harder if any harder than any of them.
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Old 09-30-2009, 07:51 PM   #2837
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Xx{Midnight}xX View Post
I was leaving my indexing preference out of it But Niala that's a good explanation thanks =)

Kanon Kanon should be FMO it's a lot harder than it seems.
You're welcome, glad I could help.

You bring up a good point Vanilla, but before the changes are final it's hard to judge what the new breaking point between VC and FMO will be, so, for now, Kanon Kanon I think should be moved up.
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Old 09-30-2009, 08:47 PM   #2838
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Plan_Bsk81127 View Post
CSGS is not a FMO, I suck at jacks and I can near AAA it on command. The jacks are not that hard, they only come in sets of three until the end part which are just as long as ones in Fei Longer(Challenge) and Starlight(VC). Chill out on it being a Fmo because it wont be one.
Sorry dude, this just isn't true. They are WAY to fast to be VC. I am not great at jacks but I don't suck at them, and I get scores like 8-0-5-5 all the time. Sorry, look at my VC stats, I don't get scores like that on VCs. You can slam me for saying "I", but "I" am the only person I can base my opinions on.
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Old 09-30-2009, 08:49 PM   #2839
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Default Re: R1 - Actual Song Difficulties V2

CSGS is only slightly easier than Club
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Old 09-30-2009, 08:51 PM   #2840
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Default Re: R1 - Actual Song Difficulties V2

if CSGS had one more minute of the same difficulty, like the stepfile was repeated but mirrored (like BT37), it'd be FMO for sure

it's just too damn short
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