Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 04-16-2009, 05:58 PM   #1
Bolth mannn
FFR Veteran
FFR Veteran
 
Bolth mannn's Avatar
 
Join Date: Aug 2008
Age: 29
Posts: 2,228
Default ABCDEath.

does anybody know the BPM?
__________________
Bolth mannn is offline   Reply With Quote
Old 04-16-2009, 06:55 PM   #2
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: ABCDEath.

Unless dore resynced it and resubmitted it:

#BPMS:0.000=121.400,
14.000=198.000,
26.000=200.000,
30.000=202.000,
46.000=199.500,
92.000=134.400,
98.000=70.240,
112.000=140.000,
127.000=178.000,
128.000=186.960,
129.000=178.000,
133.000=185.000,
135.938=198.001,
136.000=197.001;
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 04-16-2009, 07:15 PM   #3
Bolth mannn
FFR Veteran
FFR Veteran
 
Bolth mannn's Avatar
 
Join Date: Aug 2008
Age: 29
Posts: 2,228
Default Re: ABCDEath.

/computer knowledge fail

can i just have a 3 digit number lol.
__________________
Bolth mannn is offline   Reply With Quote
Old 04-16-2009, 07:17 PM   #4
TC_llama499
Resident Rock Climber
FFR Veteran
 
TC_llama499's Avatar
 
Join Date: Feb 2008
Location: California
Age: 34
Posts: 1,573
Send a message via AIM to TC_llama499 Send a message via MSN to TC_llama499 Send a message via Yahoo to TC_llama499
Default Re: ABCDEath.

those are the BPM and where they change
__________________
TC_llama499 is offline   Reply With Quote
Old 04-16-2009, 07:22 PM   #5
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: ABCDEath.

The opening is 120 bpm
The fast parts are 200 bpm and 180 speeding up to 200 bpm respectively
The slow part is 70 bpm
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 04-16-2009, 07:34 PM   #6
Card Man
FFR Player
FFR Veteran
 
Join Date: Feb 2008
Age: 33
Posts: 645
Default Re: ABCDEath.

Not to get off topic but how is BPM calculated? Is it possible to just listen to a song and count or somehow know what the BPM is? Sorry if I sound noob; I just don't really play SM so I don't know much about BPM.
__________________

Card Man is offline   Reply With Quote
Old 04-16-2009, 08:10 PM   #7
alexdestructions
FFR Player
FFR Veteran
 
alexdestructions's Avatar
 
Join Date: Sep 2007
Age: 29
Posts: 1,757
Send a message via AIM to alexdestructions Send a message via MSN to alexdestructions
Default Re: ABCDEath.

Quote:
Originally Posted by Card Man View Post
Not to get off topic but how is BPM calculated? Is it possible to just listen to a song and count or somehow know what the BPM is? Sorry if I sound noob; I just don't really play SM so I don't know much about BPM.
Mostly, if you use DDReam Studio it will tell the exact BPM for the song and the sync.
__________________
Quote:
Originally Posted by who_cares973 View Post
playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
Quote:
Originally Posted by xferrarix View Post
actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!
alexdestructions is offline   Reply With Quote
Old 04-16-2009, 08:14 PM   #8
dore
caveman pornstar
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
dore's Avatar
 
Join Date: Feb 2006
Location: ridin on a unicorn
Age: 33
Posts: 6,317
Send a message via AIM to dore
Default Re: ABCDEath.

how I synced the song:

step the song
put on assist tick
change it where necessary

voila it's synced
dore is offline   Reply With Quote
Old 04-16-2009, 11:30 PM   #9
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: ABCDEath.

if you want an estimate for the bpm between two points of a song, get out a stopwatch and time out the duration of 16, 32, 64 or whatever beats. A power of 2 is good since most songs fall into a structure that follows powers of 2, but obviously if it's 3/4 you'll count out a different number.

Anyway, divide the duration by the number of beats you counted. This is the duration of one beat.
Divide 60 seconds by the duration of one beat and you have the number of beats that fits into 60 seconds, also known as the Beats Per Minute.

make sure to correct for delays; if you started the stopwatch a little behind the beat, end it about as far behind the beat when you stop and if there's still a bit of difference compensate for it. generally the more beats you count out the more spot on you'll be since the human error is more or less constant
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

Last edited by Patashu; 04-17-2009 at 12:13 AM..
Patashu is offline   Reply With Quote
Old 04-16-2009, 11:39 PM   #10
Oni-Paranoia
No fucks
FFR Veteran
 
Oni-Paranoia's Avatar
 
Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
Default Re: ABCDEath.

Dores assist tick V.S. Patashus math

Technically Patashus way is more efficient, Dores way is just quicker
Oni-Paranoia is offline   Reply With Quote
Old 04-17-2009, 12:03 AM   #11
dore
caveman pornstar
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
dore's Avatar
 
Join Date: Feb 2006
Location: ridin on a unicorn
Age: 33
Posts: 6,317
Send a message via AIM to dore
Default Re: ABCDEath.

I use Patashu's way for weird BPMs in electronic stuff.

But guess and check works 95% of the time so it's irrelevant.
dore is offline   Reply With Quote
Old 04-17-2009, 01:11 AM   #12
Izzy
Snek
FFR Simfile AuthorFFR Veteran
 
Izzy's Avatar
 
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
Default Re: ABCDEath.

Quote:
Originally Posted by Card Man View Post
Not to get off topic but how is BPM calculated? Is it possible to just listen to a song and count or somehow know what the BPM is? Sorry if I sound noob; I just don't really play SM so I don't know much about BPM.
Not 100% sure but i think its based on the number of peaks in the waves per second.
Izzy is offline   Reply With Quote
Old 04-17-2009, 01:56 AM   #13
-KIDTHONG-
FFR Veteran
FFR Veteran
 
-KIDTHONG-'s Avatar
 
Join Date: Sep 2007
Location: Hawaii-vancouver BC
Age: 31
Posts: 578
Send a message via ICQ to -KIDTHONG- Send a message via AIM to -KIDTHONG- Send a message via MSN to -KIDTHONG-
Default Re: ABCDEath.

Quote:
Originally Posted by Patashu View Post
if you want an estimate for the bpm between two points of a song, get out a stopwatch and time out the duration of 16, 32, 64 or whatever beats. A power of 2 is good since most songs fall into a structure that follows powers of 2, but obviously if it's 3/4 you'll count out a different number.

Anyway, divide the duration by the number of beats you counted. This is the duration of one beat.
Divide 60 seconds by the duration of one beat and you have the number of beats that fits into 60 seconds, also known as the Beats Per Minute.

make sure to correct for delays; if you started the stopwatch a little behind the beat, end it about as far behind the beat when you stop and if there's still a bit of difference compensate for it. generally the more beats you count out the more spot on you'll be since the human error is more or less constant
So, can I count the beats in a 15 second time frame and times by 4? Would it be correct?
__________________
Please keep your sig to the 250 x 600 size outlined in the site rules. BAM!
-KIDTHONG- is offline   Reply With Quote
Old 04-17-2009, 03:00 AM   #14
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: ABCDEath.

you can do that but you can't count fractional beats as accurately as you can count an integer number of beats (which is what's going to happen if you count seconds instead of beats) so I wouldn't recommend it
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 04-17-2009, 08:48 AM   #15
Card Man
FFR Player
FFR Veteran
 
Join Date: Feb 2008
Age: 33
Posts: 645
Default Re: ABCDEath.

Interesting, very interesting. Thanks everyone.
__________________

Card Man is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 05:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution