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Old 05-29-2009, 10:32 AM   #10
Grandiagod
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Default Re: World of Warcraft

Quote:
It's pretty unfair to basically require a DK tank / Pally/Priest healer for Phase 1. I know you don't HAVE to have them but there's no way a shaman+druid heal composition is going to be able to heal through that 120k over 6 seconds. You pretty much need a DI/SW/PS to survive. Our tank, who is really, really good, was forced to blow two cooldowns every time the healers couldn't shield him. If I were healing, we'd've lost. There's nothing I can do to prevent damage. I can't heal 40,000 damage in 6 seconds. I don't know who can, actually. Of course, this is going off right after a Napalm, which means you have two people who must be healed or they will die.
You're SUPPOSED to blow cooldowns for that fight. Many warriors spec into lowered CDs for Last stand and Shield wall + glyphs to keep up with CDs for progression.

It's a CD rotation fight, like sarth 3 drakes. Granted DKs make it easy with their IBF being on a 1min CD, but you can get around it without too much trouble. Figure out what cooldowns you have in the raid that decrease damage taken or stop death (Pain suppression, Guardian spirit, shield wall, pally shield wall, last stand, shield wall, etc) and figure out a rotation.
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