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#11 |
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FFR Player
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man I don't want to play that game ever again. Ok when you have turrets all over the map focus on one corner first then go from there. If you can't see the turrets on your map they won't shoot at you. Use that to make the number of shots on your screen decrease by more than half.
For the 4 tank level I havn't been able to find a good strategy for it.... lose over 50 health every time that appears... have only been able to play it enough times for the randomness to not let it appear... seems the only possibility other than pwning the turrets quickly which is hard already... K guys I need help. found this: http://board.flashkit.com/board/showthread.php?t=784890 but it started 2 days ago so I'm late already. Going to use the shooter engine I already have. It is a system like frantic. How should I relate this to the theme of apocalypse, and could people submit random images of enemies + tell me what they should shoot? If I get one enemy from each person this can be sped up a lot. Right now I can find no logical reason to be able to link this to apocalypse... Actually just thought up an idea. You're a missile shot by the soviet union, a ICMB, and the Americans are sendning their stuffs to shoot you down, so you have to avoid them and reach your destination. Now I need graphics for the enemies and how they shoot. Please anything (even rips off google images) work, just give me ideas! Old style bombers space cruisers anything!
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This section intentionally blank. Last edited by jonathanasdf; 12-21-2008 at 12:18 AM.. |
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