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Old 02-11-2005, 05:33 PM   #21
Moogy
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Default RE: Re: RE: One More Lovely

lol privateer

he died didn't you know
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^^^ vintage signature from like 2006 preserved
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Old 02-11-2005, 05:34 PM   #22
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Default RE: Re: RE: One More Lovely

I know =(
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Old 02-11-2005, 05:43 PM   #23
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Default RE: Re: RE: One More Lovely

When you get to the people that can make good simfiles, it all turns into opinion on who's the best.

As for Izzi's sim, lol.
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Old 02-11-2005, 06:05 PM   #24
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Default Re: RE: Re: RE: One More Lovely

Quote:
Originally Posted by vince511
Gamepro, which "best simfiles" have I rated as 1's, aside from that jihad with PFX?

Exactly. None. Stop putting words into my mouth. You ripped Duk's Slave Labor MP3 cut and BPM changes, lied about it saying you did it yourself. Now you say I "would give good simfiles zeroes."

It wouldn't surprise me if you're one of those Judge 1 newbies. And yes, you do suck completely at writing simfiles.
OH! THE IRONY! IT PAINS!

Calling Gamepro's stepfiles shit, and saying he's a judge one player certainly has everything to do with his post, right?

EDIT:

Quote:
No, because he sucks at making simfiles, and you suck just as bad at making simfiles. Eggman's is perfect, NVLM's is perfect for people who like crazy random bullshit. But you guys just suck period.
After reading this, you really are in no position to judge stepfiles AT ALL.
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Old 02-11-2005, 06:09 PM   #25
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Default Re: RE: Re: RE: One More Lovely

Quote:
Originally Posted by vince511
Gamepro, which "best simfiles" have I rated as 1's, aside from that jihad with PFX?

Exactly. None. Stop putting words into my mouth. You ripped Duk's Slave Labor MP3 cut and BPM changes, lied about it saying you did it yourself. Now you say I "would give good simfiles zeroes."

It wouldn't surprise me if you're one of those Judge 1 newbies. And yes, you do suck completely at writing simfiles.

How about I show you some proof.

http://www.uweb.ucsb.edu/~ndunn/sos.wmv

That video was taken Janurary 4th. A month ago, not now. Does that vid show that I'm a judge 1 noob? Or does it show that I play 4/4. I have always played J4, exept for a few times.
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Old 02-11-2005, 06:10 PM   #26
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Default RE: Re: RE: Re: RE: One More Lovely

Doesn't work.
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Old 02-11-2005, 06:14 PM   #27
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Default RE: Re: RE: Re: RE: One More Lovely

AIM or MSN me for it. I guess it got taken down after a month.

EDIT: I also have another vid of me trying to AAA UGS, I AAA'd it before the vid but got 6 greats on the vid. 57 perfects though. Couldn't show judge that time though. And the UGS vid was taken a few days ago.

Anyone can AIM or MSN me for them anytime.
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Old 02-11-2005, 06:21 PM   #28
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Default RE: Re: RE: Re: RE: One More Lovely

as for the sim, arrows are orange and red, not green. and considerably offsync.
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Old 02-11-2005, 07:52 PM   #29
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Default RE: Re: RE: Re: RE: One More Lovely

well... there green and red on my computer and there perfectly on beat
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Old 02-12-2005, 11:09 AM   #30
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Default RE: Re: RE: Re: RE: One More Lovely

EvilPeer, I agree with you on the stream thing to an extent. Stream simfiles are hard to work with to make a good simfile out of because there's more arrow density and less room for creativity with the patterns. You will often see lots of repetition a la quasar and revolutionary etude (despite how horrible and offbeat it is, I used almost every single pattern that exists in stream for 4 buttons)
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Old 02-12-2005, 11:17 AM   #31
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Default RE: Re: RE: Re: RE: One More Lovely

Yes - some simfiles actually call for it.. and that's okay, but complete stream sims like One More Lovely and Quasar are extremely boring over 4 arrows. Now that I think on it Rev. Etude used quite a bit of patterns.. in sequences of over 2-4 bars I believe. I wanted to switch to making doubles simfiles just because of the extra room you get for patterns.. it would be a lot of fun to make a doubles simfile. There's other ways to make stream songs like Quasar fun.. insert 8th patterns between 16th streams and such - of course they have to be going to some part of the music otherwise it just seems like it's "there".
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Old 02-12-2005, 11:31 AM   #32
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Default RE: Re: RE: Re: RE: One More Lovely

Yeah, I've always been dissapointed in the lack of room for creativity. Making steps to a game like O2 Jam would be a lot of fun.
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Old 02-26-2005, 08:10 PM   #33
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Default RE: Re: RE: Re: RE: One More Lovely

It is, but you have a lot of pressure on you because you have to fit a standard for a serious video game. Considering O2Jam is in THREE World Cyber Games competitions (Singapore, Malaysia, Korea, maybe more), this is like the equivelant of making steps for DDR Ultramix. It's a pretty big thing. You also have to MAKE SURE that the patterns you're making go as close to the music as possible, which takes a lot of re listening and such.
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